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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 68,197 players on 11,798 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

ServerName

128.71.155.121:28015 checked 4d ago

Release date
Next release
In five minutes (00:05 UTC)
Source
Live server queries
Server address
128.71.155.121:28015
First recorded
23 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 5

0% full

7-day average

0

peak –

Rank

#15,348

top 69%

Last wipe

4d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 5 slots.
  • It ranks #15,348 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 4d ago.

2. Players

Figure 1: Players on ServerName

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k23 Oct24 Oct25 Oct26 Oct27 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap

0.3 days

between real wipes

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Fri 23 OctFri 23 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 21:58 UTC4d ago 0 – running 0
Fri 23 Oct, 14:21 UTC5d ago 0 – 0.3 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of ServerName

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of ServerName

What the server publishes and what was recorded

Address128.71.155.121:28015
Region–
Max players5
Group limit8, the default
Wipe schedule–
Last wipe23 Oct 2026, 23:25 UTC
Hostname–
First seen23 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 553 on average513 / 575
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average315 / 400
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 297 on average42 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 296 on average35 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 272 on average91 / 150
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 253 on average111 / 200

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on ServerName?

The rhythm of ServerName's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 4 days 22 hours have passed since this world was made.

What should you expect on wipe day at ServerName?

An average of 0 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 1 hours after it began.

About the server

What does the record show for the uptime and current status of ServerName?

The latest count records ServerName as offline, last seen 4 days 21 hours ago. A total of 1 of 96 hours were up over 4 full days, which is 1% of the time. It was first seen by Rust Census on 23 October 2026.

What location has been recorded for ServerName?

No region is given by ServerName. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 128.71.155.121:28015 is its address.

On which Rust version does ServerName operate?

The version in use on ServerName is Rust network protocol 2635 and build 168909 on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

How many players does ServerName carry?

The last count for ServerName was 4 days 21 hours ago; it is offline at present. Averaged across seven days, the count is 0 players.

In the rankings of Rust servers, where is ServerName placed?

The rank for ServerName is #15,348 on seven-day player hours, in the top 69% of ranked servers.

Tag details

On Rust Census, which lists and filters carry ServerName?

Included in these Rust Census lists is ServerName: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

Which meanings do the tags on ServerName carry?

Read by the game's server browser, ServerName publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp5 (Max players): Slots: 5; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

What map is listed for ServerName?

The game generates the procedural map on ServerName.

What settings and rules have been listed for ServerName?

No gather rate is recorded for ServerName in its name. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Community is its section in the server browser. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

What steps are needed to join ServerName?

Enter client.connect 128.71.155.121:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp5,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp5Max players Slots: 5.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build Game build: 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.