Statistical profileOnline
Rust Server
118.27.230.120:28015 checked 8m ago
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1. Main points
Players now
0/ ?
7-day average
0
peak 3
Rank
#5,013
top 23%
Last wipe
28d ago
no schedule published
Next wipe
6d 16h
Thu 5 Nov, 19:00 UTC FW
Main points
- There were 0 players on it.
- Over the last seven days it averaged 0 players, with a peak of 3.
- It ranks #5,013 of all ranked servers, the top 23%, on player hours over the last seven days.
- Its current map went up 28d ago; the next wipe is expected Thursday 5 November, 19:00 UTC, the force wipe.
2. Players
Figure 1: Players on Rust Server
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 1 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 23% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternforce wipes only
Next wipe Thursday 5 November, 19:00 UTC, in 6d 16h. The force wipe · high confidence
Wipe-day peak
14
players, last three wipes
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 6d 16h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 34d 16h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 14, 21 hours in, with 4 in the queue.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 1 Oct, 18:57 UTC FW28d ago | 14+4 queue | – | running | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
8. Server characteristics
Table 4: Characteristics of Rust Server
What the server publishes and what was recorded
| Address | 118.27.230.120:28015 |
|---|---|
| Region | – |
| Max players | – |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 1 Oct 2026, 19:22 UTC |
| Hostname | – |
| First seen | 1 Oct 2026 |
9. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 486 on average | 48 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 321 on average | 78 / 200 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 283 on average | 254 / 300 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 279 on average | 12 / 100 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 266 on average | 320 / 375 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 256 on average | 267 / 300 |
10. Quick answers
From the figures on this page.
Wipe records
When does Rust Server wipe, and how often?
The force wipe is the only wipe Rust Server takes, once a month. Its next wipe is due on Thursday 5 November at 19:00 UTC, the force wipe that reaches every Rust server. This world was generated 28 days 7 hours ago.
What should you expect on wipe day at Rust Server?
The average busiest point of its recent wipes drew 14 players. 4 more were waiting in the queue when the crowd peaked 21 hours into the latest wipe.
Server details
Is Rust Server up, and how well has it held up?
This release records Rust Server as online. By its own reported uptime, it restarted about 3 days 12 hours ago. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. First recorded by Rust Census on 1 October 2026.
How well does Rust Server perform?
The figures for the last 48 hours give an average of 57 server fps and a minimum of 51. The world carried up to 50,891 entities, including buildings, deployables and all else. Memory use reached 2,399 MB at its peak. Players feel low fps and a rising entity count as lag.
Which location does Rust Server run from?
No region is given by Rust Server. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 118.27.230.120:28015 is its address.
Which Rust version is Rust Server running?
Rust network protocol 2635 and build 168909 on Linux is the version Rust Server runs. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
What are the current player figures for Rust Server?
At the time of counting, Rust Server recorded 0 players. Averaged over seven days: 0 players, with a peak of 3. An average of 2 players was recorded at 13:00 UTC, the busiest hour of the last 48.
How does Rust Server compare with other servers in the rankings?
The rank for Rust Server is #5,013 on seven-day player hours, in the top 23% of ranked servers.
Tag details
Where does Rust Server appear among the Rust Census lists and filters?
The Rust Census lists that Rust Server fits are: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
The tags on Rust Server: what do they indicate?
gmrust (Game mode): Survival play, in the standard Rust format; mp0 (Max players): Slots: 0; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set are the tags Rust Server publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
Which map is in use on Rust Server?
Size 3,000 and seed 1234: that is the procedural map on Rust Server, generated by the game. The same size and seed produce the same map; RustMaps shows it from this page.
What settings and rules have been listed for Rust Server?
No gather rate is given in the name of Rust Server. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. The server runs VAC, Valve's anti-cheat.
Join details
How can you connect to Rust Server?
You can open the console in Rust with F1 and enter client.connect 118.27.230.120:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp0,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp0 | Max players Slots: 0. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Game build: 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.