Statistical profileOffline
My Server Name
122.30.29.154:28015 checked 1d ago
Connect to this server
1. Main points
Players now
0/ 500
0% full
7-day average
1
peak 1
Rank
#12,454
top 56%
Last wipe
26d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 500 slots.
- Over the last seven days it averaged 1 players, with a peak of 1.
- It ranks #12,454 of all ranked servers, the top 56%, on player hours over the last seven days.
- Its current map went up 26d ago.
2. Players
Figure 1: Players on My Server Name
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 56% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 03:54 UTC26d ago | 1 | – | running | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of My Server Name
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of My Server Name
What the server publishes and what was recorded
| Address | 122.30.29.154:28015 |
|---|---|
| Region | – |
| Max players | 500 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 2 Oct 2026, 05:31 UTC |
| Hostname | – |
| First seen | 30 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 565 on average | 204 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 123 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 291 on average | 25 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 289 on average | 14 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 274 on average | 25 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 251 on average | 30 / 225 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does My Server Name wipe, and how often?
The rhythm of My Server Name's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 26 days 19 hours.
On My Server Name, what happens on wipe day?
Recent wipes drew an average peak of 1 players. 2 hours after the latest wipe, the crowd peaked.
About the server
What does the record show for the uptime and current status of My Server Name?
The latest count records My Server Name as offline, last seen 34 hours ago. 2 of 168 hours on across the last 7 full days gives an uptime of 1%. First recorded by Rust Census on 30 September 2026.
What location has been recorded for My Server Name?
No region is given by My Server Name. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 122.30.29.154:28015 is its address.
Which Rust version is My Server Name running?
This release lists My Server Name on Rust network protocol 2635 and build 168909, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Population
What are the current player figures for My Server Name?
The last count for My Server Name was 34 hours ago; it is offline at present. Averaged over seven days: 1 players, with a peak of 1. Over the past 48 hours the highest average fell at 14:00 UTC: 1 players.
What position does My Server Name hold in the server rankings?
The rank for My Server Name is #12,454 on seven-day player hours, in the top 56% of ranked servers.
Tag details
Where does My Server Name appear among the Rust Census lists and filters?
Included in these Rust Census lists is My Server Name: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by each tag shown on My Server Name?
gmrust (Game mode): Survival play, in the standard Rust format; mp500 (Max players): Slots: 500; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set are the tags My Server Name publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
Which map has been recorded for My Server Name?
My Server Name runs a procedural map, which the game generates.
How is My Server Name configured, and what rules does it keep?
The name of My Server Name carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. The server runs VAC, Valve's anti-cheat.
Connecting
What is the way to join My Server Name?
Enter client.connect 122.30.29.154:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp500,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp500 | Max players Slots: 500. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.