Statistical profileOffline
My Test Rust Server
13.140.55.108:28015 checked 8d ago
Connect to this server
1. Main points
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,383
top 70%
Last wipe
8d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
- It ranks #15,383 of all ranked servers, the top 70%, on player hours over the last seven days.
- Its current map went up 8d ago.
2. Players
Figure 1: Players on My Test Rust Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Tue 20 Oct, 17:16 UTC8d ago | 1 | – | running | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of My Test Rust Server
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of My Test Rust Server
What the server publishes and what was recorded
| Address | 13.140.55.108:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 20 Oct 2026, 17:16 UTC |
| Hostname | – |
| First seen | 20 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 526 on average | 291 / 300 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 269 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 26 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 278 on average | 23 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 38 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 247 on average | 129 / 200 |
10. Quick answers
From the figures on this page.
Wipe records
When does My Test Rust Server wipe, and how often?
Too few wipes of My Test Rust Server are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 8 days 15 hours have passed since this world was made.
On My Test Rust Server, what happens on wipe day?
Recent wipes drew an average peak of 1 players. The peak of the latest wipe's crowd came 0 hours after it began.
Server details
How reliable is My Test Rust Server, and is it online now?
My Test Rust Server is offline at the time of this release; it was last seen 8 days 13 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 20 October 2026.
What location has been recorded for My Test Rust Server?
No region is published by My Test Rust Server. Rust Census does not look up where the machine stands; it shows where a server says it is. At 13.140.55.108:28015 it is addressed.
Which Rust version is My Test Rust Server running?
The version in use on My Test Rust Server is Rust network protocol 2634 and build 166652 on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
How many players does My Test Rust Server carry?
The last count for My Test Rust Server was 8 days 13 hours ago; it is offline at present.
What position does My Test Rust Server hold in the server rankings?
The rank for My Test Rust Server is #15,383 on seven-day player hours, in the top 70% of ranked servers.
Tags, lists
On Rust Census, which lists and filters carry My Test Rust Server?
Included in these Rust Census lists is My Test Rust Server: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.
The tags on My Test Rust Server: what do they indicate?
Read by the game's server browser, My Test Rust Server publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs166652 (Build): The server runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
What map is listed for My Test Rust Server?
My Test Rust Server runs a procedural map, which the game generates.
On My Test Rust Server, what rules and settings are in force?
The name of My Test Rust Server carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. Anti-cheat is active: VAC, Valve's system, is on.
Join details
How can you connect to My Test Rust Server?
Enter client.connect 13.140.55.108:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp10 | Max players The server holds 10 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs166652 | Build The server runs game build 166652. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.