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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 86,349 players on 11,805 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Rust Privado [Tailscale]

129.146.83.13:28015 checked 9h ago

Release date
Next release
In five minutes (06:40 UTC)
Source
Live server queries
Server address
129.146.83.13:28015
First recorded
25 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

1

peak 2

Rank

#6,678

top 30%

Last wipe

23d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
  • Over the last seven days it averaged 1 players, with a peak of 2.
  • It ranks #6,678 of all ranked servers, the top 30%, on player hours over the last seven days.
  • Its current map went up 23d ago.

2. Players

Figure 1: Players on Rust Privado [Tailscale]

Players now and over time, UTC

AveragePeak
00.511.5220:0004:0006:0002:0004:0006:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

02040608020:0004:0006:0002:0004:0006:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k25 Sep2 Oct8 Oct15 Oct21 Oct28 Oct

Top 30% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

3.6 days

between real wipes

On rhythm

0%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Crowd held

100%

of its cycles kept half the crowd

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Mon 5 OctSun 4 OctMon 28 Sep
00.511.52+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Mon 5 Oct, 09:20 UTC23d ago 0 – running 2
Sun 4 Oct, 23:15 UTC23d ago 2 – 0.4 days 0
Mon 28 Sep, 03:19 UTC30d ago 2 held half 6.8 days 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Rust Privado [Tailscale]

4150 · seed 112658767

Map of Rust Privado [Tailscale]

Table 2: The world

As the server publishes it

MapProcedural Map
Size4150
Seed112658767
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Rust Privado [Tailscale]

What the server publishes and what was recorded

Address129.146.83.13:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe5 Oct 2026, 09:20 UTC
Hostname–
First seen25 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

Servidor privado para jugar entre amigos a traves de Tailscale. Sin necesidad de puertos publicos. Disfruten la partida!

10. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 547 on average663 / 725
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average488 / 525
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 303 on average61 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 303 on average42 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 268 on average159 / 225
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 261 on average225 / 250

11. Quick answers

From the figures on this page.

Wipe details

When does Rust Privado [Tailscale] wipe, and how often?

Rust Privado [Tailscale] wipes without a fixed interval, so no next wipe can be predicted. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 23 days 6 hours have passed since this world was made.

What should you expect on wipe day at Rust Privado [Tailscale]?

Recent wipes drew an average peak of 1 players. On the latest wipe, 0 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

Server details

Is Rust Privado [Tailscale] up, and how well has it held up?

Last seen 9 hours ago, Rust Privado [Tailscale] is offline in this release. The uptime it reports puts the last restart at about 3 hours ago. Of the 168 hours in the last 7 full days, it was up 15 of them, or 9%. It was first seen by Rust Census on 25 September 2026.

What does the performance record of Rust Privado [Tailscale] show?

Over the last 48 hours, server fps averaged 60; the lowest reading was 60. The world carried up to 99,673 entities, including buildings, deployables and all else. Memory use reached 2,309 MB at its peak. What players experience as lag is low fps combined with a climbing entity count.

What location has been recorded for Rust Privado [Tailscale]?

No region is given by Rust Privado [Tailscale]. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 129.146.83.13:28015 is its address.

What version of Rust has been recorded on Rust Privado [Tailscale]?

Rust network protocol 2635 and build 168909 on Windows is the version Rust Privado [Tailscale] runs. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

What population has been recorded on Rust Privado [Tailscale]?

Rust Privado [Tailscale] is offline at present; its last recording was 9 hours ago. Averaged over seven days: 1 players, with a peak of 2. The busiest hour in the last 48 hours was 05:00 UTC, with an average of 2 players.

In the rankings of Rust servers, where is Rust Privado [Tailscale] placed?

For seven-day player hours, Rust Privado [Tailscale] is ranked #6,678, placing it in the top 30% of all ranked servers.

Tag details

On Rust Census, which lists and filters carry Rust Privado [Tailscale]?

These Rust Census lists include Rust Privado [Tailscale]: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on Rust Privado [Tailscale]: what do they indicate?

Read by the game's server browser, Rust Privado [Tailscale] publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

Which map is in use on Rust Privado [Tailscale]?

The procedural map on Rust Privado [Tailscale] is generated by the game, measures 4,150 and carries seed 112658767. The same size and seed produce the same map; RustMaps shows it from this page.

On Rust Privado [Tailscale], what rules and settings are in force?

No gather rate is recorded for Rust Privado [Tailscale] in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. The server does not run VAC, Valve's anti-cheat.

Join details

What is the way to join Rust Privado [Tailscale]?

You can open the console in Rust with F1 and enter client.connect 129.146.83.13:28015; or press Launch Rust and join on this page, and you are connected through Steam.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp10Max players The server holds 10 slots.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Build 168909 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.