Statistical profileOffline
Connected
120.208.73.0:28015 checked 33d ago
Connect to this server
1. Main points
Players now
1/ 20
5% full
7-day average
0
peak –
Rank
#14,180
top 61%
Last wipe
34d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 5% of its 20 slots.
- It ranks #14,180 of all ranked servers, the top 61%, on player hours over the last seven days.
- Its current map went up 34d ago.
2. Players
Figure 1: Players on Connected
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of Connected
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Connected
What the server publishes and what was recorded
| Address | 120.208.73.0:28015 |
|---|---|
| Region | – |
| Max players | 20 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 25 Sep 2026, 09:11 UTC |
| Hostname | – |
| First seen | 25 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 512 on average | 343 / 400 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 452 / 500 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 280 on average | 972 / 1000 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 276 on average | 42 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 265 on average | 979 / 1000 |
| Rustoria.co - US Main | NA · groups of 16+ · weekly · 235 on average | 45 / 250 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for Connected: what is it?
With too few wipes of Connected on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 34 days 8 hours ago.
Server details
How reliable is Connected, and is it online now?
Connected is offline at the time of this release; it was last seen 33 days 13 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 25 September 2026.
What location has been recorded for Connected?
No region is published by Connected. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 120.208.73.0:28015 it is addressed.
On which Rust version does Connected operate?
Rust network protocol 2633 and build 164530 on Windows is the version Connected runs. The same protocol is required for your game to join, and Steam updates it for you.
Population
What are the current player figures for Connected?
The last count for Connected was 33 days 13 hours ago; it is offline at present.
In the rankings of Rust servers, where is Connected placed?
The rank for Connected is #14,180 on seven-day player hours, in the top 61% of ranked servers.
Lists and tags
Which Rust Census filters and lists cover Connected?
The Rust Census lists that Connected fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by each tag shown on Connected?
These are the tags Connected publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp20 (Max players): The server holds 20 slots; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs164530 (Build): Build 164530 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code. At the top of this page you will find the tags for current players, queue and world creation time.
Rules, map
What map is listed for Connected?
A procedural map runs on Connected, generated by the game.
How is Connected configured, and what rules does it keep?
No gather rate is recorded for Connected in its name. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
How can you connect to Connected?
Enter client.connect 120.208.73.0:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp20,ptrak,$r?,v2633,gmrust,cs164530,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp20 | Max players The server holds 20 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2633 | Protocol Protocol 2633 is required; a different version cannot join. |
cs164530 | Build Build 164530 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.