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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 48,039 players on 11,719 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

SCPVE - TEST - RICK

EA 117.90.232.57:28020 checked 43d ago

pvesoftcore
Release date
Next release
In five minutes (11:27 UTC)
Source
Live server queries
Server address
117.90.232.57:28020
First recorded
15 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 5

0% full

7-day average

0

peak –

Rank

#15,468

#495 in EA

Last wipe

43d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 5 slots.
  • It ranks #15,468 of all ranked servers, and #495 in EA, on player hours over the last seven days.
  • Its current map went up 43d ago.

2. Players

Figure 1: Players on SCPVE - TEST - RICK

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep21 Sep22 Sep

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of SCPVE - TEST - RICK

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of SCPVE - TEST - RICK

What the server publishes and what was recorded

Address117.90.232.57:28020
RegionEA
Max players5
Group limit8, the default
Wipe schedule–
Last wipe15 Sep 2026, 08:32 UTC
Hostname–
First seen15 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
[B2]PVE|先行服-成长装备-爬塔-死亡不掉-新手养老EA · groups of 8+ · 1 on average1 / 100
VajasKifligroups of 8+ · monthly · 1 on average1 / 30
|PvE| RUSTTRAVKA [Zombie|SkillsRPG|RaidBases|Events|Loot+]groups of 10+ · monthly · 14 on average5 / 200
CZ/EU Farming Industry PVEEU · groups of 8+ · monthly · 4 on average0 / 50
CZ/SK PVE!! No raid_No kill :-) RUSTUJgroups of 8+ · 3 on average2 / 30
BroinRust [PVE CLASSIC EU/EA]EU · groups of 8+ · monthly · 3 on average0 / 200

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for SCPVE - TEST - RICK: what is it?

With too few wipes of SCPVE - TEST - RICK on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 43 days 15 hours have passed since this world was made.

About the server

Is SCPVE - TEST - RICK up, and how well has it held up?

SCPVE - TEST - RICK is offline at the time of this release; it was last seen 43 days 12 hours ago. A total of 0 of 168 hours were up over 7 full days, which is 0% of the time. It was first seen by Rust Census on 15 September 2026.

Which location does SCPVE - TEST - RICK run from?

Its EA tag is how SCPVE - TEST - RICK lists itself in Asia. Rust Census does not look up where the machine stands; it shows where a server says it is. At 117.90.232.57:28020 it is addressed.

What version of Rust has been recorded on SCPVE - TEST - RICK?

Rust network protocol 2633 and build 164259 on Windows is the version SCPVE - TEST - RICK runs. To join, your game has to be on the same protocol; Steam handles the update.

Player figures

How many players does SCPVE - TEST - RICK carry?

SCPVE - TEST - RICK is offline at present; its last recording was 43 days 12 hours ago.

In the rankings of Rust servers, where is SCPVE - TEST - RICK placed?

This release ranks SCPVE - TEST - RICK at #15,468 for seven-day player hours, #495 in Asia, inside the top – of ranked servers.

Lists and tags

On Rust Census, which lists and filters carry SCPVE - TEST - RICK?

Included in these Rust Census lists is SCPVE - TEST - RICK: Rust build servers: listed and Rust PvE servers, listed. Under these filters it comes up on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Game mode: PvE and Softcore; Server tag: Softcore ^s, PvE ^p and Build server ^k; Group limit: 5 or more.

Which meanings do the tags on SCPVE - TEST - RICK carry?

Read by the game's server browser, SCPVE - TEST - RICK publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp5 (Max players): Slots: 5; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): To connect, your game version must match protocol 2633; cs164259 (Build): The server runs game build 164259; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; ^s (Softcore): Facepunch's softcore mode applies; on death you keep part of your inventory; ^k (Build server): Builds: a place to practise and design bases; ^p (PvE): Player-versus-player fighting is off; the world provides the danger; EA (East Asia): In the server browser it appears under East Asia. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

What map is listed for SCPVE - TEST - RICK?

SCPVE - TEST - RICK runs a procedural map, which the game generates.

What settings and rules have been listed for SCPVE - TEST - RICK?

No gather rate is recorded for SCPVE - TEST - RICK in its name. 8 players is the group limit, the game's default. softcore is the game mode recorded, Facepunch's easier mode: you keep part of your loot. Fighting other players and raiding are allowed. The server browser lists it under Community. The server does not run VAC, Valve's anti-cheat.

Join details

What is the way to join SCPVE - TEST - RICK?

You can open the console in Rust with F1 and enter client.connect 117.90.232.57:28020; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp5,ptrak,$r?,v2633,^s,^k,EA,^p,gmrust,cs164259,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp5Max players Slots: 5.
ts8Group limit 8 per team, which is the game's default limit.
v2633Protocol To connect, your game version must match protocol 2633.
cs164259Build The server runs game build 164259.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Difficulty

^sSoftcore Facepunch's softcore mode applies; on death you keep part of your inventory.

Gameplay

^kBuild server Builds: a place to practise and design bases.
^pPvE Player-versus-player fighting is off; the world provides the danger.

Region

EAEast Asia In the server browser it appears under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.