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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 74,585 players on 11,767 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

VIVIDUS テストサーバー

118.104.165.193:28015 checked 24d ago

moddedoxide
Release date
Next release
In five minutes (22:30 UTC)
Source
Live server queries
Server address
118.104.165.193:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 50

0% full

7-day average

0

peak –

Rank

#15,939

top 71%

Last wipe

40d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 50 slots.
  • It ranks #15,939 of all ranked servers, the top 71%, on player hours over the last seven days.
  • Its current map went up 40d ago.

2. Players

Figure 1: Players on VIVIDUS テストサーバー

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep24 Sep29 Sep3 Oct8 Oct12 Oct

Top 71% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

2

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

01234+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 2, 7 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Sat 19 Sep, 18:07 UTC40d ago 2 – running 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of VIVIDUS テストサーバー

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of VIVIDUS テストサーバー

What the server publishes and what was recorded

Address118.104.165.193:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe19 Sep 2026, 18:07 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
QS『芬达』100000倍/10.30/枪战/蓝图全解/萌新/建造EA · groups of 20+ · weekly · 25 on average28 / 100
【蛋壳】10倍|10.23档|爆枪|礼包|新手推荐EA · groups of 8+ · weekly · 22 on average0 / 200
[JP]初心者PVPサーバー|RaidTime・ EventsEA · groups of 10+ · biweekly · 14 on average1 / 100
[守护]100倍PVE/迷雾僵尸/突袭基地/等级武直/萌新EA · no group limit · 13 on average1 / 100
[霸道]10000000倍-10.29日-萌新首选-稳定长久EA · no group limit · 12 on average0 / 100
#10-[搞就完了]10倍/10.29新档/无权/萌新首选EA · no group limit · 12 on average0 / 100

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on VIVIDUS テストサーバー?

Too few wipes of VIVIDUS テストサーバー are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 40 days 4 hours ago.

What should you expect on wipe day at VIVIDUS テストサーバー?

The average busiest point of its recent wipes drew 2 players. On the latest wipe, 7 hours passed before the crowd peaked.

Server details

Is VIVIDUS テストサーバー up, and how well has it held up?

VIVIDUS テストサーバー is offline at the time of this release; it was last seen 24 days ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 13 September 2026.

In which location is VIVIDUS テストサーバー based?

Pointing to Asia is VIVIDUS テストサーバー's name, though no region tag is published. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 118.104.165.193:28015 it is addressed.

On which Rust version does VIVIDUS テストサーバー operate?

This release lists VIVIDUS テストサーバー on Rust network protocol 2633 and build 163207, running on Linux. The same protocol is required for your game to join, and Steam updates it for you.

Population

What are the current player figures for VIVIDUS テストサーバー?

At this release VIVIDUS テストサーバー is offline, having last been seen 24 days ago.

What position does VIVIDUS テストサーバー hold in the server rankings?

For seven-day player hours, VIVIDUS テストサーバー is ranked #15,939, placing it in the top 71% of all ranked servers.

Lists and tags

Where does VIVIDUS テストサーバー appear among the Rust Census lists and filters?

The Rust Census lists that VIVIDUS テストサーバー fits are: Modded Rust servers, counted. Under these filters it comes up on the server list: Region: Asia; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.

Which meanings do the tags on VIVIDUS テストサーバー carry?

These are the tags VIVIDUS テストサーバー publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs163207 (Build): Game build: 163207; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

What map is listed for VIVIDUS テストサーバー?

A procedural map runs on VIVIDUS テストサーバー, generated by the game.

How is VIVIDUS テストサーバー configured, and what rules does it keep?

No gather rate is recorded for VIVIDUS テストサーバー in its name. The group cap stands at 8 players, the default for the game. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. VAC, Valve's anti-cheat, is enabled.

Join details

How can you connect to VIVIDUS テストサーバー?

You can open the console in Rust with F1 and enter client.connect 118.104.165.193:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2633,gmrust,cs163207,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp50Max players The server holds 50 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2633Protocol Protocol 2633 is required; a different version cannot join.
cs163207Build Game build: 163207.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Mods and access

^oOxide The plugin framework in use is Oxide (uMod).
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.