Statistical profileOffline
HomingValidation
116.91.217.101:28125 checked 14d ago
Connect to this server
1. Main points
Players now
0/ 1
0% full
7-day average
0
peak –
Rank
#15,405
top 71%
Last wipe
14d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 1 slots.
- It ranks #15,405 of all ranked servers, the top 71%, on player hours over the last seven days.
- Its current map went up 14d ago.
2. Players
Figure 1: Players on HomingValidation
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of HomingValidation
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of HomingValidation
What the server publishes and what was recorded
| Address | 116.91.217.101:28125 |
|---|---|
| Region | – |
| Max players | 1 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 13 Oct 2026, 05:17 UTC |
| Hostname | – |
| First seen | 13 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 511 on average | 577 / 625 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 340 on average | 32 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 337 on average | 73 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 316 on average | 290 / 325 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 280 on average | 114 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 261 on average | 120 / 150 |
10. Quick answers
From the figures on this page.
Wipe schedule
On what schedule are wipes carried out on HomingValidation?
With too few wipes of HomingValidation on record, its rhythm remains unclear. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 14 days 17 hours have passed since this world was made.
Server record
What does the record show for the uptime and current status of HomingValidation?
The latest count records HomingValidation as offline, last seen 14 days 17 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 13 October 2026.
Which location does HomingValidation run from?
A region is not published by HomingValidation. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. At 116.91.217.101:28125 it is addressed.
What version of Rust has been recorded on HomingValidation?
Rust network protocol 2634 and build 167231 on Windows is the version HomingValidation runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player counts
What are the current player figures for HomingValidation?
The last count for HomingValidation was 14 days 17 hours ago; it is offline at present.
What position does HomingValidation hold in the server rankings?
For seven-day player hours, HomingValidation is ranked #15,405, placing it in the top 71% of all ranked servers.
Lists and tags
Where does HomingValidation appear among the Rust Census lists and filters?
Included in these Rust Census lists is HomingValidation: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.
What is meant by each tag shown on HomingValidation?
Read by the game's server browser, HomingValidation publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp1 (Max players): Slots: 1; ts8 (Group limit): This is the game default: 8 to a team; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167231 (Build): Game build: 167231; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Map and rules
Which map is in use on HomingValidation?
A procedural map runs on HomingValidation, generated by the game.
On HomingValidation, what rules and settings are in force?
The name of HomingValidation carries no gather rate. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Combat between players and raiding are both permitted. The server browser lists it under Community. Anti-cheat is active: VAC, Valve's system, is on.
How to join
How can you connect to HomingValidation?
Enter client.connect 116.91.217.101:28125 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp1,ptrak,$r?,v2634,gmrust,cs167231,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp1 | Max players Slots: 1. |
ts8 | Group limit This is the game default: 8 to a team. |
v2634 | Protocol Protocol 2634 is required; a different version cannot join. |
cs167231 | Build Game build: 167231. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.