Statistical profileOffline
╨Ь╨╛╨╣ ╨Я╨╡╤А╨▓╤Л╨╣ ╨б╨╡
117.55.203.233:28015 checked 25d ago
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1. Main points
Players now
1/ 50
2% full
7-day average
0
peak –
Rank
#13,904
top 61%
Last wipe
25d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 1 players on it, 2% of its 50 slots.
- It ranks #13,904 of all ranked servers, the top 61%, on player hours over the last seven days.
- Its current map went up 25d ago.
2. Players
Figure 1: Players on ╨Ь╨╛╨╣ ╨Я╨╡╤А╨▓╤Л╨╣ ╨б╨╡
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 61% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of ╨Ь╨╛╨╣ ╨Я╨╡╤А╨▓╤Л╨╣ ╨б╨╡
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of ╨Ь╨╛╨╣ ╨Я╨╡╤А╨▓╤Л╨╣ ╨б╨╡
What the server publishes and what was recorded
| Address | 117.55.203.233:28015 |
|---|---|
| Region | – |
| Max players | 50 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 3 Oct 2026, 12:06 UTC |
| Hostname | – |
| First seen | 3 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| МИНИ-КАРТА 2Х | STORM | FPS+ 28.10 | EU · groups of 8+ · weekly · 128 on average | 132 / 100 |
| RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10 | EU · groups of 16+ · weekly · 117 on average | 30 / 225 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|EU MAIN 25.10 | EU · groups of 16+ · monthly · 92 on average | 24 / 700 |
| RustSpain.com | EU Main | EU · groups of 12+ · weekly · 88 on average | 5 / 200 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|РУССКИЙ 24.10 | EU · groups of 16+ · monthly · 84 on average | 4 / 1000 |
| 404 RUST 2Х|ДЛЯ НОВИЧКОВ|СИБИРСКИЙ 27.10 | EU · groups of 16+ · monthly · 78 on average | 65 / 700 |
10. Quick answers
From the figures on this page.
Wipe details
When does ╨Ь╨╛╨╣ ╨Я╨╡╤А╨▓╤Л╨╣ ╨б╨╡ wipe, and how often?
Too few wipes of ╨Ь╨╛╨╣ ╨Я╨╡╤А╨▓╤Л╨╣ ╨б╨╡ are on record to establish its rhythm. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 25 days 13 hours.
Server record
Is ╨Ь╨╛╨╣ ╨Я╨╡╤А╨▓╤Л╨╣ ╨б╨╡ up, and how well has it held up?
Last seen 25 days 12 hours ago, ╨Ь╨╛╨╣ ╨Я╨╡╤А╨▓╤Л╨╣ ╨б╨╡ is offline in this release. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 3 October 2026.
Which location does ╨Ь╨╛╨╣ ╨Я╨╡╤А╨▓╤Л╨╣ ╨б╨╡ run from?
Its name points to Europe, though ╨Ь╨╛╨╣ ╨Я╨╡╤А╨▓╤Л╨╣ ╨б╨╡ publishes no region tag. Rust Census does not look up where the machine stands; it shows where a server says it is. 117.55.203.233:28015 is its address.
Which Rust version is ╨Ь╨╛╨╣ ╨Я╨╡╤А╨▓╤Л╨╣ ╨б╨╡ running?
Rust network protocol 2634 and build 166652 on Windows is the version ╨Ь╨╛╨╣ ╨Я╨╡╤А╨▓╤Л╨╣ ╨б╨╡ runs. The same protocol is required for your game to join, and Steam updates it for you.
Player figures
What population has been recorded on ╨Ь╨╛╨╣ ╨Я╨╡╤А╨▓╤Л╨╣ ╨б╨╡?
The last count for ╨Ь╨╛╨╣ ╨Я╨╡╤А╨▓╤Л╨╣ ╨б╨╡ was 25 days 12 hours ago; it is offline at present.
In the rankings of Rust servers, where is ╨Ь╨╛╨╣ ╨Я╨╡╤А╨▓╤Л╨╣ ╨б╨╡ placed?
For seven-day player hours, ╨Ь╨╛╨╣ ╨Я╨╡╤А╨▓╤Л╨╣ ╨б╨╡ is ranked #13,904, placing it in the top 61% of all ranked servers.
Tags, lists
On Rust Census, which lists and filters carry ╨Ь╨╛╨╣ ╨Я╨╡╤А╨▓╤Л╨╣ ╨б╨╡?
These Rust Census lists include ╨Ь╨╛╨╣ ╨Я╨╡╤А╨▓╤Л╨╣ ╨б╨╡: EU Rust servers: the regional count and Modded Rust servers, counted. Under these filters it comes up on the server list: Region: Europe; Type: Modded; Server tag: Modded ^z and Oxide ^o; Group limit: 5 or more.
What is meant by each tag shown on ╨Ь╨╛╨╣ ╨Я╨╡╤А╨▓╤Л╨╣ ╨б╨╡?
These are the tags ╨Ь╨╛╨╣ ╨Я╨╡╤А╨▓╤Л╨╣ ╨б╨╡ publishes for the game's server browser to read: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp50 (Max players): 50 slots are available; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs166652 (Build): Game build: 166652; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Modded: the game is changed by plugins or settings. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.
Settings and map
Which map has been recorded for ╨Ь╨╛╨╣ ╨Я╨╡╤А╨▓╤Л╨╣ ╨б╨╡?
A procedural map runs on ╨Ь╨╛╨╣ ╨Я╨╡╤А╨▓╤Л╨╣ ╨б╨╡, generated by the game.
How is ╨Ь╨╛╨╣ ╨Я╨╡╤А╨▓╤Л╨╣ ╨б╨╡ configured, and what rules does it keep?
No gather rate is recorded for ╨Ь╨╛╨╣ ╨Я╨╡╤А╨▓╤Л╨╣ ╨б╨╡ in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. The plugin count is Oxide. The server runs VAC, Valve's anti-cheat.
Connecting
How can you connect to ╨Ь╨╛╨╣ ╨Я╨╡╤А╨▓╤Л╨╣ ╨б╨╡?
Enter client.connect 117.55.203.233:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp50,ptrak,$r?,v2634,gmrust,cs166652,ts8,^o^z
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp50 | Max players 50 slots are available. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs166652 | Build Game build: 166652. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code A region code has not been set. |
Mods and access
^o | Oxide The plugin framework in use is Oxide (uMod). |
|---|---|
^z | Modded Modded: the game is changed by plugins or settings. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.