Statistical profileOffline
aimtrain dev ffa-ak
119.252.202.62:28025 checked 21d ago
Connect to this server
1. Main points
Players now
0/ 50
0% full
7-day average
0
peak –
Rank
#15,913
top 72%
Last wipe
21d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
- It ranks #15,913 of all ranked servers, the top 72%, on player hours over the last seven days.
- Its current map went up 21d ago.
2. Players
Figure 1: Players on aimtrain dev ffa-ak
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 72% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
0
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 0, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 7 Oct, 18:05 UTC21d ago | 0 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of aimtrain dev ffa-ak
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of aimtrain dev ffa-ak
What the server publishes and what was recorded
| Address | 119.252.202.62:28025 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 7 Oct 2026, 18:05 UTC |
| Hostname | – |
| First seen | 7 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| MINICOPTER / HELICOPTER TRAINING | groups of 8+ · 5 on average | 1 / 100 |
| PLUKN - US Monument/Oil Rig | Practice, Aimtrain, PVP | NA · groups of 8+ · 5 on average | 3 / 10 |
| ・RUST KILL・XXX|KILL $ CASH|FARM|SHOP|TP|HOME|KITS|PVPVEX10X | groups of 10+ · weekly · 5 on average | 4 / 100 |
| [EU] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 | EU · no group limit · 4 on average | 1 / 100 |
| PVP Arena | Aimtrain | groups of 8+ · 2 on average | 0 / 40 |
| [US] Rustoria.co RTG - Aimtrain | FaceChecks | Arena | 1v1 | NA · no group limit · 2 on average | 2 / 100 |
10. Quick answers
From the figures on this page.
Wipe details
On what schedule are wipes carried out on aimtrain dev ffa-ak?
With too few wipes of aimtrain dev ffa-ak on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 21 days 10 hours ago.
What should you expect on wipe day at aimtrain dev ffa-ak?
An average of 0 players attended at peak across recent wipes. On the latest wipe, 0 hours passed before the crowd peaked.
Server record
Is aimtrain dev ffa-ak up, and how well has it held up?
aimtrain dev ffa-ak is offline at the time of this release; it was last seen 21 days 10 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. The first sighting of it by Rust Census was on 7 October 2026.
In which location is aimtrain dev ffa-ak based?
No region is given by aimtrain dev ffa-ak. Rust Census does not look up where the machine stands; it shows where a server says it is. At 119.252.202.62:28025 it is addressed.
What version of Rust has been recorded on aimtrain dev ffa-ak?
The version in use on aimtrain dev ffa-ak is Rust network protocol 2634 and build 167058 on Linux. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
What population has been recorded on aimtrain dev ffa-ak?
aimtrain dev ffa-ak is offline at present; its last recording was 21 days 10 hours ago.
What position does aimtrain dev ffa-ak hold in the server rankings?
For seven-day player hours, aimtrain dev ffa-ak is ranked #15,913, placing it in the top 72% of all ranked servers.
Tag details
Which Rust Census filters and lists cover aimtrain dev ffa-ak?
Included in these Rust Census lists is aimtrain dev ffa-ak: Modded Rust servers, counted and Aim training servers, counted. Under these filters it comes up on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
The tags on aimtrain dev ffa-ak: what do they indicate?
These are the tags aimtrain dev ffa-ak publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): 50 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167058 (Build): Game build: 167058; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^z (Modded): Modded: the game is changed by plugins or settings; ^y (Carbon): Carbon, a plugin framework, is installed. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
Which map has been recorded for aimtrain dev ffa-ak?
A procedural map runs on aimtrain dev ffa-ak, generated by the game.
What settings and rules have been listed for aimtrain dev ffa-ak?
No gather rate is given in the name of aimtrain dev ffa-ak. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Modded: plugins or settings alter the game. Carbon plugins are recorded on it. VAC, Valve's anti-cheat, is disabled.
Connecting
What is the way to join aimtrain dev ffa-ak?
Enter client.connect 119.252.202.62:28025 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2634,gmrust,cs167058,ts8,^z,^y
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp50 | Max players 50 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs167058 | Build Game build: 167058. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Mods and access
^z | Modded Modded: the game is changed by plugins or settings. |
|---|---|
^y | Carbon Carbon, a plugin framework, is installed. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.