Statistical profileOffline
My Server Name
124.100.4.10:28015 checked 30m ago
Connect to this server
1. Main points
Players now
1/ 500
0% full
7-day average
1
peak 1
Rank
#9,670
top 44%
Last wipe
24d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 1 players on it, 0% of its 500 slots.
- Over the last seven days it averaged 1 players, with a peak of 1.
- It ranks #9,670 of all ranked servers, the top 44%, on player hours over the last seven days.
- Its current map went up 24d ago.
2. Players
Figure 1: Players on My Server Name
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 44% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
1.3 days
between real wipes
On rhythm
29%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
100%
of its cycles kept half the crowd
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 8 Oct, 18:56 UTC19d ago | 1 | – | running | 1 |
| Sat 3 Oct, 00:32 UTC24d ago | 1 | held half | 5.8 days | 1 |
| Thu 1 Oct, 22:03 UTC FW26d ago | 1 | – | 1.1 days | 1 |
| Wed 30 Sep, 14:23 UTC27d ago | 1 | – | 1.3 days | 0 |
| Tue 29 Sep, 02:40 UTC28d ago | 1 | – | 1.5 days | 1 |
| Thu 24 Sep, 00:11 UTC33d ago | 1 | held half | 5.1 days | 1 |
| Wed 23 Sep, 13:02 UTC34d ago | 1 | – | 0.5 days | 0 |
| Tue 22 Sep, 19:25 UTC35d ago | 1 | – | 0.7 days | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of My Server Name
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of My Server Name
What the server publishes and what was recorded
| Address | 124.100.4.10:28015 |
|---|---|
| Region | – |
| Max players | 500 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 3 Oct 2026, 00:32 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 511 on average | 564 / 625 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 340 on average | 36 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 337 on average | 68 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 316 on average | 281 / 325 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 280 on average | 116 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 261 on average | 122 / 150 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for My Server Name: what is it?
My Server Name wipes without a fixed interval, so no next wipe can be predicted. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 24 days 22 hours have passed since this world was made.
On My Server Name, what happens on wipe day?
Recent wipes drew an average peak of 1 players. On the latest wipe, 0 hours passed before the crowd peaked. Half that peak was held until the next wipe in 100% of its recent wipes.
Server details
Is My Server Name up, and how well has it held up?
The latest count records My Server Name as offline, last seen 30 minutes ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 13 September 2026.
What location has been recorded for My Server Name?
No region is published by My Server Name. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 124.100.4.10:28015 is its address.
What version of Rust has been recorded on My Server Name?
The version in use on My Server Name is Rust network protocol 2635 and build 168909 on Windows. The same protocol is required for your game to join, and Steam updates it for you.
Population
What are the current player figures for My Server Name?
At this release My Server Name is offline, having last been seen 30 minutes ago. Averaged over seven days: 1 players, with a peak of 1. Over the past 48 hours the highest average fell at 16:00 UTC: 1 players.
How does My Server Name compare with other servers in the rankings?
The rank for My Server Name is #9,670 on seven-day player hours, in the top 44% of ranked servers.
Tags, lists
Which Rust Census filters and lists cover My Server Name?
These Rust Census lists include My Server Name: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
Which meanings do the tags on My Server Name carry?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp500 (Max players): 500 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Game build: 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set are the tags My Server Name publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
Which map is in use on My Server Name?
A procedural map runs on My Server Name, generated by the game.
What settings and rules have been listed for My Server Name?
No gather rate is recorded for My Server Name in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. The server runs VAC, Valve's anti-cheat.
Connecting
What steps are needed to join My Server Name?
Enter client.connect 124.100.4.10:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp500,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp500 | Max players 500 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Game build: 168909. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.