Statistical profileOffline
测试123456789
118.178.196.247:28015 checked 5h ago
Connect to this server
1. Main points
Players now
1/ 1
100% full
7-day average
1
peak 1
Rank
#4,760
top 21%
Last wipe
10h ago
no schedule published
Next wipe
–
no rhythm it keeps
Main points
- The server is offline; at its last check there were 1 players on it, 100% of its 1 slots.
- Over the last seven days it averaged 1 players, with a peak of 1.
- It ranks #4,760 of all ranked servers, the top 21%, on player hours over the last seven days.
- Its current map went up 10h ago.
2. Players
Figure 1: Players on 测试123456789
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 25 Oct. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 21% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patternno rhythm it keeps
Its wipes keep no rhythm, so there is no next wipe to predict. Every server wipes at the monthly force wipe.
Usual gap
1.7 days
between real wipes
On rhythm
0%
of its recent wipes
Wipe-day peak
1
players, last three wipes
Crowd held
100%
of its cycles kept half the crowd
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in, with 1 in the queue.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Thu 29 Oct, 13:34 UTC10h ago | – | – | running | 1 |
| Tue 27 Oct, 03:08 UTC2d ago | 1+1 queue | held half | 2.4 days | 0 |
| Mon 26 Oct, 03:43 UTC3d ago | 1 | – | 1 days | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of 测试123456789
3500 · seed 1573025114
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | 3500 |
| Seed | 1573025114 |
8. Server characteristics
Table 3: Characteristics of 测试123456789
What the server publishes and what was recorded
| Address | 118.178.196.247:28015 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 29 Oct 2026, 13:34 UTC |
| Hostname | – |
| First seen | 25 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| QS『芬达』100000倍/10.30/枪战/蓝图全解/萌新/建造 | EA · groups of 20+ · weekly · 25 on average | 28 / 100 |
| 【蛋壳】10倍|10.23档|爆枪|礼包|新手推荐 | EA · groups of 8+ · weekly · 22 on average | 0 / 200 |
| [JP]初心者PVPサーバー|RaidTime・ Events | EA · groups of 10+ · biweekly · 14 on average | 1 / 100 |
| [守护]100倍PVE/迷雾僵尸/突袭基地/等级武直/萌新 | EA · no group limit · 13 on average | 0 / 100 |
| [霸道]10000000倍-10.29日-萌新首选-稳定长久 | EA · no group limit · 12 on average | 0 / 100 |
| #10-[搞就完了]10倍/10.29新档/无权/萌新首选 | EA · no group limit · 12 on average | 0 / 100 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for 测试123456789: what is it?
测试123456789 wipes without a fixed interval, so no next wipe can be predicted. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 10 hours have passed since this world was made.
What should you expect on wipe day at 测试123456789?
An average of 1 players attended at peak across recent wipes. 1 more were waiting in the queue when the crowd peaked 1 hours into the latest wipe. Half that peak was held until the next wipe in 100% of its recent wipes.
Server details
Is 测试123456789 up, and how well has it held up?
Last seen 5 hours ago, 测试123456789 is offline in this release. The uptime it reports puts the last restart at about 2 hours ago. 70 of 72 hours on across the last 3 full days gives an uptime of 97%. First recorded by Rust Census on 25 October 2026.
Does 测试123456789 hold a steady frame rate and connection?
Average server fps over the last 48 hours was 166, with a low of 110. Buildings, deployables and everything else in the world took the entity count to 77,576. Up to 2,406 MB of memory was used. Players feel low fps and a rising entity count as lag.
In which location is 测试123456789 based?
Pointing to Asia is 测试123456789's name, though no region tag is published. Rust Census does not look up where the machine stands; it shows where a server says it is. At 118.178.196.247:28015 it is addressed.
On which Rust version does 测试123456789 operate?
This release lists 测试123456789 on Rust network protocol 2635 and build 168909, running on Windows. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What population has been recorded on 测试123456789?
The last count for 测试123456789 was 5 hours ago; it is offline at present. This release records a seven-day average of 1 players and a peak of 1. An average of 1 players was recorded at 03:00 UTC, the busiest hour of the last 48.
How does 测试123456789 compare with other servers in the rankings?
The rank for 测试123456789 is #4,760 on seven-day player hours, in the top 21% of ranked servers.
Tag details
On Rust Census, which lists and filters carry 测试123456789?
These Rust Census lists include 测试123456789: Modded Rust servers, counted. It appears under these filters on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more; Last wipe: In the last 24 hours.
What is meant by each tag shown on 测试123456789?
These are the tags 测试123456789 publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp1 (Max players): The server holds 1 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): This server is listed as modded, with plugins or settings that change the game. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
Which map is in use on 测试123456789?
测试123456789 runs a procedural map of size 3,500 with seed 1573025114, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.
What settings and rules have been listed for 测试123456789?
No gather rate is given in the name of 测试123456789. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. Plugins or settings change the game, and the browser lists it under Modded. Oxide plugins are recorded on it. The server does not run VAC, Valve's anti-cheat.
Join details
How can you connect to 测试123456789?
You can open the console in Rust with F1 and enter client.connect 118.178.196.247:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp1,ptrak,$r?,v2635,gmrust,cs168909,ts8,^o^z
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp1 | Max players The server holds 1 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build The server runs game build 168909. |
ptrak | Networking RakNet is used, the standard network layer of the game. |
$r? | Region code A region code has not been set. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded This server is listed as modded, with plugins or settings that change the game. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.