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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 33,948 players on 11,595 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOnline

Rust Buds [Solo/Duo]

116.202.51.49:28065 checked 9m ago

weekly wipes moddedoxidepremium
Release date
Next release
In five minutes (05:40 UTC)
Source
Live server queries
Server address
116.202.51.49:28065
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 20

0% full

7-day average

0

peak 1

Rank

#9,518

top 43%

Last wipe

4d ago

weekly schedule

Next wipe

2d 14h

Fri 30 Oct, 19:52 UTC

Main points

  • There were 0 players on it, 0% of its 20 slots.
  • Over the last seven days it averaged 0 players, with a peak of 1.
  • It ranks #9,518 of all ranked servers, the top 43%, on player hours over the last seven days.
  • Its current map went up 4d ago; the next wipe is expected Friday 30 October, 19:52 UTC, its weekly schedule tag.

2. Players

Figure 1: Players on Rust Buds [Solo/Duo]

Players now and over time, UTC

AveragePeak
0123406:0015:0000:0010:0019:0004:00

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

05010015020006:0015:0000:0010:0019:0004:00

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 17 Sep. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep28 Sep5 Oct13 Oct20 Oct28 Oct

Top 43% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patternfrom its schedule tag

Next wipe Friday 30 October, 19:52 UTC, in 2d 14h. Its weekly schedule tag · low confidence

Usual gap

11 days

between real wipes

On rhythm

0%

of its recent wipes

Wipe-day peak

1

players, last three wipes

Crowd held

0%

else halves by day 1

Table 1: Coming wipes

Expected from its own rhythm and the force wipe

InDate and timeKind
2d 14hFri 30 Oct, 19:52 UTCOwn schedule
8d 13hThu 5 Nov, 19:00 UTCForce wipe FW
9d 14hFri 6 Nov, 19:52 UTCOwn schedule
16d 14hFri 13 Nov, 19:52 UTCOwn schedule
23d 14hFri 20 Nov, 19:52 UTCOwn schedule
30d 14hFri 27 Nov, 19:52 UTCOwn schedule
36d 13hThu 3 Dec, 19:00 UTCForce wipe FW
37d 14hFri 4 Dec, 19:52 UTCOwn schedule

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Fri 23 OctTue 6 OctThu 1 Oct
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 2: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 23 Oct, 19:52 UTC4d ago 1 – running 0
Tue 6 Oct, 15:24 UTC21d ago 1 halved by day 1 17.2 days 1
Thu 1 Oct, 18:35 UTC FW26d ago 2 halved by day 1 4.9 days 0

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of Rust Buds [Solo/Duo]

4500 · seed 1057629265

Map of Rust Buds [Solo/Duo]

Table 3: The world

As the server publishes it

MapProcedural Map
Size4500
Seed1057629265
Open on RustMaps

8. Server characteristics

Table 4: Characteristics of Rust Buds [Solo/Duo]

What the server publishes and what was recorded

Address116.202.51.49:28065
Region–
Max players20
Group limit8, the default
Wipe scheduleweekly
Last wipe23 Oct 2026, 19:52 UTC
Hostname–
First seen13 Sep 2026

9. About this server

In its own words: the description the server publishes, unedited.

25% upkeep. 5x Stack size. Minis Spawn on roads. Cars have engine components. Active non-playing Admins. GET YOUR RUST BUD 4-LIFE!

10. Similar servers

Table 5: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
МИНИ-КАРТА 2Х | STORM | FPS+ 24.10EU · groups of 8+ · weekly · 128 on average134 / 100
RETRO RUST #1 Х1000|NOLIMIT|LOOT++|KIT WIPE 27.10EU · groups of 16+ · weekly · 114 on average62 / 225
RustSpain.com | EU MainEU · groups of 12+ · weekly · 87 on average5 / 200
[NA] Willjum's Solo Only | Thursday WipesNA · groups of 8+ · weekly · 26 on average8 / 100
[EU] Willjum's Solo Only | Thursday WipesEU · groups of 8+ · weekly · 25 on average4 / 175
QS『芬达』100000倍/10.28/枪战/蓝图全解/萌新/建造EA · groups of 20+ · weekly · 23 on average29 / 100

11. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on Rust Buds [Solo/Duo]?

Too few wipes of Rust Buds [Solo/Duo] are recorded to confirm its schedule, so its tag is followed by the prediction. Friday 30 October at 19:52 UTC is the date of its next wipe. This world was generated 4 days 9 hours ago. Its tags carry a weekly wipe schedule.

What should you expect on wipe day at Rust Buds [Solo/Duo]?

An average of 1 players attended at peak across recent wipes. 1 hours after the latest wipe, the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. The fall below half came by day 1 in those cases where it did not hold.

Server record

How reliable is Rust Buds [Solo/Duo], and is it online now?

This release records Rust Buds [Solo/Duo] as online. About 3 hours ago is when it last restarted, according to the uptime it reports. 168 of 168 hours on across the last 7 full days gives an uptime of 100%. First recorded by Rust Census on 13 September 2026.

What does the performance record of Rust Buds [Solo/Duo] show?

Over the last 48 hours, server fps averaged 85; the lowest reading was 67. Buildings, deployables and everything else in the world took the entity count to 121,485. Up to 3,482 MB of memory was used. Lag, as players feel it, comes from low fps and a climbing entity count.

What location has been recorded for Rust Buds [Solo/Duo]?

A region is not published by Rust Buds [Solo/Duo]. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 116.202.51.49:28065 is its address.

What version of Rust has been recorded on Rust Buds [Solo/Duo]?

The version in use on Rust Buds [Solo/Duo] is Rust network protocol 2635 and build 168909 on Linux. Steam updates your game for you, but it has to be on the same protocol to join.

Player figures

What are the current player figures for Rust Buds [Solo/Duo]?

At counting time Rust Buds [Solo/Duo] recorded 0 players across 20 slots. This release records a seven-day average of 0 players and a peak of 1.

In the rankings of Rust servers, where is Rust Buds [Solo/Duo] placed?

For seven-day player hours, Rust Buds [Solo/Duo] is ranked #9,518, placing it in the top 43% of all ranked servers.

Lists and tags

On Rust Census, which lists and filters carry Rust Buds [Solo/Duo]?

The Rust Census lists that Rust Buds [Solo/Duo] fits are: Modded Rust servers, counted. These filters bring it up on the server list: Type: Modded; Game mode: Premium; Server tag: Weekly ^w, Premium ^q, Modded ^z and Oxide ^o; Group limit: 5 or more; Wipe schedule: Weekly; Last wipe: In the last week.

Which meanings do the tags on Rust Buds [Solo/Duo] carry?

Read by the game's server browser, Rust Buds [Solo/Duo] publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp20 (Max players): 20 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2635 (Protocol): To connect, your game version must match protocol 2635; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^w (Weekly): The wipe cycle is weekly; ^q (Premium): This server admits only players with Rust premium status; ^o (Oxide): The plugin framework in use is Oxide (uMod); ^z (Modded): Plugins or settings alter the game on this modded server. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

What map is listed for Rust Buds [Solo/Duo]?

Size 4,500 and seed 1057629265: that is the procedural map on Rust Buds [Solo/Duo], generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

How is Rust Buds [Solo/Duo] configured, and what rules does it keep?

No gather rate is recorded for Rust Buds [Solo/Duo] in its name. 8 players is the group limit, the game's default. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Modded is its section in the server browser, because plugins or settings change the game. Oxide plugins are recorded on it. This server admits only players with Rust premium status. VAC, Valve's anti-cheat, is enabled.

Join details

What steps are needed to join Rust Buds [Solo/Duo]?

Enter client.connect 116.202.51.49:28065 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you. This server admits only players with Rust premium status.

12. Server tags

What each tag this server publishes means: a glossary.

Published asmp20,ptrak,$r?,v2635,^w,gmrust,cs168909,^q,ts8,^o^z

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp20Max players 20 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2635Protocol To connect, your game version must match protocol 2635.
cs168909Build The server runs game build 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code No region code is set.

Wipe schedule

^wWeekly The wipe cycle is weekly.

Mods and access

^qPremium This server admits only players with Rust premium status.
^oOxide The plugin framework in use is Oxide (uMod).
^zModded Plugins or settings alter the game on this modded server.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.