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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 35,756 players on 11,610 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Private PVE Server

125.35.136.97:28015 checked 32d ago

pve
Release date
Next release
In five minutes (14:20 UTC)
Source
Live server queries
Server address
125.35.136.97:28015
First recorded
25 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

2/ 4

50% full

7-day average

0

peak –

Rank

#12,206

top 53%

Last wipe

32d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 2 players on it, 50% of its 4 slots.
  • It ranks #12,206 of all ranked servers, the top 53%, on player hours over the last seven days.
  • Its current map went up 32d ago.

2. Players

Figure 1: Players on Private PVE Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k25 Sep26 Sep28 Sep29 Sep1 Oct2 Oct

Top 53% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Private PVE Server

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Private PVE Server

What the server publishes and what was recorded

Address125.35.136.97:28015
Region–
Max players4
Group limit8, the default
Wipe schedule–
Last wipe25 Sep 2026, 13:36 UTC
Hostname–
First seen25 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
ABYSS | PvE | US | Vanilla | Noob FriendlyNA · groups of 8+ · monthly · 52 on average34 / 200
[EU] RustEZ Pure PvE | Low Decay | No Killing | No RaidingEU · groups of 8+ · monthly · 35 on average7 / 200
[US] RustEZ Pure PvE | Low Decay | No Killing | No RaidingNA · groups of 8+ · monthly · 32 on average17 / 200
【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍EA · groups of 30+ · monthly · 22 on average29 / 200
[PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendlygroups of 8+ · monthly · 21 on average14 / 150
[EU/GER] Rust Norddeutschland PVEEU · groups of 8+ · biweekly · 18 on average1 / 100

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for Private PVE Server: what is it?

With too few wipes of Private PVE Server on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 32 days 16 hours.

About the server

Is Private PVE Server up, and how well has it held up?

The latest count records Private PVE Server as offline, last seen 32 days 16 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 25 September 2026.

What location has been recorded for Private PVE Server?

No region is published by Private PVE Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 125.35.136.97:28015 is its address.

On which Rust version does Private PVE Server operate?

Rust network protocol 2633 and build 165217 on Windows is the version Private PVE Server runs. Steam updates your game for you, but it has to be on the same protocol to join.

Population

What are the current player figures for Private PVE Server?

Private PVE Server is offline at present; its last recording was 32 days 16 hours ago.

In the rankings of Rust servers, where is Private PVE Server placed?

For seven-day player hours, Private PVE Server is ranked #12,206, placing it in the top 53% of all ranked servers.

Tag details

On Rust Census, which lists and filters carry Private PVE Server?

Included in these Rust Census lists is Private PVE Server: Community servers and Rust PvE servers, listed. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.

The tags on Private PVE Server: what do they indicate?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): Your game must run protocol 2633 to join; cs165217 (Build): Game build: 165217; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^p (PvE): Player-versus-player fighting is off; the world provides the danger are the tags Private PVE Server publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

Which map is in use on Private PVE Server?

Private PVE Server runs a procedural map, which the game generates.

On Private PVE Server, what rules and settings are in force?

No gather rate is given in the name of Private PVE Server. The group cap stands at 8 players, the default for the game. It runs pve, no fighting other players. It appears under Community in the server browser. VAC, Valve's anti-cheat, is enabled.

Join details

What is the way to join Private PVE Server?

You can open the console in Rust with F1 and enter client.connect 125.35.136.97:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp4,ptrak,$r?,v2633,^p,gmrust,cs165217,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp4Max players The server holds 4 slots.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2633Protocol Your game must run protocol 2633 to join.
cs165217Build Game build: 165217.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Gameplay

^pPvE Player-versus-player fighting is off; the world provides the danger.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.