Statistical profileOffline
wm Server
129.225.155.150:28015 checked 35d ago
Connect to this server
1. Main points
Players now
0/ 2
0% full
7-day average
0
peak –
Rank
#12,144
top 56%
Last wipe
52d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 2 slots.
- It ranks #12,144 of all ranked servers, the top 56%, on player hours over the last seven days.
- Its current map went up 52d ago.
2. Players
Figure 1: Players on wm Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 56% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 3: Characteristics of wm Server
What the server publishes and what was recorded
| Address | 129.225.155.150:28015 |
|---|---|
| Region | – |
| Max players | 2 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 7 Sep 2026, 14:39 UTC |
| Hostname | – |
| First seen | 23 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 546 / 625 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 433 / 450 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 290 on average | 162 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 275 on average | 59 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 275 on average | 199 / 250 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 236 on average | 314 / 225 |
10. Quick answers
From the figures on this page.
Wipe details
When does wm Server wipe, and how often?
With too few wipes of wm Server on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 52 days have passed since this world was made.
About the server
Is wm Server up, and how well has it held up?
The latest count records wm Server as offline, last seen 35 days 22 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 23 September 2026.
In which location is wm Server based?
A region is not published by wm Server. Rust Census does not look up where the machine stands; it shows where a server says it is. At 129.225.155.150:28015 it is addressed.
What version of Rust has been recorded on wm Server?
The version in use on wm Server is Rust network protocol 2633 and build 163207 on Linux. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
How many players does wm Server carry?
wm Server is offline at present; its last recording was 35 days 22 hours ago.
What position does wm Server hold in the server rankings?
For seven-day player hours, wm Server is ranked #12,144, placing it in the top 56% of all ranked servers.
Tags, lists
Which Rust Census filters and lists cover wm Server?
Included in these Rust Census lists is wm Server: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on wm Server: what do they indicate?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp2 (Max players): Slots: 2; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): Your game must run protocol 2633 to join; cs163207 (Build): Build 163207 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code are the tags wm Server publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
What map is listed for wm Server?
wm Server runs a procedural map of size 3,500 with seed 666, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
On wm Server, what rules and settings are in force?
The name of wm Server carries no gather rate. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. The server runs VAC, Valve's anti-cheat.
Join details
What steps are needed to join wm Server?
You can open the console in Rust with F1 and enter client.connect 129.225.155.150:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp2,ptrak,$r?,v2633,gmrust,cs163207,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp2 | Max players Slots: 2. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2633 | Protocol Your game must run protocol 2633 to join. |
cs163207 | Build Build 163207 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.