Statistical profileOffline
『测试』
EA 119.183.132.140:54321 checked 8d ago
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1. Main points
Players now
1/ 100
1% full
7-day average
0
peak –
Rank
#13,160
top 59% · #483 in EA
Last wipe
27d ago
monthly schedule
Next wipe
6d 17h
Thu 5 Nov, 19:00 UTC FW
Main points
- The server is offline; at its last check there were 1 players on it, 1% of its 100 slots.
- It ranks #13,160 of all ranked servers, the top 59%, and #483 in EA, on player hours over the last seven days.
- Its current map went up 27d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on 『测试』
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 59% of all ranked servers, top 87% in EA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 17h. The force wipe · high confidence
Usual gap
7 days
between real wipes
Wipe-day peak
1
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 6d 17h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 34d 17h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 15:14 UTC27d ago | 1 | – | running | 1 |
| Fri 25 Sep, 15:09 UTC34d ago | 1 | – | 7 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of 『测试』
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 4: Characteristics of 『测试』
What the server publishes and what was recorded
| Address | 119.183.132.140:54321 |
|---|---|
| Region | EA |
| Max players | 100 |
| Group limit | 8, the default |
| Wipe schedule | monthly |
| Last wipe | 2 Oct 2026, 15:14 UTC |
| Hostname | – |
| First seen | 25 Sep 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| 生存PVE S120档 | 丧尸 | 摸金撤离 | 死亡不掉 | RICK | EA · groups of 20+ · monthly · 33 on average | 4 / 128 |
| 小淘气PVE-简单玩法-10倍爆率-经久耐玩 | EA · groups of 8+ · monthly · 23 on average | 31 / 100 |
| 小萌妹PVE-建家打怪-万款皮肤免费-房子无敌 | EA · groups of 20+ · monthly · 21 on average | 27 / 100 |
| 低调/PVE/10倍废料/养老/死亡不掉/等级/强化 | EA · groups of 20+ · monthly · 18 on average | 17 / 200 |
| 鲨鲨/PVE/10倍废/全新RPG模式/长久耐玩/死亡不掉 | EA · groups of 20+ · monthly · 15 on average | 17 / 200 |
| 黑鲨PVE/10倍废料/打怪升级/长久耐玩/死亡不掉 | EA · groups of 20+ · monthly · 15 on average | 17 / 200 |
10. Quick answers
From the figures on this page.
Wipe schedule
When does 『测试』 wipe, and how often?
The force wipe is the only wipe 『测试』 takes, once a month. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. This world was generated 27 days 9 hours ago. A monthly wipe schedule is published in its tags.
What should you expect on wipe day at 『测试』?
The average busiest point of its recent wipes drew 1 players. The peak of the latest wipe's crowd came 0 hours after it began.
Server details
What does the record show for the uptime and current status of 『测试』?
『测试』 is offline at the time of this release; it was last seen 8 days 9 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 25 September 2026.
In which location is 『测试』 based?
Its EA tag is how 『测试』 lists itself in Asia. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 119.183.132.140:54321 it is addressed.
On which Rust version does 『测试』 operate?
This release lists 『测试』 on Rust network protocol 2634 and build 166586, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
What population has been recorded on 『测试』?
『测试』 is offline at present; its last recording was 8 days 9 hours ago.
What position does 『测试』 hold in the server rankings?
For seven-day player hours 『测试』 is ranked #13,160 and #483 in Asia, placing it in the top 59% of all ranked servers.
Tags, lists
Which Rust Census filters and lists cover 『测试』?
The Rust Census lists that 『测试』 fits are: Modded Rust servers, counted and Rust PvE servers, listed. It appears under these filters on the server list: Region: Asia; Type: Modded; Game mode: PvE and Softcore; Server tag: Monthly ^m, Softcore ^s, PvE ^p, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Monthly.
What is meant by each tag shown on 『测试』?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp100 (Max players): Slots: 100; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Your game must run protocol 2634 to join; cs166586 (Build): Build 166586 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^m (Monthly): Wipes follow Facepunch's force wipe, once a month; ^s (Softcore): Softcore: the easier Facepunch ruleset, where death costs you only part of your inventory; ^p (PvE): There is no player combat here; the danger comes from the world; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game; EA (East Asia): The server browser files this server under East Asia are the tags 『测试』 publishes, and the game's server browser reads them. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Map and rules
Which map is in use on 『测试』?
『测试』 runs a procedural map, which the game generates.
How is 『测试』 configured, and what rules does it keep?
No gather rate is recorded for 『测试』 in its name. 8 players is the group limit, the game's default. It runs softcore, Facepunch's easier mode: you keep part of your loot. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. The plugin count is Oxide. Anti-cheat is active: VAC, Valve's system, is on.
Join details
What is the way to join 『测试』?
Enter client.connect 119.183.132.140:54321 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp100,ptrak,$r?,v2634,^m,^s,EA,^p,gmrust,cs166586,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp100 | Max players Slots: 100. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs166586 | Build Build 166586 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Wipe schedule
^m | Monthly Wipes follow Facepunch's force wipe, once a month. |
|---|
Difficulty
^s | Softcore Softcore: the easier Facepunch ruleset, where death costs you only part of your inventory. |
|---|
Gameplay
^p | PvE There is no player combat here; the danger comes from the world. |
|---|
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Region
EA | East Asia The server browser files this server under East Asia. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.