Statistical profileOffline
撠??? +server.description Description
118.160.67.82:28015 checked 26d ago
Connect to this server
1. Main points
Players now
0/ 4
0% full
7-day average
0
peak –
Rank
#15,597
top 68%
Last wipe
26d ago
no schedule published
Next wipe
–
too few wipes seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 4 slots.
- It ranks #15,597 of all ranked servers, the top 68%, on player hours over the last seven days.
- Its current map went up 26d ago.
2. Players
Figure 1: Players on 撠??? +server.description Description
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 68% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Patterntoo few wipes seen yet
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
Wipe-day peak
1
players, last three wipes
Figure 4: The first 48 hours of its last wipes
Players each hour, from the hour of the wipe
Players each hour, from the hour of the wipe. The latest peaked at 1, 0 hours in.
Source: Live server queries, Rust Census
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| Fri 2 Oct, 16:18 UTC26d ago | 1 | – | running | 1 |
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 5: Map of 撠??? +server.description Description
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of 撠??? +server.description Description
What the server publishes and what was recorded
| Address | 118.160.67.82:28015 |
|---|---|
| Region | – |
| Max players | 4 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 2 Oct 2026, 16:18 UTC |
| Hostname | – |
| First seen | 30 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rustoria.co - SEA Main | EA · groups of 16+ · weekly · 183 on average | 16 / 200 |
| Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.com | EA · groups of 16+ · weekly · 119 on average | 7 / 550 |
| Rustoria.co - SEA Long | EA · groups of 12+ · monthly · 107 on average | 33 / 200 |
| Rustafied.com - SEA Main | EA · groups of 16+ · weekly · 88 on average | 3 / 100 |
| Rustoria.co - SEA Medium | JUST WIPED 29.10 | EA · no group limit · 65 on average | 52 / 100 |
| Japan Beginner Server - BPwipe 10/23 [JP/KR/SEA|初心者] | EA · groups of 8+ · weekly · 52 on average | 5 / 200 |
10. Quick answers
From the figures on this page.
Wipe records
When does 撠??? +server.description Description wipe, and how often?
Too few wipes of 撠??? +server.description Description are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 26 days 9 hours have passed since this world was made.
How is wipe day run on 撠??? +server.description Description?
An average of 1 players attended at peak across recent wipes. 0 hours after the latest wipe, the crowd peaked.
Server details
Is 撠??? +server.description Description up, and how well has it held up?
Last seen 26 days 9 hours ago, 撠??? +server.description Description is offline in this release. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 30 September 2026.
Which location does 撠??? +server.description Description run from?
Pointing to Asia is 撠??? +server.description Description's name, though no region tag is published. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 118.160.67.82:28015 is its address.
What version of Rust has been recorded on 撠??? +server.description Description?
The version in use on 撠??? +server.description Description is Rust network protocol 2634 and build 166586 on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Player figures
What population has been recorded on 撠??? +server.description Description?
At this release 撠??? +server.description Description is offline, having last been seen 26 days 9 hours ago.
In the rankings of Rust servers, where is 撠??? +server.description Description placed?
The rank for 撠??? +server.description Description is #15,597 on seven-day player hours, in the top 68% of ranked servers.
Tags, lists
Where does 撠??? +server.description Description appear among the Rust Census lists and filters?
The Rust Census lists that 撠??? +server.description Description fits are: Community servers. These filters bring it up on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by each tag shown on 撠??? +server.description Description?
These are the tags 撠??? +server.description Description publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp4 (Max players): The server holds 4 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2634 (Protocol): Your game must run protocol 2634 to join; cs166586 (Build): The server runs game build 166586; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. At the top of this page you will find the tags for current players, queue and world creation time.
Map and rules
Which map is in use on 撠??? +server.description Description?
撠??? +server.description Description runs a procedural map, which the game generates.
How is 撠??? +server.description Description configured, and what rules does it keep?
No gather rate is recorded for 撠??? +server.description Description in its name. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. Anti-cheat is active: VAC, Valve's system, is on.
Connecting
How can you connect to 撠??? +server.description Description?
You can open the console in Rust with F1 and enter client.connect 118.160.67.82:28015; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp4,ptrak,$r?,v2634,gmrust,cs166586,ts8
Game
gmrust | Game mode Survival play, in the standard Rust format. |
|---|---|
mp4 | Max players The server holds 4 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2634 | Protocol Your game must run protocol 2634 to join. |
cs166586 | Build The server runs game build 166586. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.