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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 48,756 players on 11,679 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

zm.mapnet.net.au

119.18.5.185:28015 checked 5d ago

Release date
Next release
In five minutes (16:30 UTC)
Source
Live server queries
Server address
119.18.5.185:28015
First recorded
4 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 20

0% full

7-day average

0

peak –

Rank

#15,414

top 69%

Last wipe

23d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 20 slots.
  • It ranks #15,414 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 23d ago.

2. Players

Figure 1: Players on zm.mapnet.net.au

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k4 Oct9 Oct14 Oct18 Oct23 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sun 4 Oct, 13:13 UTC23d ago 1 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of zm.mapnet.net.au

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of zm.mapnet.net.au

What the server publishes and what was recorded

Address119.18.5.185:28015
Region–
Max players20
Group limit8, the default
Wipe schedule–
Last wipe4 Oct 2026, 13:13 UTC
Hostname–
First seen4 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 524 on average366 / 425
Rustoria.co - EU MainEU · groups of 16+ · weekly · 334 on average23 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 331 on average39 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average145 / 200
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average63 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 263 on average66 / 100

10. Quick answers

From the figures on this page.

Wipe records

This release records the wipe timetable for zm.mapnet.net.au: what is it?

Too few wipes of zm.mapnet.net.au are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 23 days 11 hours have passed since this world was made.

On zm.mapnet.net.au, what happens on wipe day?

An average of 1 players attended at peak across recent wipes. On the latest wipe, 0 hours passed before the crowd peaked.

Server details

How reliable is zm.mapnet.net.au, and is it online now?

Last seen 5 days 8 hours ago, zm.mapnet.net.au is offline in this release. A total of 37 of 168 hours were up over 7 full days, which is 22% of the time. First recorded by Rust Census on 4 October 2026.

Which location does zm.mapnet.net.au run from?

A region is not published by zm.mapnet.net.au. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 119.18.5.185:28015 it is addressed.

On which Rust version does zm.mapnet.net.au operate?

The version in use on zm.mapnet.net.au is Rust network protocol 2634 and build 166652 on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What are the current player figures for zm.mapnet.net.au?

At this release zm.mapnet.net.au is offline, having last been seen 5 days 8 hours ago. This release gives a seven-day average of 0 players.

How does zm.mapnet.net.au compare with other servers in the rankings?

The rank for zm.mapnet.net.au is #15,414 on seven-day player hours, in the top 69% of ranked servers.

Tag details

On Rust Census, which lists and filters carry zm.mapnet.net.au?

Included in these Rust Census lists is zm.mapnet.net.au: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on zm.mapnet.net.au?

Read by the game's server browser, zm.mapnet.net.au publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp20 (Max players): Slots: 20; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs166652 (Build): Build 166652 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set. At the top of this page you will find the tags for current players, queue and world creation time.

Rules, map

What map is listed for zm.mapnet.net.au?

The game generates the procedural map on zm.mapnet.net.au.

On zm.mapnet.net.au, what rules and settings are in force?

No gather rate is given in the name of zm.mapnet.net.au. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. Anti-cheat is active: VAC, Valve's system, is on.

Join details

What steps are needed to join zm.mapnet.net.au?

Enter client.connect 119.18.5.185:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp20,ptrak,$r?,v2634,gmrust,cs166652,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp20Max players Slots: 20.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs166652Build Build 166652 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.