Statistical profileOffline
Server name on in-game server list
118.92.174.44:28015 checked 21h ago
Connect to this server
1. Main points
Players now
1/ 5
20% full
7-day average
1
peak 1
Rank
#7,763
top 35%
No wipes
resets
5 new worlds this week: a reset every few hours, not a wipe schedule
Next wipe
–
resets, no wipes
Main points
- The server is offline; at its last check there were 1 players on it, 20% of its 5 slots.
- Over the last seven days it averaged 1 players, with a peak of 1.
- It ranks #7,763 of all ranked servers, the top 35%, on player hours over the last seven days.
- It makes a new world every few hours (5 this week): those are resets, not wipes.
2. Players
Figure 1: Players on Server name on in-game server list
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 10 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 35% of all ranked servers, and #425 of the quad servers (top 51%). Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. World resets
Table 1: World resets, newest first
A new world every few hours; none of these counts as a wipe
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Wed 28 Oct, 05:23 UTC23h ago | – | – | – | 1 |
| Tue 27 Oct, 09:15 UTC1d ago | – | – | – | 0 |
| Tue 27 Oct, 05:52 UTC1d ago | – | – | – | 1 |
| Sat 24 Oct, 02:03 UTC5d ago | 1 | – | 3.2 days | 1 |
| Fri 23 Oct, 06:07 UTC5d ago | 1 | – | 0.8 days | 1 |
| Wed 21 Oct, 09:52 UTC7d ago | – | – | – | 1 |
| Wed 21 Oct, 06:22 UTC7d ago | 1 | – | 2 days | 0 |
| Sat 17 Oct, 00:03 UTC12d ago | 1 | – | 4.3 days | 0 |
| Thu 15 Oct, 05:32 UTC13d ago | 1 | – | 1.8 days | 0 |
| Tue 13 Oct, 07:35 UTC15d ago | 1 | – | 1.9 days | 1 |
| Mon 12 Oct, 06:28 UTC16d ago | 1 | – | 1 days | 1 |
| Sat 10 Oct, 04:03 UTC19d ago | – | – | – | 1 |
| Sat 10 Oct, 00:38 UTC19d ago | 1 | – | 2.2 days | 1 |
| Tue 6 Oct, 08:27 UTC22d ago | 1 | – | 3.7 days | 0 |
Source: Live server queries, Rust Census
6. Map
Figure 4: Map of Server name on in-game server list
2500 · seed 1581763
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 2500 |
| Seed | 1581763 |
7. Server characteristics
Table 3: Characteristics of Server name on in-game server list
What the server publishes and what was recorded
| Address | 118.92.174.44:28015 |
|---|---|
| Region | – |
| Max players | 5 |
| Group limit | quad |
| Wipe schedule | – |
| Last wipe | resets constantly |
| Hostname | – |
| First seen | 6 Oct 2026 |
8. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| [BR/LATAM] Rustzera.com 2x - Solo/Duo/Trio/Quad | Full Wiped | SA · quad · 2x · weekly · 2 on average | 1 / 100 |
| РОССИЙСКИЙ ДЛЯ НОВИЧКОВ | WIPE 28.10 | EU · groups of 8+ · weekly · 132 on average | 27 / 300 |
| Rustoria.co - US Long Premium | JUST WIPED 29.10 | NA · no group limit · 65 on average | 70 / 100 |
| Rustoria.co - EU East Medium | JUST WIPED 29.10 | EU · no group limit · 64 on average | 76 / 100 |
| -2stoned | Solo/Duo/Trios | Beginner Friendly | Low Decay | EU · groups of 8+ · monthly · 29 on average | 6 / 150 |
| -2stoned | Monthly | Solo/Duos | Beginner Friendly | Low Decay | EU · groups of 8+ · monthly · 8 on average | 9 / 150 |
9. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on Server name on in-game server list?
No reset on Server name on in-game server list counts as a wipe, as a fresh world is generated every few hours and no schedule is kept.
Server details
What does the record show for the uptime and current status of Server name on in-game server list?
Last seen 21 hours ago, Server name on in-game server list is offline in this release. By its own reported uptime, it restarted about 1 hours ago. Of the 168 hours in the last 7 full days, it was up 14 of them, or 8%. It was first seen by Rust Census on 6 October 2026.
How well does Server name on in-game server list perform?
Average server fps over the last 48 hours was 256, with a low of 256. Buildings, deployables and everything else in the world took the entity count to 29,000. Up to 854 MB of memory was used. What players experience as lag is low fps combined with a climbing entity count.
What location has been recorded for Server name on in-game server list?
A region is not published by Server name on in-game server list. Rust Census does not look up where the machine stands; it shows where a server says it is. 118.92.174.44:28015 is its address.
What version of Rust has been recorded on Server name on in-game server list?
The version in use on Server name on in-game server list is Rust network protocol 2635 and build 169469 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Population
What population has been recorded on Server name on in-game server list?
At this release Server name on in-game server list is offline, having last been seen 21 hours ago. Averaged over seven days: 1 players, with a peak of 1. Over the past 48 hours the highest average fell at 09:00 UTC: 1 players.
What position does Server name on in-game server list hold in the server rankings?
The rank for Server name on in-game server list is #7,763 on seven-day player hours, in the top 35% of ranked servers. The server stands at #425 among quad servers.
Tag details
Where does Server name on in-game server list appear among the Rust Census lists and filters?
The Rust Census lists that Server name on in-game server list fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: Softcore; Group limit: Quad; Last wipe: In the last 24 hours.
The tags on Server name on in-game server list: what do they indicate?
Read by the game's server browser, Server name on in-game server list publishes these tags: gmsoftcore (Game mode): An easier ruleset applies: softcore; mp5 (Max players): The server holds 5 slots; ts4 (Group limit): No team may hold more than 4; v2635 (Protocol): To connect, your game version must match protocol 2635; cs169469 (Build): Build 169469 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Rules, map
Which map is in use on Server name on in-game server list?
Server name on in-game server list runs a procedural map of size 2,500 with seed 1581763, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.
What settings and rules have been listed for Server name on in-game server list?
No gather rate is recorded for Server name on in-game server list in its name. For groups (quad), the maximum is 4 players. softcore is the game mode recorded, Facepunch's easier mode: you keep part of your loot. Fighting other players and raiding are allowed. Community is its section in the server browser. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
How can you connect to Server name on in-game server list?
You can open the console in Rust with F1 and enter client.connect 118.92.174.44:28015; or press Launch Rust and join on this page, and you are connected through Steam. https://customsite.com/ is the website listed for it.
10. Server tags
What each tag this server publishes means: a glossary.
Published asmp5,ptrak,$r?,v2635,gmsoftcore,cs169469,ts4
Game
gmsoftcore | Game mode An easier ruleset applies: softcore. |
|---|---|
mp5 | Max players The server holds 5 slots. |
ts4 | Group limit No team may hold more than 4. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs169469 | Build Build 169469 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code This server carries no region code. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.