Statistical profileOffline
??10X PVE隡??? ^
125.224.153.48:28015 checked 32d ago
Connect to this server
1. Main points
Players now
0/ 500
0% full
7-day average
0
peak –
Rank
#16,914
top 72%
Last wipe
32d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 500 slots.
- It ranks #16,914 of all ranked servers, the top 72%, on player hours over the last seven days.
- Its current map went up 32d ago.
2. Players
Figure 1: Players on ??10X PVE隡??? ^
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of ??10X PVE隡??? ^
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of ??10X PVE隡??? ^
What the server publishes and what was recorded
| Address | 125.224.153.48:28015 |
|---|---|
| Region | – |
| Max players | 500 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 27 Sep 2026, 03:50 UTC |
| Hostname | – |
| First seen | 27 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rustmaniac SEA 10X | Loot++ | Kits | TPs | VIP | EA · groups of 10+ · 10x · weekly · 4 on average | 2 / 150 |
| #7[坚果]10X Home/Kit/萌新/公益服/月清 | EA · groups of 8+ · 10x · monthly · 1 on average | 1 / 500 |
| #2[搞就完了]新開|10X|秒造快燒|龍爭虎鬥 | EA · groups of 8+ · 10x · biweekly · 1 on average | 1 / 60 |
| X-PUNCH[x100/kit/tp/]Wipe 01.10 | EA · groups of 8+ · 100x · monthly · 1 on average | 1 / 100 |
| JumpRust.com - 戦え! 5x|JP/SEA|PVP+PVE|Events|Shop|Kits|TP | EA · groups of 32+ · 5x · biweekly · 14 on average | 15 / 120 |
| [TW-JP-KR-SEA] Metaverse 5X | PVP | MAP WIPE 10/16 | EA · groups of 12+ · 5x · biweekly · 14 on average | 3 / 200 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on ??10X PVE隡??? ^?
Too few wipes of ??10X PVE隡??? ^ are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 32 days 4 hours have passed since this world was made.
About the server
Is ??10X PVE隡??? ^ up, and how well has it held up?
??10X PVE隡??? ^ is offline at the time of this release; it was last seen 32 days 4 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. The first sighting of it by Rust Census was on 27 September 2026.
In which location is ??10X PVE隡??? ^ based?
Pointing to Asia is ??10X PVE隡??? ^'s name, though no region tag is published. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 125.224.153.48:28015 is its address.
Which Rust version is ??10X PVE隡??? ^ running?
The version in use on ??10X PVE隡??? ^ is Rust network protocol 2633 and build 165217 on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Player counts
What are the current player figures for ??10X PVE隡??? ^?
At this release ??10X PVE隡??? ^ is offline, having last been seen 32 days 4 hours ago.
How does ??10X PVE隡??? ^ compare with other servers in the rankings?
For seven-day player hours, ??10X PVE隡??? ^ is ranked #16,914, placing it in the top 72% of all ranked servers.
Lists and tags
Which Rust Census filters and lists cover ??10X PVE隡??? ^?
The Rust Census lists that ??10X PVE隡??? ^ fits are: 10x Rust servers, counted and Modded Rust servers, counted. These filters bring it up on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more; Gather rate: 10x.
Which meanings do the tags on ??10X PVE隡??? ^ carry?
gmrust (Game mode): Survival play, in the standard Rust format; mp500 (Max players): The server holds 500 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs165217 (Build): Build 165217 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): The Carbon plugin framework runs here are the tags ??10X PVE隡??? ^ publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
Which map has been recorded for ??10X PVE隡??? ^?
??10X PVE隡??? ^ runs a procedural map, which the game generates.
What settings and rules have been listed for ??10X PVE隡??? ^?
??10X PVE隡??? ^ carries a 10x gather rate, as stated in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.
Join details
What is the way to join ??10X PVE隡??? ^?
You can open the console in Rust with F1 and enter client.connect 125.224.153.48:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp500,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp500 | Max players The server holds 500 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2633 | Protocol Protocol 2633 is required; a different version cannot join. |
cs165217 | Build Build 165217 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Mods and access
^z | Modded Modded: the game is changed by plugins or settings. |
|---|---|
^y | Carbon The Carbon plugin framework runs here. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.