Statistical profileOffline
Hostmancer tunnel test (disposable)
129.222.137.67:39115 checked 3d ago
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1. Main points
Players now
0/ 4
0% full
7-day average
0
peak –
Rank
#15,290
top 69%
Last wipe
3d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 4 slots.
- It ranks #15,290 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 3d ago.
2. Players
Figure 1: Players on Hostmancer tunnel test (disposable)
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Hostmancer tunnel test (disposable)
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Hostmancer tunnel test (disposable)
What the server publishes and what was recorded
| Address | 129.222.137.67:39115 |
|---|---|
| Region | – |
| Max players | 4 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 26 Oct 2026, 01:20 UTC |
| Hostname | – |
| First seen | 26 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 499 on average | 110 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 130 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 283 on average | 482 / 575 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 277 on average | 32 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 554 / 650 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 248 on average | 455 / 525 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on Hostmancer tunnel test (disposable)?
With too few wipes of Hostmancer tunnel test (disposable) on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 3 days 22 hours have passed since this world was made.
Server details
What does the record show for the uptime and current status of Hostmancer tunnel test (disposable)?
The latest count records Hostmancer tunnel test (disposable) as offline, last seen 3 days 22 hours ago. A total of 0 of 48 hours were up over 2 full days, which is 0% of the time. First recorded by Rust Census on 26 October 2026.
What location has been recorded for Hostmancer tunnel test (disposable)?
No region is published by Hostmancer tunnel test (disposable). No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 129.222.137.67:39115 it is addressed.
On which Rust version does Hostmancer tunnel test (disposable) operate?
Rust network protocol 2635 and build 168909 on Windows is the version Hostmancer tunnel test (disposable) runs. To join, your game has to be on the same protocol; Steam handles the update.
Population
What are the current player figures for Hostmancer tunnel test (disposable)?
Hostmancer tunnel test (disposable) is offline at present; its last recording was 3 days 22 hours ago. This release gives a seven-day average of 0 players.
In the rankings of Rust servers, where is Hostmancer tunnel test (disposable) placed?
For seven-day player hours, Hostmancer tunnel test (disposable) is ranked #15,290, placing it in the top 69% of all ranked servers.
Lists and tags
Where does Hostmancer tunnel test (disposable) appear among the Rust Census lists and filters?
The Rust Census lists that Hostmancer tunnel test (disposable) fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
The tags on Hostmancer tunnel test (disposable): what do they indicate?
Read by the game's server browser, Hostmancer tunnel test (disposable) publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
What map is listed for Hostmancer tunnel test (disposable)?
A procedural map runs on Hostmancer tunnel test (disposable), generated by the game.
On Hostmancer tunnel test (disposable), what rules and settings are in force?
The name of Hostmancer tunnel test (disposable) carries no gather rate. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. VAC, Valve's anti-cheat, is enabled.
Connecting
How can you connect to Hostmancer tunnel test (disposable)?
You can open the console in Rust with F1 and enter client.connect 129.222.137.67:39115; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp4,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp4 | Max players The server holds 4 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.