Statistical profileOnline
Durangy's Build Server
131.153.153.98:28015 checked 12m ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,409
top 69%
Last wipe
89d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- There were 0 players on it, 0% of its 50 slots.
- It ranks #15,409 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 89d ago.
2. Players
Figure 1: Players on Durangy's Build Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of Durangy's Build Server
What the server publishes and what was recorded
| Address | 131.153.153.98:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 30 Jul 2026, 07:37 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 111 on average | 91 / 999 |
| [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 88 on average | 161 / 999 |
| [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes | OC · groups of 8+ · 51 on average | 46 / 150 |
| Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 35 on average | 28 / 100 |
| AQRUX RUST BUILD | CREATIVE | SANDBOX | EU · groups of 8+ · monthly · 23 on average | 8 / 100 |
| KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight | groups of 8+ · 22 on average | 24 / 100 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for Durangy's Build Server: what is it?
With too few wipes of Durangy's Build Server on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 89 days 16 hours ago.
About the server
Is Durangy's Build Server up, and how well has it held up?
Durangy's Build Server is online at the time of this release. The uptime it reports puts the last restart at about 12 days 23 hours ago. Of the 168 hours in the last 7 full days, it was up 144 of them, or 86%. It was first seen by Rust Census on 13 September 2026.
What does the performance record of Durangy's Build Server show?
Average server fps over the last 48 hours was 89, with a low of 70. Buildings, deployables and everything else in the world took the entity count to 128,127. Memory use reached 9,424 MB at its peak. Lag, as players feel it, comes from low fps and a climbing entity count.
Which location does Durangy's Build Server run from?
A region is not published by Durangy's Build Server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 131.153.153.98:28015 is its address.
What version of Rust has been recorded on Durangy's Build Server?
The version in use on Durangy's Build Server is Rust network protocol 2632 and build 160556 on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Population
What are the current player figures for Durangy's Build Server?
At counting time Durangy's Build Server recorded 0 players across 50 slots. Averaged across seven days, the count is 0 players.
What position does Durangy's Build Server hold in the server rankings?
For seven-day player hours, Durangy's Build Server is ranked #15,409, placing it in the top 69% of all ranked servers.
Tag details
On Rust Census, which lists and filters carry Durangy's Build Server?
The Rust Census lists that Durangy's Build Server fits are: Modded Rust servers, counted and Rust build servers: listed. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is meant by each tag shown on Durangy's Build Server?
Read by the game's server browser, Durangy's Build Server publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): Slots: 50; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2632 (Protocol): Your game must run protocol 2632 to join; cs160556 (Build): Game build: 160556; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
Which map has been recorded for Durangy's Build Server?
Durangy's Build Server runs a procedural map of size 6,000 with seed 1337, generated by the game. Because one size and seed give one map, RustMaps can display it from this page. Recorded under map name: Custom Map.
How is Durangy's Build Server configured, and what rules does it keep?
The name of Durangy's Build Server carries no gather rate. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. Anti-cheat is active: VAC, Valve's system, is on.
How to join
What steps are needed to join Durangy's Build Server?
Enter client.connect 131.153.153.98:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2632,gmrust,cs160556,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp50 | Max players Slots: 50. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2632 | Protocol Your game must run protocol 2632 to join. |
cs160556 | Build Game build: 160556. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.