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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 102,455 players on 11,892 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

eve private

128.140.55.214:28015 checked 8m ago

Release date
Next release
In five minutes (19:05 UTC)
Source
Live server queries
Server address
128.140.55.214:28015
First recorded
12 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 4

0% full

7-day average

0

peak –

Rank

#15,289

top 69%

Last wipe

17d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • There were 0 players on it, 0% of its 4 slots.
  • It ranks #15,289 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 17d ago.

2. Players

Figure 1: Players on eve private

Players now and over time, UTC

AveragePeak
0123420:0005:0014:0023:0008:0017:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

05010015020020:0005:0014:0023:0008:0017:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 12 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k12 Oct15 Oct19 Oct22 Oct26 Oct29 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of eve private

2000 · seed 2102813988

Map of eve private

Table 2: The world

As the server publishes it

MapProcedural Map
Size2000
Seed2102813988
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of eve private

What the server publishes and what was recorded

Address128.140.55.214:28015
Region–
Max players4
Group limit8, the default
Wipe schedule–
Last wipe12 Oct 2026, 13:52 UTC
Hostname–
First seen12 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 510 on average315 / 375
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average430 / 475
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average958 / 1000
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average45 / 100
eulongtest (private perf box)EU · groups of 14+ · monthly · 267 on average480 / 8
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average988 / 1000

10. Quick answers

From the figures on this page.

Wipe schedule

When does eve private wipe, and how often?

Too few wipes of eve private are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 17 days 5 hours have passed since this world was made.

About the server

Is eve private up, and how well has it held up?

At the latest check, eve private was online. By its own reported uptime, it restarted about 5 days 10 hours ago. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. First recorded by Rust Census on 12 October 2026.

How well does eve private perform?

Over the last 48 hours, server fps averaged 117; the lowest reading was 88. The world carried up to 16,120 entities, including buildings, deployables and all else. The peak memory use recorded was 1,458 MB. Lag, as players feel it, comes from low fps and a climbing entity count.

What location has been recorded for eve private?

A region is not published by eve private. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 128.140.55.214:28015 is its address.

On which Rust version does eve private operate?

This release lists eve private on Rust network protocol 2635 and build 168909, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What population has been recorded on eve private?

eve private stands at 0 players from 4 slots in this release. The seven-day average for this server is 0 players.

What position does eve private hold in the server rankings?

For seven-day player hours, eve private is ranked #15,289, placing it in the top 69% of all ranked servers.

Tag details

Which Rust Census filters and lists cover eve private?

These Rust Census lists include eve private: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on eve private?

Read by the game's server browser, eve private publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp4 (Max players): 4 slots are available; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

Which map is in use on eve private?

Size 2,000 and seed 2102813988: that is the procedural map on eve private, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

How is eve private configured, and what rules does it keep?

No gather rate is recorded for eve private in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

Connecting

What steps are needed to join eve private?

You can open the console in Rust with F1 and enter client.connect 128.140.55.214:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp4,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp4Max players 4 slots are available.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build The server runs game build 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.