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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 96,161 players on 11,873 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

PotrLand

128.70.160.190:28015 checked 7d ago

Release date
Next release
In five minutes (01:50 UTC)
Source
Live server queries
Server address
128.70.160.190:28015
First recorded
14 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 5

20% full

7-day average

1

peak 1

Rank

#13,106

top 59%

Last wipe

10d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • The server is offline; at its last check there were 1 players on it, 20% of its 5 slots.
  • Over the last seven days it averaged 1 players, with a peak of 1.
  • It ranks #13,106 of all ranked servers, the top 59%, on player hours over the last seven days.
  • Its current map went up 10d ago.

2. Players

Figure 1: Players on PotrLand

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k14 Oct17 Oct20 Oct23 Oct26 Oct29 Oct

Top 59% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

2.4 days

between real wipes

On rhythm

100%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Crowd held

100%

of its cycles kept half the crowd

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Mon 19 OctFri 16 OctWed 14 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Mon 19 Oct, 08:57 UTC10d ago 1 – running 1
Fri 16 Oct, 22:58 UTC12d ago 1 held half 2.4 days 0
Wed 14 Oct, 14:12 UTC15d ago 1 – 2.4 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of PotrLand

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of PotrLand

What the server publishes and what was recorded

Address128.70.160.190:28015
Region–
Max players5
Group limit8, the default
Wipe schedule–
Last wipe19 Oct 2026, 09:46 UTC
Hostname–
First seen14 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average435 / 500
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average463 / 475
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average982 / 1000
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average58 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average982 / 1000
Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average29 / 250

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on PotrLand?

PotrLand wipes without a fixed interval, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 10 days 6 hours.

What should you expect on wipe day at PotrLand?

An average of 1 players attended at peak across recent wipes. On the latest wipe, 2 hours passed before the crowd peaked. The crowd stayed above half that peak until the next wipe in 100% of recent wipes.

Server record

How reliable is PotrLand, and is it online now?

Last seen 7 days 14 hours ago, PotrLand is offline in this release. A total of 2 of 168 hours were up over 7 full days, which is 1% of the time. The first sighting of it by Rust Census was on 14 October 2026.

Which location does PotrLand run from?

No region is published by PotrLand. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 128.70.160.190:28015 is its address.

What version of Rust has been recorded on PotrLand?

Rust network protocol 2634 and build 167781 on Windows is the version PotrLand runs. Steam updates your game for you, but it has to be on the same protocol to join.

Population

What are the current player figures for PotrLand?

PotrLand is offline at present; its last recording was 7 days 14 hours ago. Averaged over seven days: 1 players, with a peak of 1.

In the rankings of Rust servers, where is PotrLand placed?

The rank for PotrLand is #13,106 on seven-day player hours, in the top 59% of ranked servers.

Lists and tags

Where does PotrLand appear among the Rust Census lists and filters?

Included in these Rust Census lists is PotrLand: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on PotrLand carry?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Your game must run protocol 2634 to join; cs167781 (Build): Game build: 167781; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set are the tags PotrLand publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

Which map is in use on PotrLand?

PotrLand runs a procedural map, which the game generates.

How is PotrLand configured, and what rules does it keep?

The name of PotrLand carries no gather rate. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

What steps are needed to join PotrLand?

Enter client.connect 128.70.160.190:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp5,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp5Max players The server holds 5 slots.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol Your game must run protocol 2634 to join.
cs167781Build Game build: 167781.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.