Statistical profileOffline
Rust Custom Server - Review / Build
119.105.5.171:28015 checked 28d ago
Connect to this server
1. Main points
Players now
0/ 5
0% full
7-day average
0
peak –
Rank
#16,408
top 69%
Last wipe
29d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 5 slots.
- It ranks #16,408 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 29d ago.
2. Players
Figure 1: Players on Rust Custom Server - Review / Build
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
2
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 2, 15 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 30 Sep, 00:21 UTC29d ago | 2 | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of Rust Custom Server - Review / Build
Table 2: The world
As the server publishes it
| Map | Custom Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of Rust Custom Server - Review / Build
What the server publishes and what was recorded
| Address | 119.105.5.171:28015 |
|---|---|
| Region | – |
| Max players | 5 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 30 Sep 2026, 00:21 UTC |
| Hostname | – |
| First seen | 13 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [EU] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | EU · groups of 8+ · 116 on average | 158 / 999 |
| [NA] Builders Sanctuary 3.0 Creative | Sandbox | Minigames | | NA · groups of 8+ · 90 on average | 154 / 999 |
| [AU] Rusticated.com - Creative Sandbox | Build | Never Wipes | OC · groups of 8+ · 53 on average | 33 / 150 |
| Atlas // CSL - Ranked | Battlefield | Aimtrain | Scrims | FFA | EU · groups of 30+ · weekly · 37 on average | 2 / 100 |
| AQRUX RUST BUILD | CREATIVE | SANDBOX | EU · groups of 8+ · monthly · 24 on average | 43 / 100 |
| KoalaKopters - Minicopter / Helicopter Training|Arena|Dogfight | groups of 8+ · 23 on average | 33 / 100 |
10. Quick answers
From the figures on this page.
Wipe details
This release records the wipe timetable for Rust Custom Server - Review / Build: what is it?
The rhythm of Rust Custom Server - Review / Build's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 29 days 18 hours ago.
On Rust Custom Server - Review / Build, what happens on wipe day?
An average of 2 players attended at peak across recent wipes. On the latest wipe, 15 hours passed before the crowd peaked.
About the server
Is Rust Custom Server - Review / Build up, and how well has it held up?
Last seen 28 days 4 hours ago, Rust Custom Server - Review / Build is offline in this release. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 13 September 2026.
What location has been recorded for Rust Custom Server - Review / Build?
No region is given by Rust Custom Server - Review / Build. Rust Census does not look up where the machine stands; it shows where a server says it is. 119.105.5.171:28015 is its address.
What version of Rust has been recorded on Rust Custom Server - Review / Build?
The version in use on Rust Custom Server - Review / Build is Rust network protocol 2633 and build 165217 on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Population
How many players does Rust Custom Server - Review / Build carry?
At this release Rust Custom Server - Review / Build is offline, having last been seen 28 days 4 hours ago.
In the rankings of Rust servers, where is Rust Custom Server - Review / Build placed?
For seven-day player hours, Rust Custom Server - Review / Build is ranked #16,408, placing it in the top 69% of all ranked servers.
Tags, lists
On Rust Census, which lists and filters carry Rust Custom Server - Review / Build?
The Rust Census lists that Rust Custom Server - Review / Build fits are: Modded Rust servers, counted and Rust build servers: listed. It appears under these filters on the server list: Type: Modded; Server tag: Modded ^z and Carbon ^y; Group limit: 5 or more.
The tags on Rust Custom Server - Review / Build: what do they indicate?
Read by the game's server browser, Rust Custom Server - Review / Build publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp5 (Max players): 5 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): To connect, your game version must match protocol 2633; cs165217 (Build): The server runs game build 165217; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^z (Modded): This server is listed as modded, with plugins or settings that change the game; ^y (Carbon): Carbon, a plugin framework, is installed. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
What settings and rules have been listed for Rust Custom Server - Review / Build?
No gather rate is given in the name of Rust Custom Server - Review / Build. The group cap stands at 8 players, the default for the game. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Plugins or settings change the game, and the browser lists it under Modded. Carbon plugins are recorded on it. VAC, Valve's anti-cheat, is enabled.
Connecting
What steps are needed to join Rust Custom Server - Review / Build?
You can open the console in Rust with F1 and enter client.connect 119.105.5.171:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp5,ptrak,$r?,v2633,gmrust,cs165217,ts8,^z,^y
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp5 | Max players 5 slots are available. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2633 | Protocol To connect, your game version must match protocol 2633. |
cs165217 | Build The server runs game build 165217. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Mods and access
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
|---|---|
^y | Carbon Carbon, a plugin framework, is installed. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.