Statistical profileOffline
Server name on in-game server list
121.222.93.223:28015 checked 5h ago
Connect to this server
1. Main points
Players now
1/ 5
20% full
7-day average
1
peak 1
Rank
#9,594
top 43%
Last wipe
24d ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 1 players on it, 20% of its 5 slots.
- Over the last seven days it averaged 1 players, with a peak of 1.
- It ranks #9,594 of all ranked servers, the top 43%, on player hours over the last seven days.
- Its current map went up 24d ago.
2. Players
Figure 1: Players on Server name on in-game server list
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 43% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
5.6 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Mon 5 Oct, 12:51 UTC24d ago | – | – | running | 0 |
| Sat 26 Sep, 02:42 UTC33d ago | – | – | 9.4 days | 1 |
| Thu 24 Sep, 09:29 UTC35d ago | 1 | – | 1.7 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Server name on in-game server list
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Server name on in-game server list
What the server publishes and what was recorded
| Address | 121.222.93.223:28015 |
|---|---|
| Region | – |
| Max players | 5 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 5 Oct 2026, 12:51 UTC |
| Hostname | – |
| First seen | 24 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 514 on average | 470 / 575 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 318 on average | 440 / 475 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 286 on average | 984 / 250 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 62 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 270 on average | 983 / 250 |
| Rustoria.co - US Main | NA · groups of 16+ · weekly · 236 on average | 23 / 250 |
10. Quick answers
From the figures on this page.
Wipe details
When does Server name on in-game server list wipe, and how often?
No next wipe can be predicted for Server name on in-game server list, which wipes at irregular times. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 24 days 2 hours ago.
What should you expect on wipe day at Server name on in-game server list?
The average busiest point of its recent wipes drew 1 players.
Server record
What does the record show for the uptime and current status of Server name on in-game server list?
The latest count records Server name on in-game server list as offline, last seen 5 hours ago. 4 of 168 hours on across the last 7 full days gives an uptime of 2%. The first sighting of it by Rust Census was on 24 September 2026.
What location has been recorded for Server name on in-game server list?
A region is not published by Server name on in-game server list. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 121.222.93.223:28015 it is addressed.
What version of Rust has been recorded on Server name on in-game server list?
This release lists Server name on in-game server list on Rust network protocol 2635 and build 168909, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
How many players does Server name on in-game server list carry?
The last count for Server name on in-game server list was 5 hours ago; it is offline at present. Averaged over seven days: 1 players, with a peak of 1. An average of 1 players was recorded at 09:00 UTC, the busiest hour of the last 48.
In the rankings of Rust servers, where is Server name on in-game server list placed?
The rank for Server name on in-game server list is #9,594 on seven-day player hours, in the top 43% of ranked servers.
Lists and tags
Where does Server name on in-game server list appear among the Rust Census lists and filters?
The Rust Census lists that Server name on in-game server list fits are: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on Server name on in-game server list: what do they indicate?
gmrust (Game mode): Survival play, in the standard Rust format; mp5 (Max players): Slots: 5; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set are the tags Server name on in-game server list publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
Which map has been recorded for Server name on in-game server list?
Server name on in-game server list runs a procedural map, which the game generates.
What settings and rules have been listed for Server name on in-game server list?
The name of Server name on in-game server list carries no gather rate. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. The server runs VAC, Valve's anti-cheat.
Connecting
What steps are needed to join Server name on in-game server list?
Enter client.connect 121.222.93.223:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp5,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp5 | Max players Slots: 5. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.