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Rust Privado [Tailscale]
129.146.83.13:28015 checked 9h ago
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1. Main points
Players now
0/ 10
0% full
7-day average
1
peak 2
Rank
#6,678
top 30%
Last wipe
23d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
- Over the last seven days it averaged 1 players, with a peak of 2.
- It ranks #6,678 of all ranked servers, the top 30%, on player hours over the last seven days.
- Its current map went up 23d ago.
2. Players
Figure 1: Players on Rust Privado [Tailscale]
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 30% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
3.6 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
100%
of its cycles kept half the crowd
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 09:20 UTC23d ago | 0 | – | running | 2 |
| Sun 4 Oct, 23:15 UTC23d ago | 2 | – | 0.4 days | 0 |
| Mon 28 Sep, 03:19 UTC30d ago | 2 | held half | 6.8 days | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Rust Privado [Tailscale]
4150 · seed 112658767
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4150 |
| Seed | 112658767 |
8. Server characteristics
Table 3: Characteristics of Rust Privado [Tailscale]
What the server publishes and what was recorded
| Address | 129.146.83.13:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 5 Oct 2026, 09:20 UTC |
| Hostname | – |
| First seen | 25 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
Servidor privado para jugar entre amigos a traves de Tailscale. Sin necesidad de puertos publicos. Disfruten la partida!
10. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 547 on average | 663 / 725 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 488 / 525 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 303 on average | 61 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 303 on average | 42 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 268 on average | 159 / 225 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 261 on average | 225 / 250 |
11. Quick answers
From the figures on this page.
Wipe details
When does Rust Privado [Tailscale] wipe, and how often?
Rust Privado [Tailscale] wipes without a fixed interval, so no next wipe can be predicted. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 23 days 6 hours have passed since this world was made.
What should you expect on wipe day at Rust Privado [Tailscale]?
Recent wipes drew an average peak of 1 players. On the latest wipe, 0 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.
Server details
Is Rust Privado [Tailscale] up, and how well has it held up?
Last seen 9 hours ago, Rust Privado [Tailscale] is offline in this release. The uptime it reports puts the last restart at about 3 hours ago. Of the 168 hours in the last 7 full days, it was up 15 of them, or 9%. It was first seen by Rust Census on 25 September 2026.
What does the performance record of Rust Privado [Tailscale] show?
Over the last 48 hours, server fps averaged 60; the lowest reading was 60. The world carried up to 99,673 entities, including buildings, deployables and all else. Memory use reached 2,309 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.
What location has been recorded for Rust Privado [Tailscale]?
No region is given by Rust Privado [Tailscale]. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 129.146.83.13:28015 is its address.
What version of Rust has been recorded on Rust Privado [Tailscale]?
Rust network protocol 2635 and build 168909 on Windows is the version Rust Privado [Tailscale] runs. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
What population has been recorded on Rust Privado [Tailscale]?
Rust Privado [Tailscale] is offline at present; its last recording was 9 hours ago. Averaged over seven days: 1 players, with a peak of 2. The busiest hour in the last 48 hours was 05:00 UTC, with an average of 2 players.
In the rankings of Rust servers, where is Rust Privado [Tailscale] placed?
For seven-day player hours, Rust Privado [Tailscale] is ranked #6,678, placing it in the top 30% of all ranked servers.
Tag details
On Rust Census, which lists and filters carry Rust Privado [Tailscale]?
These Rust Census lists include Rust Privado [Tailscale]: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on Rust Privado [Tailscale]: what do they indicate?
Read by the game's server browser, Rust Privado [Tailscale] publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map is in use on Rust Privado [Tailscale]?
The procedural map on Rust Privado [Tailscale] is generated by the game, measures 4,150 and carries seed 112658767. The same size and seed produce the same map; RustMaps shows it from this page.
On Rust Privado [Tailscale], what rules and settings are in force?
No gather rate is recorded for Rust Privado [Tailscale] in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. The server does not run VAC, Valve's anti-cheat.
Join details
What is the way to join Rust Privado [Tailscale]?
You can open the console in Rust with F1 and enter client.connect 129.146.83.13:28015; or press Launch Rust and join on this page, and you are connected through Steam.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp10 | Max players The server holds 10 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.