Statistical profileOnline
[JP] Japan Kyushu Main 初心者鯖
EA 118.27.226.8:28015 checked 13m ago
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1. Main points
Players now
1/ 150
1% full
7-day average
13
peak 41
Rank
#820
top 4% · #68 in EA
Last wipe
5d ago
weekly schedule
Next wipe
1d 5h
Fri 30 Oct, 09:07 UTC
Main points
- There were 1 players on it, 1% of its 150 slots.
- Over the last seven days it averaged 13 players, with a peak of 41.
- It ranks #820 of all ranked servers, the top 4%, and #68 in EA, on player hours over the last seven days.
- Its current map went up 5d ago; the next wipe is expected Friday 30 October, 09:07 UTC, its weekly schedule tag.
2. Players
Figure 1: Players on [JP] Japan Kyushu Main 初心者鯖
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 29 Sep. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 4% of all ranked servers, top 12% in EA. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternfrom its schedule tag
Next wipe Friday 30 October, 09:07 UTC, in 1d 5h. Its weekly schedule tag · low confidence
Usual gap
6 days
between real wipes
On rhythm
40%
of its recent wipes
Wipe-day peak
36
players, last three wipes
Crowd held
50%
else halves by day 3.5
Table 1: Coming wipes
Expected from its own rhythm and the force wipe
| In | Date and time | Kind |
|---|---|---|
| 1d 5h | Fri 30 Oct, 09:07 UTC | Own schedule |
| 7d 14h | Thu 5 Nov, 19:00 UTC | Force wipe FW |
| 8d 5h | Fri 6 Nov, 09:07 UTC | Own schedule |
| 15d 5h | Fri 13 Nov, 09:07 UTC | Own schedule |
| 22d 5h | Fri 20 Nov, 09:07 UTC | Own schedule |
| 29d 5h | Fri 27 Nov, 09:07 UTC | Own schedule |
| 35d 14h | Thu 3 Dec, 19:00 UTC | Force wipe FW |
| 36d 5h | Fri 4 Dec, 09:07 UTC | Own schedule |
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 41, 27 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 2: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 23 Oct, 09:07 UTC5d ago | 41 | – | running | 3 |
| Sat 17 Oct, 09:59 UTC11d ago | 23 | held half | 6 days | 4 |
| Fri 16 Oct, 09:08 UTC12d ago | 45 | – | 1 days | 3 |
| Fri 9 Oct, 09:08 UTC19d ago | 32 | halved by day 5 | 7 days | 0 |
| Fri 2 Oct, 15:21 UTC26d ago | 2 | held half | 6.7 days | 0 |
| Tue 29 Sep, 12:07 UTC29d ago | 5 | halved by day 2 | 3.1 days | 0 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of [JP] Japan Kyushu Main 初心者鯖
4500 · seed 1557609126
Table 3: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 4500 |
| Seed | 1557609126 |
8. Server characteristics
Table 4: Characteristics of [JP] Japan Kyushu Main 初心者鯖
What the server publishes and what was recorded
| Address | 118.27.226.8:28015 |
|---|---|
| Region | EA |
| Max players | 150 |
| Group limit | 8, the default |
| Wipe schedule | weekly |
| Last wipe | 23 Oct 2026, 09:07 UTC |
| Hostname | – |
| First seen | 29 Sep 2026 |
9. About this server
In its own words: the description the server publishes, unedited.
【JP】Japan Kyushu Main 初心者歓迎! バニラPVPサーバーです! MAP SIZE: 4500 MAX PLAYERS: 150 Discord: https://discord.gg/GDvhtNegh
10. Similar servers
Table 5: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rustoria.co - SEA Main | EA · groups of 16+ · weekly · 183 on average | 18 / 200 |
| Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com | EA · groups of 16+ · weekly · 119 on average | 10 / 550 |
| Rustafied.com - SEA Main | EA · groups of 16+ · weekly · 88 on average | 4 / 100 |
| Japan Beginner Server - BPwipe 10/23 [JP/KR/SEA|初心者] | EA · groups of 8+ · weekly · 53 on average | 8 / 200 |
| [ASIA] Siam Rust | Vanilla | Weekly | EA · groups of 8+ · weekly · 41 on average | 2 / 150 |
| 『小世界』10.28号新开/多人/萌新入门服 | EA · groups of 30+ · weekly · 30 on average | 2 / 200 |
11. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for [JP] Japan Kyushu Main 初心者鯖: what is it?
The prediction for [JP] Japan Kyushu Main 初心者鯖 follows its tag, since too few of its wipes are on record to confirm the schedule. Friday 30 October at 09:07 UTC is the date of its next wipe. 5 days 18 hours have passed since this world was made. Its tags carry a weekly wipe schedule.
What should you expect on wipe day at [JP] Japan Kyushu Main 初心者鯖?
An average of 36 players attended at peak across recent wipes. The peak of the latest wipe's crowd came 27 hours after it began. Recent wipes kept the crowd above half the peak until the next wipe in 50% of cases. In the other cases, half the peak was lost by day 3.5.
Server details
Is [JP] Japan Kyushu Main 初心者鯖 up, and how well has it held up?
This release records [JP] Japan Kyushu Main 初心者鯖 as online. About 3 days 5 hours ago is when it last restarted, according to the uptime it reports. A total of 167 of 168 hours were up over 7 full days, which is 99% of the time. It was first seen by Rust Census on 29 September 2026.
Does [JP] Japan Kyushu Main 初心者鯖 hold a steady frame rate and connection?
Over the last 48 hours, server fps averaged 54; the lowest reading was 44. Buildings, deployables and everything else in the world took the entity count to 141,655. Up to 5,334 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.
In which location is [JP] Japan Kyushu Main 初心者鯖 based?
In Asia [JP] Japan Kyushu Main 初心者鯖 lists itself, with its EA tag. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 118.27.226.8:28015 it is addressed.
What version of Rust has been recorded on [JP] Japan Kyushu Main 初心者鯖?
Rust network protocol 2635 and build 168909 on Linux is the version [JP] Japan Kyushu Main 初心者鯖 runs. The same protocol is required for your game to join, and Steam updates it for you.
Population
How many players does [JP] Japan Kyushu Main 初心者鯖 carry?
[JP] Japan Kyushu Main 初心者鯖 stands at 1 players from 150 slots in this release. This release records a seven-day average of 13 players and a peak of 41. An average of 23 players was recorded at 14:00 UTC, the busiest hour of the last 48.
What position does [JP] Japan Kyushu Main 初心者鯖 hold in the server rankings?
For seven-day player hours [JP] Japan Kyushu Main 初心者鯖 is ranked #820 and #68 in Asia, placing it in the top 4% of all ranked servers.
Lists and tags
Where does [JP] Japan Kyushu Main 初心者鯖 appear among the Rust Census lists and filters?
These Rust Census lists include [JP] Japan Kyushu Main 初心者鯖: Community servers and Vanilla Rust servers. Under these filters it comes up on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Weekly ^w and Vanilla ^v; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week; Average players: 10+ on average.
Which meanings do the tags on [JP] Japan Kyushu Main 初心者鯖 carry?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp150 (Max players): The server holds 150 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): No region code is set; ^w (Weekly): This server wipes once a week; ^v (Vanilla): Rates, kits and rules are unchanged from the Facepunch release; EA (East Asia): East Asia is the region under which the browser lists it are the tags [JP] Japan Kyushu Main 初心者鯖 publishes, and the game's server browser reads them. At the top of this page you will find the tags for current players, queue and world creation time.
Settings and map
Which map is in use on [JP] Japan Kyushu Main 初心者鯖?
The procedural map on [JP] Japan Kyushu Main 初心者鯖 is generated by the game, measures 4,500 and carries seed 1557609126. The same size and seed produce the same map; RustMaps shows it from this page.
How is [JP] Japan Kyushu Main 初心者鯖 configured, and what rules does it keep?
No gather rate is given in the name of [JP] Japan Kyushu Main 初心者鯖. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. It appears under Community in the server browser. Its own label is vanilla: rates, kits and rules are unchanged from the Facepunch release. The server runs VAC, Valve's anti-cheat.
Connecting
How can you connect to [JP] Japan Kyushu Main 初心者鯖?
You can open the console in Rust with F1 and enter client.connect 118.27.226.8:28015; or press Launch Rust and join on this page, and you are connected through Steam. https://discord.com/invite/GDvhtNegh is the website listed for it.
12. Server tags
What each tag this server publishes means: a glossary.
Published asmp150,ptrak,$r?,v2635,^w,^v,EA,gmrust,cs168909,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp150 | Max players The server holds 150 slots. |
ts8 | Group limit 8 per team, which is the game's default limit. |
v2635 | Protocol Protocol 2635 is required; a different version cannot join. |
cs168909 | Build Build 168909 is installed. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code No region code is set. |
Wipe schedule
^w | Weekly This server wipes once a week. |
|---|
Difficulty
^v | Vanilla Rates, kits and rules are unchanged from the Facepunch release. |
|---|
Region
EA | East Asia East Asia is the region under which the browser lists it. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.