Skip to main content

Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 72,496 players on 11,811 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

PVE 서버

EA 119.200.9.67:28015 checked 10m ago

biweekly wipes moddedoxidepve
Release date
Next release
In five minutes (21:45 UTC)
Source
Live server queries
Server address
119.200.9.67:28015
First recorded
15 October 2026

Connect to this server

Launch Rust and join Website

1. Main points

Players now

0/ 50

0% full

7-day average

2

peak 13

Rank

#2,135

top 10% · #222 in EA

Last wipe

12d ago

biweekly schedule

Next wipe

1d 22h

Thu 29 Oct, 20:45 UTC

Main points

  • There were 0 players on it, 0% of its 50 slots.
  • Over the last seven days it averaged 2 players, with a peak of 13.
  • It ranks #2,135 of all ranked servers, the top 10%, and #222 in EA, on player hours over the last seven days.
  • Its current map went up 12d ago; the next wipe is expected Thursday 29 October, 20:45 UTC, biweekly: 14 days after its last wipe.

2. Players

Figure 1: Players on PVE 서버

Players now and over time, UTC

AveragePeak
0246822:0007:0016:0002:0011:0020:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

05010015020022:0007:0016:0002:0011:0020:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 15 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k15 Oct17 Oct20 Oct22 Oct25 Oct27 Oct

Top 10% of all ranked servers, top 41% in EA. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Next wipe Thursday 29 October, 20:45 UTC, in 1d 22h. Biweekly: 14 days after its last wipe

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of PVE 서버

4000 · seed 1103132045

Map of PVE 서버

Table 2: The world

As the server publishes it

MapProcedural Map
Size4000
Seed1103132045
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of PVE 서버

What the server publishes and what was recorded

Address119.200.9.67:28015
RegionEA
Max players50
Group limit8, the default
Wipe schedulebiweekly
Last wipe15 Oct 2026, 20:45 UTC
Hostname–
First seen15 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
【炮炮PVE启蒙】纯净|特色|突袭|技能EA · groups of 16+ · biweekly · 60 on average18 / 200
[JP][PvE]mameserver初心者おいで!EA · groups of 8+ · biweekly · 8 on average1 / 65
JP 1x-10x PVE++|XPレベル1000|火山|ペット|NPCレイドEA · groups of 1000+ · 1x · biweekly · 7 on average3 / 69
[喜相逢] PVE丨仿官原倍丨萌新养老EA · groups of 12+ · biweekly · 6 on average0 / 100
[PVE][JP] そば鯖 Raidable Bases 初心者大歓迎EA · groups of 16+ · biweekly · 4 on average2 / 50
『白云PVE』 原倍 | 模组 | 事件 | 萌新 | 养老EA · groups of 8+ · biweekly · 3 on average0 / 100

10. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for PVE 서버: what is it?

From biweekly: 14 days after its last wipe, the next wipe of PVE 서버 is estimated. Thursday 29 October at 20:45 UTC is the date of its next wipe. 12 days 1 hours have passed since this world was made. The tags list a fortnightly wipe schedule.

Server record

What does the record show for the uptime and current status of PVE 서버?

This release records PVE 서버 as online. By its own reported uptime, it restarted about 23 hours ago. 168 of 168 hours on across the last 7 full days gives an uptime of 100%. The first sighting of it by Rust Census was on 15 October 2026.

How well does PVE 서버 perform?

Over the last 48 hours, server fps averaged 131; the lowest reading was 94. Buildings, deployables and everything else in the world took the entity count to 104,059. The peak memory use recorded was 3,209 MB. Lag, as players feel it, comes from low fps and a climbing entity count.

What location has been recorded for PVE 서버?

In Asia PVE 서버 lists itself, with its EA tag. Rust Census does not look up where the machine stands; it shows where a server says it is. 119.200.9.67:28015 is its address.

What version of Rust has been recorded on PVE 서버?

Rust network protocol 2635 and build 168909 on Windows is the version PVE 서버 runs. To join, your game has to be on the same protocol; Steam handles the update.

Player counts

What are the current player figures for PVE 서버?

At counting time PVE 서버 recorded 0 players across 50 slots. This release records a seven-day average of 2 players and a peak of 13. Over the past 48 hours the highest average fell at 14:00 UTC: 4 players.

In the rankings of Rust servers, where is PVE 서버 placed?

For seven-day player hours PVE 서버 is ranked #2,135 and #222 in Asia, placing it in the top 10% of all ranked servers.

Lists and tags

On Rust Census, which lists and filters carry PVE 서버?

These Rust Census lists include PVE 서버: Modded Rust servers, counted and Rust PvE servers, listed. Under these filters it comes up on the server list: Region: Asia; Type: Modded; Game mode: PvE; Server tag: Biweekly ^b, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Every two weeks; Last wipe: In the last 2 weeks.

The tags on PVE 서버: what do they indicate?

These are the tags PVE 서버 publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): Slots: 50; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^b (Biweekly): The wipe interval is two weeks; ^p (PvE): PvE: players do not fight each other, and the world is the danger; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings; EA (East Asia): In the server browser it appears under East Asia. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

Which map has been recorded for PVE 서버?

Size 4,000 and seed 1103132045: that is the procedural map on PVE 서버, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.

How is PVE 서버 configured, and what rules does it keep?

No gather rate is given in the name of PVE 서버. The group cap stands at 8 players, the default for the game. It runs pve, no fighting other players. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. Anti-cheat is active: VAC, Valve's system, is on.

How to join

What is the way to join PVE 서버?

Enter client.connect 119.200.9.67:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you. This release lists its website as https://discord.com/invite/MHbCfNPVy2.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,^b,EA,^p,gmrust,cs168909,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp50Max players Slots: 50.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build Build 168909 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code No region code is set.

Wipe schedule

^bBiweekly The wipe interval is two weeks.

Gameplay

^pPvE PvE: players do not fight each other, and the world is the danger.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Modded: the game is changed by plugins or settings.

Region

EAEast Asia In the server browser it appears under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.