Statistical profileOffline
Test server 2
122.199.5.224:28017 checked 8h ago
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1. Main points
Players now
1/ ?
7-day average
1
peak 1
Rank
#7,600
top 34%
No wipes
resets
5 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Main points
- The server is offline; at its last check there were 1 players on it.
- Over the last seven days it averaged 1 players, with a peak of 1.
- It ranks #7,600 of all ranked servers, the top 34%, on player hours over the last seven days.
- It makes a new world every few hours (5 this week): those are resets, not wipes.
2. Players
Figure 1: Players on Test server 2
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 34% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. World resets
Table 1: World resets, newest first
A new world every few hours; none of these counts as a wipe
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 07:07 UTC10h ago | – | – | – | 1 |
| Wed 28 Oct, 13:53 UTC1d ago | – | – | – | 1 |
| Wed 28 Oct, 02:11 UTC1d ago | – | – | – | 1 |
| Wed 28 Oct, 01:44 UTC1d ago | – | – | – | 1 |
| Tue 27 Oct, 05:54 UTC2d ago | – | – | – | 1 |
| Tue 20 Oct, 23:45 UTC8d ago | 1 | – | 6.3 days | 1 |
| Tue 20 Oct, 11:55 UTC9d ago | 1 | – | 0.5 days | 1 |
| Tue 13 Oct, 08:19 UTC16d ago | 1 | – | 7.1 days | 0 |
| Thu 1 Oct, 17:41 UTC FW27d ago | – | – | 11.6 days | 1 |
| Tue 29 Sep, 04:38 UTC30d ago | 1 | held half | 2.5 days | 1 |
| Mon 28 Sep, 04:43 UTC31d ago | 1 | – | 1 days | 1 |
| Mon 28 Sep, 03:05 UTC31d ago | – | – | – | 1 |
| Mon 28 Sep, 02:45 UTC31d ago | – | – | – | 1 |
| Sun 27 Sep, 22:05 UTC31d ago | 1 | – | 0.3 days | 1 |
| Sun 27 Sep, 11:26 UTC32d ago | – | – | – | 1 |
| Sun 27 Sep, 10:52 UTC32d ago | 1 | – | 0.5 days | 0 |
| Thu 24 Sep, 08:46 UTC35d ago | – | – | – | 0 |
| Thu 24 Sep, 07:10 UTC35d ago | – | – | – | 1 |
| Thu 24 Sep, 04:08 UTC35d ago | 1 | – | 3.3 days | 0 |
| Wed 23 Sep, 06:42 UTC36d ago | – | – | – | 1 |
Source: Live server queries, Rust Census
6. Map
Figure 4: Map of Test server 2
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
7. Server characteristics
Table 3: Characteristics of Test server 2
What the server publishes and what was recorded
| Address | 122.199.5.224:28017 |
|---|---|
| Region | – |
| Max players | – |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | resets constantly |
| Hostname | – |
| First seen | 17 Sep 2026 |
8. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| -2stoned | Solo/Duo/Trios | Beginner Friendly | Low Decay | EU · groups of 8+ · monthly · 29 on average | 28 / 150 |
| -2stoned | Monthly | Solo/Duos | Beginner Friendly | Low Decay | EU · groups of 8+ · monthly · 8 on average | 9 / 150 |
| 404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10 | EU · groups of 8+ · monthly · 3 on average | 3 / 300 |
| 404 RUST /ДЛЯ НОВИЧКОВ /МОСКОВСКИЙ 19.10 | EU · groups of 8+ · monthly · 2 on average | 5 / 300 |
| DweZod Land x1 | EU · groups of 8+ · 1x · monthly · 1 on average | 4 / 40 |
| РОССИЙСКИЙ ДЛЯ НОВИЧКОВ | WIPE 29.10 | EU · groups of 8+ · weekly · 118 on average | 228 / 300 |
9. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on Test server 2?
No reset on Test server 2 counts as a wipe, as a fresh world is generated every few hours and no schedule is kept.
About the server
How reliable is Test server 2, and is it online now?
The latest count records Test server 2 as offline, last seen 8 hours ago. A total of 13 of 168 hours were up over 7 full days, which is 8% of the time. First recorded by Rust Census on 17 September 2026.
Which location does Test server 2 run from?
No region is published by Test server 2. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 122.199.5.224:28017 is its address.
What version of Rust has been recorded on Test server 2?
Rust network protocol 2635 and build 169621 on Windows is the version Test server 2 runs. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
What population has been recorded on Test server 2?
Test server 2 is offline at present; its last recording was 8 hours ago. Averaged over seven days: 1 players, with a peak of 1. An average of 1 players was recorded at 09:00 UTC, the busiest hour of the last 48.
How does Test server 2 compare with other servers in the rankings?
For seven-day player hours, Test server 2 is ranked #7,600, placing it in the top 34% of all ranked servers.
Tags, lists
Which Rust Census filters and lists cover Test server 2?
These Rust Census lists include Test server 2: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Server tag: Monthly ^m; Group limit: 5 or more; Wipe schedule: Monthly; Last wipe: In the last 24 hours.
Which meanings do the tags on Test server 2 carry?
Read by the game's server browser, Test server 2 publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp0 (Max players): The server holds 0 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs169621 (Build): The server runs game build 169621; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
What map is listed for Test server 2?
A procedural map runs on Test server 2, generated by the game.
On Test server 2, what rules and settings are in force?
The name of Test server 2 carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. The server runs VAC, Valve's anti-cheat.
How to join
How can you connect to Test server 2?
You can open the console in Rust with F1 and enter client.connect 122.199.5.224:28017; or press Launch Rust and join on this page, and you are connected through Steam.
10. Server tags
What each tag this server publishes means: a glossary.
Published asmp0,ptrak,$r?,v2635,^m,gmrust,cs169621,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp0 | Max players The server holds 0 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol Your game must run protocol 2635 to join. |
cs169621 | Build The server runs game build 169621. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code This server carries no region code. |
Wipe schedule
^m | Monthly Wipes follow Facepunch's force wipe, once a month. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.