Statistical profileOffline
DMA Testing Local
116.91.213.136:28015 checked 4d ago
Connect to this server
1. Main points
Players now
0/ 10
0% full
7-day average
0
peak –
Rank
#15,405
top 69%
Last wipe
4d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
- It ranks #15,405 of all ranked servers, the top 69%, on player hours over the last seven days.
- Its current map went up 4d ago.
2. Players
Figure 1: Players on DMA Testing Local
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 69% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of DMA Testing Local
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of DMA Testing Local
What the server publishes and what was recorded
| Address | 116.91.213.136:28015 |
|---|---|
| Region | – |
| Max players | 10 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 23 Oct 2026, 09:57 UTC |
| Hostname | – |
| First seen | 23 Oct 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| Rusty Moose |EU Mondays| | EU · groups of 12+ · weekly · 515 on average | 517 / 625 |
| Rustoria.co - EU Main | EU · groups of 16+ · weekly · 338 on average | 31 / 250 |
| Rusty Moose |EU Main| | EU · groups of 12+ · weekly · 335 on average | 49 / 250 |
| Rustoria.co - EU East Long | EU · groups of 12+ · monthly · 317 on average | 262 / 325 |
| Rustoria.co - EU East Medium | EU · groups of 12+ · biweekly · 279 on average | 101 / 200 |
| Rustafied.com - EU Friday | EU · groups of 16+ · weekly · 262 on average | 113 / 150 |
10. Quick answers
From the figures on this page.
Wipe records
When does DMA Testing Local wipe, and how often?
The rhythm of DMA Testing Local's wipes cannot yet be told: too few are on record. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 4 days 13 hours have passed since this world was made.
Server details
How reliable is DMA Testing Local, and is it online now?
Last seen 4 days 13 hours ago, DMA Testing Local is offline in this release. 0 of 72 hours on across the last 3 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 23 October 2026.
In which location is DMA Testing Local based?
A region is not published by DMA Testing Local. Rust Census does not look up where the machine stands; it shows where a server says it is. 116.91.213.136:28015 is its address.
What version of Rust has been recorded on DMA Testing Local?
This release lists DMA Testing Local on Rust network protocol 2635 and build 168909, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.
Population
How many players does DMA Testing Local carry?
The last count for DMA Testing Local was 4 days 13 hours ago; it is offline at present. Averaged across seven days, the count is 0 players.
What position does DMA Testing Local hold in the server rankings?
For seven-day player hours, DMA Testing Local is ranked #15,405, placing it in the top 69% of all ranked servers.
Tags, lists
On Rust Census, which lists and filters carry DMA Testing Local?
Included in these Rust Census lists is DMA Testing Local: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.
The tags on DMA Testing Local: what do they indicate?
gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): Game build: 168909; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set are the tags DMA Testing Local publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Settings and map
What map is listed for DMA Testing Local?
A procedural map runs on DMA Testing Local, generated by the game.
How is DMA Testing Local configured, and what rules does it keep?
No gather rate is recorded for DMA Testing Local in its name. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. VAC, Valve's anti-cheat, is enabled.
Join details
How can you connect to DMA Testing Local?
Enter client.connect 116.91.213.136:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp10,ptrak,$r?,v2635,gmrust,cs168909,ts8
Game
gmrust | Game mode The game mode is standard survival as Rust runs it. |
|---|---|
mp10 | Max players The server holds 10 slots. |
ts8 | Group limit This is the game default: 8 to a team. |
v2635 | Protocol To connect, your game version must match protocol 2635. |
cs168909 | Build Game build: 168909. |
ptrak | Networking The network layer is RakNet, the game's standard. |
$r? | Region code A region code has not been set. |
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.