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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 56,761 players on 11,726 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

Dizzy

116.202.112.154:50133 checked 3d ago

Release date
Next release
In five minutes (14:20 UTC)
Source
Live server queries
Server address
116.202.112.154:50133
First recorded
24 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 40

0% full

7-day average

1

peak 2

Rank

#12,272

top 55%

Last wipe

3d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 40 slots.
  • Over the last seven days it averaged 1 players, with a peak of 2.
  • It ranks #12,272 of all ranked servers, the top 55%, on player hours over the last seven days.
  • Its current map went up 3d ago.

2. Players

Figure 1: Players on Dizzy

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k24 Oct25 Oct26 Oct27 Oct

Top 55% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of Dizzy

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of Dizzy

What the server publishes and what was recorded

Address116.202.112.154:50133
Region–
Max players40
Group limit8, the default
Wipe schedule–
Last wipe24 Oct 2026, 13:22 UTC
Hostname–
First seen24 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 515 on average487 / 525
Rustoria.co - EU MainEU · groups of 16+ · weekly · 338 on average28 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 335 on average49 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 317 on average238 / 275
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 279 on average91 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 262 on average98 / 150

10. Quick answers

From the figures on this page.

Wipe records

When does Dizzy wipe, and how often?

The rhythm of Dizzy's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. The present world dates from 3 days 10 hours.

Server record

How reliable is Dizzy, and is it online now?

Last seen 3 days 9 hours ago, Dizzy is offline in this release. Of the 48 hours in the last 2 full days, it was up 0 of them, or 0%. It was first seen by Rust Census on 24 October 2026.

In which location is Dizzy based?

No region is published by Dizzy. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 116.202.112.154:50133 it is addressed.

Which Rust version is Dizzy running?

The version in use on Dizzy is Rust network protocol 2635 and build 168909 on Linux. To join, your game has to be on the same protocol; Steam handles the update.

Population

What are the current player figures for Dizzy?

At this release Dizzy is offline, having last been seen 3 days 9 hours ago. Averaged over seven days: 1 players, with a peak of 2.

What position does Dizzy hold in the server rankings?

For seven-day player hours, Dizzy is ranked #12,272, placing it in the top 55% of all ranked servers.

Lists and tags

Where does Dizzy appear among the Rust Census lists and filters?

These Rust Census lists include Dizzy: Community servers. Under these filters it comes up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more; Last wipe: In the last week.

The tags on Dizzy: what do they indicate?

Read by the game's server browser, Dizzy publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp40 (Max players): The server holds 40 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Your game must run protocol 2635 to join; cs168909 (Build): The server runs game build 168909; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): This server carries no region code. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Rules, map

Which map has been recorded for Dizzy?

The game generates the procedural map on Dizzy.

What settings and rules have been listed for Dizzy?

No gather rate is given in the name of Dizzy. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. Community is its section in the server browser. Anti-cheat is active: VAC, Valve's system, is on.

Join details

What steps are needed to join Dizzy?

Enter client.connect 116.202.112.154:50133 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp40,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp40Max players The server holds 40 slots.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Your game must run protocol 2635 to join.
cs168909Build The server runs game build 168909.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code This server carries no region code.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.