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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 32,263 players on 11,648 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

测试

EA 117.183.32.115:28015 checked 32d ago

vanilla
Release date
Next release
In five minutes (17:12 UTC)
Source
Live server queries
Server address
117.183.32.115:28015
First recorded
26 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 100

0% full

7-day average

0

peak –

Rank

#15,776

top 67% · #486 in EA

Last wipe

32d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 100 slots.
  • It ranks #15,776 of all ranked servers, the top 67%, and #486 in EA, on player hours over the last seven days.
  • Its current map went up 32d ago.

2. Players

Figure 1: Players on 测试

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k26 Sep27 Sep29 Sep30 Sep2 Oct3 Oct

Top 67% of all ranked servers, top 88% in EA. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of 测试

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of 测试

What the server publishes and what was recorded

Address117.183.32.115:28015
RegionEA
Max players100
Group limit8, the default
Wipe schedule–
Last wipe26 Sep 2026, 16:35 UTC
Hostname–
First seen26 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rustoria.co - SEA MainEA · groups of 16+ · weekly · 183 on average20 / 200
Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.comEA · groups of 16+ · weekly · 119 on average6 / 550
Rustoria.co - SEA LongEA · groups of 12+ · monthly · 106 on average46 / 200
Rustafied.com - SEA MainEA · groups of 16+ · weekly · 88 on average6 / 100
Rustoria.co - SEA Medium | JUST WIPED 29.10EA · no group limit · 65 on average79 / 100
Japan Beginner Server - BPwipe 10/23 [JP/KR/SEA|初心者]EA · groups of 8+ · weekly · 53 on average5 / 200

10. Quick answers

From the figures on this page.

Wipe schedule

This release records the wipe timetable for 测试: what is it?

The rhythm of 测试's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. This world was generated 32 days 12 hours ago.

Server details

What does the record show for the uptime and current status of 测试?

测试 is offline at the time of this release; it was last seen 32 days 11 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 26 September 2026.

Which location does 测试 run from?

Its EA tag is how 测试 lists itself in Asia. Rust Census does not look up where the machine stands; it shows where a server says it is. At 117.183.32.115:28015 it is addressed.

On which Rust version does 测试 operate?

Rust network protocol 2633 and build 165217 on Windows is the version 测试 runs. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What are the current player figures for 测试?

At this release 测试 is offline, having last been seen 32 days 11 hours ago.

In the rankings of Rust servers, where is 测试 placed?

This release ranks 测试 at #15,776 for seven-day player hours, #486 in Asia, inside the top 67% of ranked servers.

Tags, lists

On Rust Census, which lists and filters carry 测试?

The Rust Census lists that 测试 fits are: Community servers and Vanilla Rust servers. Under these filters it comes up on the server list: Region: Asia; Type: Vanilla, Community (not modded, not official) and No plugins at all; Server tag: Vanilla ^v; Group limit: 5 or more.

Which meanings do the tags on 测试 carry?

These are the tags 测试 publishes for the game's server browser to read: gmvanilla (Game mode): This is vanilla survival; mp100 (Max players): 100 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2633 (Protocol): To connect, your game version must match protocol 2633; cs165217 (Build): The server runs game build 165217; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): This server carries no region code; ^v (Vanilla): This is the unmodified game: rates, kits and rules as Facepunch ships them; EA (East Asia): East Asia is the region under which the browser lists it. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

What map is listed for 测试?

测试 runs a procedural map, which the game generates.

What settings and rules have been listed for 测试?

No gather rate is recorded for 测试 in its name. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. Its own label is vanilla: this is the unmodified game: rates, kits and rules as Facepunch ships them. The server runs VAC, Valve's anti-cheat.

Connecting

How can you connect to 测试?

Enter client.connect 117.183.32.115:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp100,ptrak,$r?,v2633,^v,EA,gmvanilla,cs165217,ts8

Game

gmvanillaGame mode This is vanilla survival.
mp100Max players 100 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2633Protocol To connect, your game version must match protocol 2633.
cs165217Build The server runs game build 165217.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code This server carries no region code.

Difficulty

^vVanilla This is the unmodified game: rates, kits and rules as Facepunch ships them.

Region

EAEast Asia East Asia is the region under which the browser lists it.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.