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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 32,059 players on 11,620 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Name of Server as Shown on the Client Server List

125.253.50.71:28015 checked 42d ago

Release date
Next release
In five minutes (09:59 UTC)
Source
Live server queries
Server address
125.253.50.71:28015
First recorded
14 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak –

Rank

#15,272

no region published

Last wipe

43d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
  • It ranks #15,272 of all ranked servers, on player hours over the last seven days.
  • Its current map went up 43d ago.

2. Players

Figure 1: Players on Name of Server as Shown on the Client Server List

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep23 Sep

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap

0.4 days

between real wipes

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Wed 16 SepTue 15 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Wed 16 Sep, 09:50 UTC42d ago 1 – running 0
Tue 15 Sep, 23:26 UTC43d ago 1 – 0.4 days 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Name of Server as Shown on the Client Server List

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Name of Server as Shown on the Client Server List

What the server publishes and what was recorded

Address125.253.50.71:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe15 Sep 2026, 23:52 UTC
Hostname–
First seen14 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 542 on average151 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average137 / 200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average14 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 283 on average21 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average16 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 249 on average57 / 200

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for Name of Server as Shown on the Client Server List: what is it?

Too few wipes of Name of Server as Shown on the Client Server List are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 43 days 5 hours.

What should you expect on wipe day at Name of Server as Shown on the Client Server List?

The average busiest point of its recent wipes drew 1 players. The peak of the latest wipe's crowd came 0 hours after it began.

Server record

What does the record show for the uptime and current status of Name of Server as Shown on the Client Server List?

The latest count records Name of Server as Shown on the Client Server List as offline, last seen 42 days 19 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 14 September 2026.

In which location is Name of Server as Shown on the Client Server List based?

No region is published by Name of Server as Shown on the Client Server List. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 125.253.50.71:28015 it is addressed.

What version of Rust has been recorded on Name of Server as Shown on the Client Server List?

This release lists Name of Server as Shown on the Client Server List on Rust network protocol 2633 and build 164434, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Player counts

What population has been recorded on Name of Server as Shown on the Client Server List?

The last count for Name of Server as Shown on the Client Server List was 42 days 19 hours ago; it is offline at present.

What position does Name of Server as Shown on the Client Server List hold in the server rankings?

The rank for Name of Server as Shown on the Client Server List is #15,272 on seven-day player hours, in the top – of ranked servers.

Lists and tags

Where does Name of Server as Shown on the Client Server List appear among the Rust Census lists and filters?

The Rust Census lists that Name of Server as Shown on the Client Server List fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on Name of Server as Shown on the Client Server List: what do they indicate?

gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): Slots: 10; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): To connect, your game version must match protocol 2633; cs164434 (Build): Build 164434 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set are the tags Name of Server as Shown on the Client Server List publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.

Map and rules

Which map has been recorded for Name of Server as Shown on the Client Server List?

Name of Server as Shown on the Client Server List runs a procedural map, which the game generates.

What settings and rules have been listed for Name of Server as Shown on the Client Server List?

No gather rate is recorded for Name of Server as Shown on the Client Server List in its name. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. The server runs VAC, Valve's anti-cheat.

Connecting

How can you connect to Name of Server as Shown on the Client Server List?

Enter client.connect 125.253.50.71:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2633,gmrust,cs164434,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp10Max players Slots: 10.
ts8Group limit This is the game default: 8 to a team.
v2633Protocol To connect, your game version must match protocol 2633.
cs164434Build Build 164434 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.