Statistical profileOnline
[Slo Duo Trio]Gochi-kawa
126.235.65.137:28015 checked 11m ago
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1. Main points
Players now
0/ 60
0% full
7-day average
0
peak 2
Rank
#5,151
top 23%
Last wipe
6d ago
weekly schedule
Next wipe
10h
Fri 30 Oct, 09:31 UTC
Main points
- There were 0 players on it, 0% of its 60 slots.
- Over the last seven days it averaged 0 players, with a peak of 2.
- It ranks #5,151 of all ranked servers, the top 23%, on player hours over the last seven days.
- Its current map went up 6d ago; the next wipe is expected Friday 30 October, 09:31 UTC, every 6 days 23 hours.
2. Players
Figure 1: Players on [Slo Duo Trio]Gochi-kawa
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 23% of all ranked servers, and #343 of the trio servers (top 55%). Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterna steady gap
Next wipe Friday 30 October, 09:31 UTC, in 10h. Every 6 days 23 hours · medium confidence
Usual gap
6.9 days
between real wipes
On rhythm
83%
of its recent wipes
Wipe-day peak
2
players, last three wipes
Crowd held
20%
else halves by day 2.5
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 10h | Fri 30 Oct, 09:31 UTC | Own schedule |
| 6d 20h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 7d 10h | Fri 6 Nov, 09:01 UTC | Own schedule |
| 14d 9h | Fri 13 Nov, 08:31 UTC | Own schedule |
| 21d 9h | Fri 20 Nov, 08:01 UTC | Own schedule |
| 28d 8h | Fri 27 Nov, 07:31 UTC | Own schedule |
| 34d 20h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
| 35d 8h | Fri 4 Dec, 07:01 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 41 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 10:01 UTC6d ago | 2 | – | running | 0 |
| Fri 16 Oct, 10:31 UTC13d ago | 2 | halved by day 6 | 7 days | 2 |
| Fri 9 Oct, 10:05 UTC20d ago | 3 | held half | 7 days | 0 |
| Fri 2 Oct, 13:00 UTC27d ago | 3 | halved by day 1 | 6.9 days | 0 |
| Fri 25 Sep, 09:54 UTC34d ago | 2 | halved by day 2 | 7.1 days | 0 |
| Sat 19 Sep, 10:11 UTC40d ago | 3 | halved by day 3 | 6 days | 2 |
| Fri 18 Sep, 10:57 UTC41d ago | 3 | – | 1 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of [Slo Duo Trio]Gochi-kawa
4000 · seed 15448158
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4000 |
| Seed | 15448158 |
8. Server characteristics
Table 4: Characteristics of [Slo Duo Trio]Gochi-kawa
What the server publishes and what was recorded
| Address | 126.235.65.137:28015 |
|---|---|
| Region | – |
| Max players | 60 |
| Group limit | trio |
| Wipe schedule | weekly |
| Last wipe | 23 Oct 2026, 10:01 UTC |
| Hostname | rust.jp-rust.com |
| First seen | 13 Sep 2026 |
9. Operator
Hostnamejp-rust.com
The only server publishing a jp-rust.com hostname.
10. About this server
In its own words: the description the server publishes, unedited.
JP PvP | Solo/Duo/Trio | Weekly Wipe | MAX PING 120ms | UNDER DEVELOPMENT / 讒狗ッ峨・繝・せ繝井クュ | 豁」蠑冗ィシ蜒阪↓蜷代¢縺ヲ隱ソ謨エ荳ュ縺ァ縺吶ゅし繝シ繝舌・蜷阪・莠コ謨ー繝サMAP繝サ繝ォ繝シ繝ォ繝サ繝励Λ繧ー繧、繝ウ遲峨・莉雁セ悟、画峩縺輔l繧句エ蜷医′縺ゅj縺セ縺吶・| Currently under development. Name, player limit, map, rules and plugins are subject to change.
11. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusticated.com - US Premium Trio | Thursday Wipes | NA · trio · weekly · 132 on average | 499 / 500 |
| Rusticated.com - EU Premium Trio | Thursday Wipes | EU · trio · weekly · 130 on average | 435 / 465 |
| Rustafied.com - EU Trio - Monday | EU · trio · weekly · 123 on average | 55 / 100 |
| [JP/Tokyo] SORAYU.ME - Solo/Duo/Trio|PVP|Wed/水曜日|10/28 | EA · trio · weekly · 115 on average | 46 / 250 |
| Reddit.com/r/PlayRust - EU Trio | EU · trio · weekly · 101 on average | 274 / 300 |
| RustForNoobs.com | Solo Duo Trio | Weekly | EU 29/10 29.10 | EU · trio · weekly · 80 on average | 276 / 350 |
12. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for [Slo Duo Trio]Gochi-kawa: what is it?
Recent wipes of [Slo Duo Trio]Gochi-kawa have fallen at intervals of about 6.9 days. On Friday 30 October at 09:31 UTC the next wipe is expected. 6 days 12 hours have passed since this world was made. A weekly wipe schedule is published in its tags.
On [Slo Duo Trio]Gochi-kawa, what happens on wipe day?
The average busiest point of its recent wipes drew 2 players. On the latest wipe, 41 hours passed before the crowd peaked. Half that peak was held until the next wipe in 20% of its recent wipes. The fall below half came by day 2.5 in those cases where it did not hold.
About the server
How reliable is [Slo Duo Trio]Gochi-kawa, and is it online now?
At the latest check, [Slo Duo Trio]Gochi-kawa was online. By its own reported uptime, it restarted about 6 days 11 hours ago. 167 of 168 hours on across the last 7 full days gives an uptime of 99%. It was first seen by Rust Census on 13 September 2026.
How well does [Slo Duo Trio]Gochi-kawa perform?
Over the last 48 hours, server fps averaged 49; the lowest reading was 16. The world carried up to 96,878 entities, including buildings, deployables and all else. The peak memory use recorded was 4,363 MB. Lag, as players feel it, comes from low fps and a climbing entity count.
Which location does [Slo Duo Trio]Gochi-kawa run from?
No region is published by [Slo Duo Trio]Gochi-kawa. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 126.235.65.137:28015 it is addressed.
On which Rust version does [Slo Duo Trio]Gochi-kawa operate?
This release lists [Slo Duo Trio]Gochi-kawa on Rust network protocol 2635 and build 168909, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Population
What are the current player figures for [Slo Duo Trio]Gochi-kawa?
The present count is 0 players on [Slo Duo Trio]Gochi-kawa, out of 60 slots. Averaged over seven days: 0 players, with a peak of 2. The busiest hour in the last 48 hours was 11:00 UTC, with an average of 1 players.
In the rankings of Rust servers, where is [Slo Duo Trio]Gochi-kawa placed?
For seven-day player hours, [Slo Duo Trio]Gochi-kawa is ranked #5,151, placing it in the top 23% of all ranked servers. This release places it #343 among trio servers.
Tag details
On Rust Census, which lists and filters carry [Slo Duo Trio]Gochi-kawa?
Included in these Rust Census lists is [Slo Duo Trio]Gochi-kawa: Community servers, Trio servers, group limit three and Vanilla Rust servers. Under these filters it comes up on the server list: Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: Trio; Wipe schedule: Weekly; Last wipe: In the last week.
By whom is [Slo Duo Trio]Gochi-kawa run?
No other server we track uses the jp-rust.com hostname that [Slo Duo Trio]Gochi-kawa publishes.
The tags on [Slo Duo Trio]Gochi-kawa: what do they indicate?
These are the tags [Slo Duo Trio]Gochi-kawa publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp60 (Max players): Slots: 60; ts3 (Group limit): No team may hold more than 3; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code; ^w (Weekly): This server wipes once a week; ^v (Vanilla): Rates, kits and rules are unchanged from the Facepunch release. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
Which map is in use on [Slo Duo Trio]Gochi-kawa?
The procedural map on [Slo Duo Trio]Gochi-kawa is generated by the game, measures 4,000 and carries seed 15448158. Because one size and seed give one map, RustMaps can display it from this page.
On [Slo Duo Trio]Gochi-kawa, what rules and settings are in force?
No gather rate is given in the name of [Slo Duo Trio]Gochi-kawa. A limit of 3 players applies to groups (trio). survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. Vanilla is its own description: rates, kits and rules are unchanged from the Facepunch release. Anti-cheat is active: VAC, Valve's system, is on.
Join details
How can you connect to [Slo Duo Trio]Gochi-kawa?
Enter client.connect 126.235.65.137:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
13. Server tags
What each tag this server publishes means: a glossary.
Published asmp60,ptrak,$r?,v2635,^w,^v,gmrust,cs168909,ts3
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp60 | Max players Slots: 60. |
ts3 | Group limit No team may hold more than 3. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code This server carries no region code. |
Wipe schedule
^w | Weekly This server wipes once a week. |
|---|
Difficulty
^v | Vanilla Rates, kits and rules are unchanged from the Facepunch release. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.
