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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 37,024 players on 11,692 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Temperust nativetest (vanilla, no docker)

121.200.28.95:28415 checked 26d ago

Release date
Next release
In five minutes (21:35 UTC)
Source
Live server queries
Server address
121.200.28.95:28415
First recorded
2 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 500

0% full

7-day average

0

peak –

Rank

#15,973

top 70%

Last wipe

26d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 500 slots.
  • It ranks #15,973 of all ranked servers, the top 70%, on player hours over the last seven days.
  • Its current map went up 26d ago.

2. Players

Figure 1: Players on Temperust nativetest (vanilla, no docker)

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k2 Oct3 Oct5 Oct6 Oct8 Oct9 Oct

Top 70% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Temperust nativetest (vanilla, no docker)

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Temperust nativetest (vanilla, no docker)

What the server publishes and what was recorded

Address121.200.28.95:28415
Region–
Max players500
Group limit8, the default
Wipe schedule–
Last wipe2 Oct 2026, 20:55 UTC
Hostname–
First seen2 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 560 on average163 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average101 / 200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average16 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 288 on average17 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 274 on average14 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 250 on average18 / 200

10. Quick answers

From the figures on this page.

Wipe schedule

When does Temperust nativetest (vanilla, no docker) wipe, and how often?

With too few wipes of Temperust nativetest (vanilla, no docker) on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 26 days 5 hours.

About the server

How reliable is Temperust nativetest (vanilla, no docker), and is it online now?

The latest count records Temperust nativetest (vanilla, no docker) as offline, last seen 26 days 5 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 2 October 2026.

What location has been recorded for Temperust nativetest (vanilla, no docker)?

A region is not published by Temperust nativetest (vanilla, no docker). No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 121.200.28.95:28415 it is addressed.

What version of Rust has been recorded on Temperust nativetest (vanilla, no docker)?

Rust network protocol 2634 and build 166586 on Linux is the version Temperust nativetest (vanilla, no docker) runs. The same protocol is required for your game to join, and Steam updates it for you.

Player figures

How many players does Temperust nativetest (vanilla, no docker) carry?

At this release Temperust nativetest (vanilla, no docker) is offline, having last been seen 26 days 5 hours ago.

How does Temperust nativetest (vanilla, no docker) compare with other servers in the rankings?

For seven-day player hours, Temperust nativetest (vanilla, no docker) is ranked #15,973, placing it in the top 70% of all ranked servers.

Lists and tags

On Rust Census, which lists and filters carry Temperust nativetest (vanilla, no docker)?

Included in these Rust Census lists is Temperust nativetest (vanilla, no docker): Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on Temperust nativetest (vanilla, no docker): what do they indicate?

Read by the game's server browser, Temperust nativetest (vanilla, no docker) publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp500 (Max players): Slots: 500; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Your game must run protocol 2634 to join; cs166586 (Build): The server runs game build 166586; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

What map is listed for Temperust nativetest (vanilla, no docker)?

A procedural map runs on Temperust nativetest (vanilla, no docker), generated by the game.

How is Temperust nativetest (vanilla, no docker) configured, and what rules does it keep?

No gather rate is recorded for Temperust nativetest (vanilla, no docker) in its name. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. Anti-cheat is active: VAC, Valve's system, is on.

Connecting

What is the way to join Temperust nativetest (vanilla, no docker)?

Enter client.connect 121.200.28.95:28415 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp500,ptrak,$r?,v2634,gmrust,cs166586,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp500Max players Slots: 500.
ts8Group limit This is the game default: 8 to a team.
v2634Protocol Your game must run protocol 2634 to join.
cs166586Build The server runs game build 166586.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.