Statistical profileOffline
LocalServer
121.27.130.196:28015 checked 24d ago
Connect to this server
1. Main points
Players now
1/ 4
25% full
7-day average
0
peak –
Rank
#13,757
top 61%
Last wipe
24d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 25% of its 4 slots.
- It ranks #13,757 of all ranked servers, the top 61%, on player hours over the last seven days.
- Its current map went up 24d ago.
2. Players
Figure 1: Players on LocalServer
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Sun 4 Oct, 09:44 UTC24d ago | 1 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of LocalServer
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of LocalServer
What the server publishes and what was recorded
| Address | 121.27.130.196:28015 |
|---|---|
| Region | – |
| Max players | 4 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 4 Oct 2026, 15:11 UTC |
| Hostname | – |
| First seen | 4 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 553 on average | 323 / 375 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 319 on average | 201 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 294 on average | 36 / 250 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 293 on average | 26 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 273 on average | 56 / 100 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 252 on average | 72 / 200 |
10. Quick answers
From the figures on this page.
Wipe records
On what schedule are wipes carried out on LocalServer?
Too few wipes of LocalServer are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. This world was generated 24 days 8 hours ago.
On LocalServer, what happens on wipe day?
The average busiest point of its recent wipes drew 1 players. 0 hours after the latest wipe, the crowd peaked.
Server details
How reliable is LocalServer, and is it online now?
The latest count records LocalServer as offline, last seen 24 days 4 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. First recorded by Rust Census on 4 October 2026.
What location has been recorded for LocalServer?
No region is published by LocalServer. Rust Census does not look up where the machine stands; it shows where a server says it is. At 121.27.130.196:28015 it is addressed.
What version of Rust has been recorded on LocalServer?
Rust network protocol 2634 and build 166652 on Windows is the version LocalServer runs. To join, your game has to be on the same protocol; Steam handles the update.
Population
What are the current player figures for LocalServer?
At this release LocalServer is offline, having last been seen 24 days 4 hours ago.
How does LocalServer compare with other servers in the rankings?
The rank for LocalServer is #13,757 on seven-day player hours, in the top 61% of ranked servers.
Tag details
Which Rust Census filters and lists cover LocalServer?
Included in these Rust Census lists is LocalServer: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on LocalServer: what do they indicate?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): To connect, your game version must match protocol 2634; cs166652 (Build): The server runs game build 166652; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set are the tags LocalServer publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
Which map has been recorded for LocalServer?
The game generates the procedural map on LocalServer.
What settings and rules have been listed for LocalServer?
No gather rate is given in the name of LocalServer. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. The server runs VAC, Valve's anti-cheat.
Connecting
How can you connect to LocalServer?
Enter client.connect 121.27.130.196:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp4,ptrak,$r?,v2634,gmrust,cs166652,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp4 | Max players The server holds 4 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol To connect, your game version must match protocol 2634. |
cs166652 | Build The server runs game build 166652. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.