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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 97,136 players on 11,875 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Rust Server

118.27.229.195:28015 checked 11m ago

Release date
Next release
In five minutes (16:30 UTC)
Source
Live server queries
Server address
118.27.229.195:28015
First recorded
3 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 50

2% full

7-day average

0

peak 1

Rank

#6,483

top 29%

Last wipe

14d ago

no schedule published

Next wipe

–

no rhythm it keeps

Main points

  • There were 1 players on it, 2% of its 50 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #6,483 of all ranked servers, the top 29%, on player hours over the last seven days.
  • Its current map went up 14d ago.

2. Players

Figure 1: Players on Rust Server

Players now and over time, UTC

AveragePeak
00.250.50.75117:0002:0011:0021:0006:0015:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

02040608017:0002:0011:0021:0006:0015:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 3 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
12.5k5k7.5k10k3 Oct8 Oct13 Oct19 Oct24 Oct29 Oct

Top 29% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternno rhythm it keeps

Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.

Usual gap

5.9 days

between real wipes

On rhythm

0%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Crowd held

100%

of its cycles kept half the crowd

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Thu 15 OctWed 14 OctSat 3 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Thu 15 Oct, 06:06 UTC14d ago 1 – running 0
Wed 14 Oct, 15:56 UTC15d ago 1 – 0.6 days 0
Sat 3 Oct, 10:18 UTC26d ago 1 held half 11.2 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Rust Server

3500 · seed 1156067853

Map of Rust Server

Table 2: The world

As the server publishes it

MapProcedural Map
Size3500
Seed1156067853
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of Rust Server

What the server publishes and what was recorded

Address118.27.229.195:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe15 Oct 2026, 08:31 UTC
Hostname–
First seen3 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 514 on average427 / 500
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average455 / 475
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 281 on average975 / 1000
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 276 on average60 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average990 / 1000
Rustoria.co - US MainNA · groups of 16+ · weekly · 236 on average30 / 250

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on Rust Server?

No next wipe can be predicted for Rust Server, which wipes at irregular times. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. 14 days 8 hours have passed since this world was made.

How is wipe day run on Rust Server?

The average busiest point of its recent wipes drew 1 players. 0 hours after the latest wipe, the crowd peaked. Recent wipes kept the crowd above half the peak until the next wipe in 100% of cases.

About the server

Is Rust Server up, and how well has it held up?

Rust Server is online at the time of this release. The uptime it reports puts the last restart at about 23 hours ago. Of the 168 hours in the last 7 full days, it was up 167 of them, or 99%. The first sighting of it by Rust Census was on 3 October 2026.

Does Rust Server hold a steady frame rate and connection?

Over the last 48 hours, server fps averaged 60; the lowest reading was 57. The world carried up to 69,931 entities, including buildings, deployables and all else. Memory use reached 2,298 MB at its peak. Players feel low fps and a rising entity count as lag.

What location has been recorded for Rust Server?

No region is given by Rust Server. Rust Census does not look up where the machine stands; it shows where a server says it is. 118.27.229.195:28015 is its address.

What version of Rust has been recorded on Rust Server?

The version in use on Rust Server is Rust network protocol 2635 and build 168909 on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Population

What population has been recorded on Rust Server?

At counting time Rust Server recorded 1 players across 50 slots. This release records a seven-day average of 0 players and a peak of 1. The busiest hour in the last 48 hours was 02:00 UTC, with an average of 1 players.

How does Rust Server compare with other servers in the rankings?

For seven-day player hours, Rust Server is ranked #6,483, placing it in the top 29% of all ranked servers.

Lists and tags

Which Rust Census filters and lists cover Rust Server?

Included in these Rust Census lists is Rust Server: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on Rust Server carry?

These are the tags Rust Server publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): 50 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

Which map has been recorded for Rust Server?

Rust Server runs a procedural map of size 3,500 with seed 1156067853, generated by the game. Because one size and seed give one map, RustMaps can display it from this page.

What settings and rules have been listed for Rust Server?

No gather rate is recorded for Rust Server in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. VAC, Valve's anti-cheat, is enabled.

Join details

What steps are needed to join Rust Server?

You can open the console in Rust with F1 and enter client.connect 118.27.229.195:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp50Max players 50 slots are available.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build The server runs game build 168909.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.