Statistical profileOffline
测试
EA 125.73.192.41:28005 checked 12d ago
Connect to this server
1. Main points
Players now
0/ 150
0% full
7-day average
0
peak –
Rank
#15,102
top 70% · #531 in EA
Last wipe
13d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 150 slots.
- It ranks #15,102 of all ranked servers, the top 70%, and #531 in EA, on player hours over the last seven days.
- Its current map went up 13d ago.
2. Players
Figure 1: Players on 测试
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 70% of all ranked servers, top 93% in EA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 16 Oct, 07:49 UTC13d ago | 1 | – | running | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of 测试
Table 2: The world
As the server publishes it
| Map | Custom Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of 测试
What the server publishes and what was recorded
| Address | 125.73.192.41:28005 |
|---|---|
| Region | EA |
| Max players | 150 |
| Group limit | 6 max |
| Wipe schedule | – |
| Last wipe | 16 Oct 2026, 07:49 UTC |
| Hostname | – |
| First seen | 10 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| 614《断剑》PVE 迷失暗黑|仙途重聚|直连进入 | EA · groups of 6 · 41 on average | 33 / 150 |
| [凡人修仙传]PVE/修为/宗门/炼丹/硬核/装备成长 | EA · groups of 5 · monthly · 17 on average | 15 / 456 |
| [大熊PVE]-2倍/自动养殖/建造/突袭副本/死亡不掉 | EA · groups of 6 · monthly · 3 on average | 4 / 100 |
| [大熊PVE]二服/2倍/新养殖自动化/突袭/死亡不掉 | EA · groups of 7 · monthly · 2 on average | 1 / 100 |
| Eri's Server JP-Only Season10.5 | EA · groups of 6 · 1 on average | 0 / 60 |
| 【炮炮PVE启蒙】纯净|特色|突袭|技能 | EA · groups of 16+ · biweekly · 58 on average | 56 / 200 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for 测试: what is it?
Too few wipes of 测试 are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 13 days 2 hours have passed since this world was made.
On 测试, what happens on wipe day?
An average of 1 players attended at peak across recent wipes. 1 hours after the latest wipe, the crowd peaked.
About the server
Is 测试 up, and how well has it held up?
The latest count records 测试 as offline, last seen 12 days 20 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 10 October 2026.
What location has been recorded for 测试?
In Asia 测试 lists itself, with its EA tag. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 125.73.192.41:28005 it is addressed.
Which Rust version is 测试 running?
The version in use on 测试 is Rust network protocol 2634 and build 166652 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What population has been recorded on 测试?
The last count for 测试 was 12 days 20 hours ago; it is offline at present.
How does 测试 compare with other servers in the rankings?
For seven-day player hours 测试 is ranked #15,102 and #531 in Asia, placing it in the top 70% of all ranked servers.
Tag details
On Rust Census, which lists and filters carry 测试?
The Rust Census lists that 测试 fits are: Modded Rust servers, counted and Rust PvE servers, listed. It appears under these filters on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 2 weeks.
What is meant by each tag shown on 测试?
Read by the game's server browser, 测试 publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp150 (Max players): 150 slots are available; ts6 (Group limit): No team may hold more than 6; v2634 (Protocol): Your game must run protocol 2634 to join; cs166652 (Build): Game build: 166652; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^p (PvE): There is no player combat here; the danger comes from the world; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server; EA (East Asia): East Asia is the region under which the browser lists it. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
How is 测试 configured, and what rules does it keep?
No gather rate is recorded for 测试 in its name. The group limit is 6 players. It runs pve, no fighting other players. The server browser lists it under Modded: plugins or settings alter the game. The plugin count is Oxide. The server does not run VAC, Valve's anti-cheat.
Connecting
What steps are needed to join 测试?
Enter client.connect 125.73.192.41:28005 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp150,ptrak,$r?,v2634,EA,^p,gmrust,cs166652,ts6,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp150 | Max players 150 slots are available. |
ts6 | Group limit No team may hold more than 6. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs166652 | Build Game build: 166652. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Gameplay
^p | PvE There is no player combat here; the danger comes from the world. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Plugins or settings alter the game on this modded server. |
Region
EA | East Asia East Asia is the region under which the browser lists it. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.