Statistical profileOffline
Hostmancer Rust Remote R1
129.222.137.67:39135 checked 4d ago
Connect to this server
1. Main points
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,290
top 69%
Last wipe
4d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
- It ranks #15,290 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 4d ago.
2. Players
Figure 1: Players on Hostmancer Rust Remote R1
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Hostmancer Rust Remote R1
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Hostmancer Rust Remote R1
What the server publishes and what was recorded
| Address | 129.222.137.67:39135 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 25 Oct 2026, 22:11 UTC |
| Hostname | – |
| First seen | 25 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 499 on average | 113 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 141 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 283 on average | 490 / 575 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 30 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 561 / 650 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 248 on average | 456 / 525 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for Hostmancer Rust Remote R1: what is it?
With too few wipes of Hostmancer Rust Remote R1 on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 4 days 1 hours have passed since this world was made.
About the server
What does the record show for the uptime and current status of Hostmancer Rust Remote R1?
The latest count records Hostmancer Rust Remote R1 as offline, last seen 4 days 1 hours ago. 0 of 72 hours on across the last 3 full days gives an uptime of 0%. It was first seen by Rust Census on 25 October 2026.
What location has been recorded for Hostmancer Rust Remote R1?
No region is published by Hostmancer Rust Remote R1. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 129.222.137.67:39135 it is addressed.
What version of Rust has been recorded on Hostmancer Rust Remote R1?
The version in use on Hostmancer Rust Remote R1 is Rust network protocol 2635 and build 168909 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What population has been recorded on Hostmancer Rust Remote R1?
The last count for Hostmancer Rust Remote R1 was 4 days 1 hours ago; it is offline at present. The seven-day average for this server is 0 players.
In the rankings of Rust servers, where is Hostmancer Rust Remote R1 placed?
For seven-day player hours, Hostmancer Rust Remote R1 is ranked #15,290, placing it in the top 69% of all ranked servers.
Tags, lists
Which Rust Census filters and lists cover Hostmancer Rust Remote R1?
The Rust Census lists that Hostmancer Rust Remote R1 fits are: Community servers and Vanilla Rust servers. These filters bring it up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more; Last wipe: In the last week.
What is meant by each tag shown on Hostmancer Rust Remote R1?
These are the tags Hostmancer Rust Remote R1 publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^v (Vanilla): Rates, kits and rules are unchanged from the Facepunch release. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
Which map has been recorded for Hostmancer Rust Remote R1?
The game generates the procedural map on Hostmancer Rust Remote R1.
How is Hostmancer Rust Remote R1 configured, and what rules does it keep?
No gather rate is recorded for Hostmancer Rust Remote R1 in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. Vanilla is its own description: rates, kits and rules are unchanged from the Facepunch release. VAC, Valve's anti-cheat, is enabled.
Connecting
How can you connect to Hostmancer Rust Remote R1?
Enter client.connect 129.222.137.67:39135 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2635,^v,gmrust,cs168909,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp10 | Max players The server holds 10 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Difficulty
^v | Vanilla Rates, kits and rules are unchanged from the Facepunch release. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.