Statistical profileOffline
TEST TRASH
13.143.173.149:28015 checked 20d ago
Connect to this server
1. Main points
Players now
1/ 11
9% full
7-day average
0
peak –
Rank
#13,622
top 62%
Last wipe
27d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 9% of its 11 slots.
- It ranks #13,622 of all ranked servers, the top 62%, on player hours over the last seven days.
- Its current map went up 27d ago.
2. Players
Figure 1: Players on TEST TRASH
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 62% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of TEST TRASH
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of TEST TRASH
What the server publishes and what was recorded
| Address | 13.143.173.149:28015 |
|---|---|
| Region | – |
| Max players | 11 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 20:02 UTC |
| Hostname | – |
| First seen | 1 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 513 / 525 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 409 / 450 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 52 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 276 on average | 55 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 57 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 241 on average | 153 / 200 |
10. Quick answers
From the figures on this page.
Wipe schedule
This release records the wipe timetable for TEST TRASH: what is it?
With too few wipes of TEST TRASH on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 27 days 16 hours.
Server record
How reliable is TEST TRASH, and is it online now?
The latest count records TEST TRASH as offline, last seen 20 days 17 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 1 October 2026.
In which location is TEST TRASH based?
A region is not published by TEST TRASH. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 13.143.173.149:28015 is its address.
Which Rust version is TEST TRASH running?
This release lists TEST TRASH on Rust network protocol 2634 and build 167231, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
What are the current player figures for TEST TRASH?
TEST TRASH is offline at present; its last recording was 20 days 17 hours ago.
How does TEST TRASH compare with other servers in the rankings?
The rank for TEST TRASH is #13,622 on seven-day player hours, in the top 62% of ranked servers.
Tag details
Which Rust Census filters and lists cover TEST TRASH?
The Rust Census lists that TEST TRASH fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by each tag shown on TEST TRASH?
gmrust (Game mode): Survival play, in the standard Rust format; mp11 (Max players): The server holds 11 slots; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Your game must run protocol 2634 to join; cs167231 (Build): Game build: 167231; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set are the tags TEST TRASH publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map has been recorded for TEST TRASH?
The game generates the procedural map on TEST TRASH.
On TEST TRASH, what rules and settings are in force?
No gather rate is recorded for TEST TRASH in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. The server does not run VAC, Valve's anti-cheat.
Connecting
What steps are needed to join TEST TRASH?
Enter client.connect 13.143.173.149:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp11,ptrak,$r?,v2634,gmrust,cs167231,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp11 | Max players The server holds 11 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs167231 | Build Game build: 167231. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.