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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 98,341 players on 11,847 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Connected

120.208.73.119:28015 checked 40d ago

Release date
Next release
In five minutes (09:47 UTC)
Source
Live server queries
Server address
120.208.73.119:28015
First recorded
19 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 200

0% full

7-day average

0

peak –

Rank

#15,401

no region published

Last wipe

40d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 200 slots.
  • It ranks #15,401 of all ranked servers, on player hours over the last seven days.
  • Its current map went up 40d ago.

2. Players

Figure 1: Players on Connected

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep24 Sep25 Sep26 Sep

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Connected

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Connected

What the server publishes and what was recorded

Address120.208.73.119:28015
Region–
Max players200
Group limit8, the default
Wipe schedule–
Last wipe19 Sep 2026, 02:39 UTC
Hostname–
First seen19 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 508 on average259 / 275
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average332 / 350
eulongtest (private perf box)EU · groups of 14+ · monthly · 290 on average480 / 8
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 282 on average825 / 1000
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average47 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average900 / 950

10. Quick answers

From the figures on this page.

Wipe records

When does Connected wipe, and how often?

With too few wipes of Connected on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 40 days 17 hours have passed since this world was made.

Server record

Is Connected up, and how well has it held up?

Last seen 40 days 10 hours ago, Connected is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. First recorded by Rust Census on 19 September 2026.

In which location is Connected based?

A region is not published by Connected. Rust Census does not look up where the machine stands; it shows where a server says it is. 120.208.73.119:28015 is its address.

Which Rust version is Connected running?

The version in use on Connected is Rust network protocol 2633 and build 164530 on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

How many players does Connected carry?

Connected is offline at present; its last recording was 40 days 10 hours ago.

In the rankings of Rust servers, where is Connected placed?

The rank for Connected is #15,401 on seven-day player hours, in the top – of ranked servers.

Tag details

On Rust Census, which lists and filters carry Connected?

The Rust Census lists that Connected fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Connected carry?

gmrust (Game mode): The game mode is standard survival as Rust runs it; mp200 (Max players): Slots: 200; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs164530 (Build): Build 164530 is installed; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set are the tags Connected publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Settings and map

Which map has been recorded for Connected?

Connected runs a procedural map, which the game generates.

What settings and rules have been listed for Connected?

No gather rate is given in the name of Connected. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. The server runs VAC, Valve's anti-cheat.

Connecting

What is the way to join Connected?

Enter client.connect 120.208.73.119:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp200,ptrak,$r?,v2633,gmrust,cs164530,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp200Max players Slots: 200.
ts8Group limit This is the game default: 8 to a team.
v2633Protocol Protocol 2633 is required; a different version cannot join.
cs164530Build Build 164530 is installed.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.