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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 66,602 players on 11,784 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

local test

124.189.16.82:28015 checked 9d ago

Release date
Next release
In five minutes (03:05 UTC)
Source
Live server queries
Server address
124.189.16.82:28015
First recorded
19 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 5

0% full

7-day average

0

peak –

Rank

#15,340

top 69%

Last wipe

9d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 5 slots.
  • It ranks #15,340 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 9d ago.

2. Players

Figure 1: Players on local test

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k19 Oct21 Oct22 Oct24 Oct25 Oct27 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap

0.8 days

between real wipes

Wipe-day peak

0

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Tue 20 OctMon 19 Oct
01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 0, 1 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Tue 20 Oct, 02:59 UTC9d ago 0 – running 1
Mon 19 Oct, 08:24 UTC10d ago 1 – 0.8 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of local test

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of local test

What the server publishes and what was recorded

Address124.189.16.82:28015
Region–
Max players5
Group limit8, the default
Wipe schedule–
Last wipe20 Oct 2026, 02:59 UTC
Hostname–
First seen19 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average523 / 525
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average385 / 450
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average48 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average51 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average54 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 241 on average161 / 200

10. Quick answers

From the figures on this page.

Wipe details

On what schedule are wipes carried out on local test?

Too few wipes of local test are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 9 days 9 hours.

On local test, what happens on wipe day?

Recent wipes drew an average peak of 0 players. 1 hours after the latest wipe, the crowd peaked.

About the server

What does the record show for the uptime and current status of local test?

Last seen 9 days 9 hours ago, local test is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 19 October 2026.

In which location is local test based?

No region is given by local test. Rust Census does not look up where the machine stands; it shows where a server says it is. 124.189.16.82:28015 is its address.

On which Rust version does local test operate?

The version in use on local test is Rust network protocol 2634 and build 167781 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Population

How many players does local test carry?

The last count for local test was 9 days 9 hours ago; it is offline at present.

In the rankings of Rust servers, where is local test placed?

For seven-day player hours, local test is ranked #15,340, placing it in the top 69% of all ranked servers.

Tags, lists

Which Rust Census filters and lists cover local test?

Included in these Rust Census lists is local test: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last 2 weeks.

Which meanings do the tags on local test carry?

Read by the game's server browser, local test publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp5 (Max players): The server holds 5 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167781 (Build): Build 167781 is installed; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

Which map is in use on local test?

A procedural map runs on local test, generated by the game.

What settings and rules have been listed for local test?

No gather rate is recorded for local test in its name. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. The server does not run VAC, Valve's anti-cheat.

Join details

What is the way to join local test?

You can open the console in Rust with F1 and enter client.connect 124.189.16.82:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp5,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp5Max players The server holds 5 slots.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2634Protocol To connect, your game version must match protocol 2634.
cs167781Build Build 167781 is installed.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.