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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 66,598 players on 11,790 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

JDavid48 server

129.222.59.95:28015 checked 21d ago

Release date
Next release
In five minutes (23:30 UTC)
Source
Live server queries
Server address
129.222.59.95:28015
First recorded
6 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 5

0% full

7-day average

0

peak –

Rank

#15,986

top 71%

Last wipe

22d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 5 slots.
  • It ranks #15,986 of all ranked servers, the top 71%, on player hours over the last seven days.
  • Its current map went up 22d ago.

2. Players

Figure 1: Players on JDavid48 server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k6 Oct7 Oct9 Oct10 Oct12 Oct13 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Tue 6 Oct, 21:01 UTC22d ago 0 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of JDavid48 server

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of JDavid48 server

What the server publishes and what was recorded

Address129.222.59.95:28015
Region–
Max players5
Group limit8, the default
Wipe schedule–
Last wipe6 Oct 2026, 21:01 UTC
Hostname–
First seen6 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 554 on average484 / 575
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average299 / 400
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 295 on average41 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 294 on average34 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 273 on average83 / 150
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 252 on average107 / 200

10. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for JDavid48 server: what is it?

With too few wipes of JDavid48 server on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 22 days 1 hours have passed since this world was made.

How is wipe day run on JDavid48 server?

An average of 0 players attended at peak across recent wipes. On the latest wipe, 1 hours passed before the crowd peaked.

Server details

Is JDavid48 server up, and how well has it held up?

JDavid48 server is offline at the time of this release; it was last seen 21 days 22 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 6 October 2026.

In which location is JDavid48 server based?

A region is not published by JDavid48 server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 129.222.59.95:28015 is its address.

On which Rust version does JDavid48 server operate?

Rust network protocol 2634 and build 166652 on Windows is the version JDavid48 server runs. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

What are the current player figures for JDavid48 server?

JDavid48 server is offline at present; its last recording was 21 days 22 hours ago.

How does JDavid48 server compare with other servers in the rankings?

For seven-day player hours, JDavid48 server is ranked #15,986, placing it in the top 71% of all ranked servers.

Tag details

On Rust Census, which lists and filters carry JDavid48 server?

These Rust Census lists include JDavid48 server: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on JDavid48 server?

Read by the game's server browser, JDavid48 server publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs166652 (Build): Game build: 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

Which map has been recorded for JDavid48 server?

The game generates the procedural map on JDavid48 server.

What settings and rules have been listed for JDavid48 server?

No gather rate is given in the name of JDavid48 server. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. Anti-cheat is active: VAC, Valve's system, is on.

Join details

What is the way to join JDavid48 server?

You can open the console in Rust with F1 and enter client.connect 129.222.59.95:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp5,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp5Max players The server holds 5 slots.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs166652Build Game build: 166652.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.