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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 54,666 players on 11,683 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

My Staging Test Server

116.212.74.186:28015 checked 35d ago

Release date
Next release
In five minutes (17:09 UTC)
Source
Live server queries
Server address
116.212.74.186:28015
First recorded
20 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 10

10% full

7-day average

0

peak –

Rank

#13,183

top 57%

Last wipe

40d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
  • It ranks #13,183 of all ranked servers, the top 57%, on player hours over the last seven days.
  • Its current map went up 40d ago.

2. Players

Figure 1: Players on My Staging Test Server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep22 Sep24 Sep25 Sep27 Sep29 Sep

Top 57% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of My Staging Test Server

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of My Staging Test Server

What the server publishes and what was recorded

Address116.212.74.186:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe17 Sep 2026, 14:01 UTC
Hostname–
First seen20 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 540 on average517 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average339 / 325
Rustoria.co - EU MainEU · groups of 16+ · weekly · 314 on average34 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 313 on average40 / 250
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 273 on average154 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average78 / 100

10. Quick answers

From the figures on this page.

Wipe schedule

When does My Staging Test Server wipe, and how often?

With too few wipes of My Staging Test Server on record, its rhythm remains unclear. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. 40 days 20 hours have passed since this world was made.

Server record

How reliable is My Staging Test Server, and is it online now?

The latest count records My Staging Test Server as offline, last seen 35 days 17 hours ago. Of the 168 hours in the last 7 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 20 September 2026.

In which location is My Staging Test Server based?

No region is given by My Staging Test Server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 116.212.74.186:28015 is its address.

Which Rust version is My Staging Test Server running?

The version in use on My Staging Test Server is Rust network protocol 2633 and build 165253 on Windows. The same protocol is required for your game to join, and Steam updates it for you.

Player counts

What population has been recorded on My Staging Test Server?

My Staging Test Server is offline at present; its last recording was 35 days 16 hours ago.

In the rankings of Rust servers, where is My Staging Test Server placed?

The rank for My Staging Test Server is #13,183 on seven-day player hours, in the top 57% of ranked servers.

Tags, lists

On Rust Census, which lists and filters carry My Staging Test Server?

The Rust Census lists that My Staging Test Server fits are: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on My Staging Test Server carry?

Read by the game's server browser, My Staging Test Server publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): Slots: 10; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): Protocol 2633 is required; a different version cannot join; cs165253 (Build): The server runs game build 165253; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): No region code is set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Map and rules

Which map is in use on My Staging Test Server?

The game generates the procedural map on My Staging Test Server.

How is My Staging Test Server configured, and what rules does it keep?

No gather rate is given in the name of My Staging Test Server. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Combat between players and raiding are both permitted. It appears under Community in the server browser. VAC, Valve's anti-cheat, is enabled.

Join details

What steps are needed to join My Staging Test Server?

Enter client.connect 116.212.74.186:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2633,gmrust,cs165253,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp10Max players Slots: 10.
ts8Group limit Teams are capped at 8, the default the game ships with.
v2633Protocol Protocol 2633 is required; a different version cannot join.
cs165253Build The server runs game build 165253.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code No region code is set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.