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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 63,580 players on 11,733 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

server

115.70.61.132:28015 checked 15d ago

Release date
Next release
In five minutes (00:25 UTC)
Source
Live server queries
Server address
115.70.61.132:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 10

10% full

7-day average

0

peak –

Rank

#13,060

top 60%

Last wipe

27d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
  • It ranks #13,060 of all ranked servers, the top 60%, on player hours over the last seven days.
  • Its current map went up 27d ago.

2. Players

Figure 1: Players on server

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep26 Sep2 Oct8 Oct14 Oct20 Oct

Top 60% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Wipe-day peak

1

players, last three wipes

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 1 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 00:47 UTC27d ago 1 – running 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of server

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of server

What the server publishes and what was recorded

Address115.70.61.132:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe2 Oct 2026, 00:47 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 495 on average109 / 250
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average124 / 200
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 283 on average455 / 575
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 277 on average26 / 100
Rustoria.co - EU MainEU · groups of 16+ · weekly · 266 on average534 / 650
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 251 on average439 / 525

10. Quick answers

From the figures on this page.

Wipe records

On what schedule are wipes carried out on server?

Too few wipes of server are on record to establish its rhythm. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 27 days 23 hours ago.

What should you expect on wipe day at server?

An average of 1 players attended at peak across recent wipes. 1 hours after the latest wipe, the crowd peaked.

About the server

Is server up, and how well has it held up?

server is offline at the time of this release; it was last seen 15 days 23 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 13 September 2026.

What location has been recorded for server?

No region is given by server. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. At 115.70.61.132:28015 it is addressed.

On which Rust version does server operate?

Rust network protocol 2634 and build 167781 on Windows is the version server runs. Steam updates your game for you, but it has to be on the same protocol to join.

Population

What population has been recorded on server?

At this release server is offline, having last been seen 15 days 23 hours ago.

How does server compare with other servers in the rankings?

The rank for server is #13,060 on seven-day player hours, in the top 60% of ranked servers.

Lists and tags

Which Rust Census filters and lists cover server?

Included in these Rust Census lists is server: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on server: what do they indicate?

These are the tags server publishes for the game's server browser to read: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): To connect, your game version must match protocol 2634; cs167781 (Build): Game build: 167781; ptrak (Networking): The network layer is RakNet, the game's standard; $r? (Region code): A region code has not been set. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.

Map and rules

Which map has been recorded for server?

The game generates the procedural map on server.

On server, what rules and settings are in force?

The name of server carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. Community is its section in the server browser. The server does not run VAC, Valve's anti-cheat.

How to join

How can you connect to server?

Enter client.connect 115.70.61.132:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2634,gmrust,cs167781,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp10Max players The server holds 10 slots.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol To connect, your game version must match protocol 2634.
cs167781Build Game build: 167781.
ptrakNetworking The network layer is RakNet, the game's standard.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.