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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 58,743 players on 11,691 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

CTZ-Local

115.69.181.94:28015 checked 2d ago

Release date
Next release
In five minutes (08:30 UTC)
Source
Live server queries
Server address
115.69.181.94:28015
First recorded
11 October 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

0/ 10

0% full

7-day average

0

peak –

Rank

#15,399

top 69%

Last wipe

24d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 0 players on it, 0% of its 10 slots.
  • It ranks #15,399 of all ranked servers, the top 69%, on player hours over the last seven days.
  • Its current map went up 24d ago.

2. Players

Figure 1: Players on CTZ-Local

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory, measured since 24 Oct. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k11 Oct13 Oct16 Oct18 Oct26 Oct28 Oct

Top 69% of all ranked servers. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of CTZ-Local

4000 · seed 1234

Map of CTZ-Local

Table 2: The world

As the server publishes it

MapProcedural Map
Size4000
Seed1234
Open on RustMaps

8. Server characteristics

Table 3: Characteristics of CTZ-Local

What the server publishes and what was recorded

Address115.69.181.94:28015
Region–
Max players10
Group limit8, the default
Wipe schedule–
Last wipe4 Oct 2026, 06:31 UTC
Hostname–
First seen11 Oct 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 540 on average595 / 575
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 318 on average364 / 400
Rustoria.co - EU MainEU · groups of 16+ · weekly · 314 on average37 / 250
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 313 on average46 / 250
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 273 on average164 / 200
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 265 on average80 / 100

10. Quick answers

From the figures on this page.

Wipe schedule

On what schedule are wipes carried out on CTZ-Local?

The rhythm of CTZ-Local's wipes cannot yet be told: too few are on record. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. This world was generated 24 days 4 hours ago.

Server details

What does the record show for the uptime and current status of CTZ-Local?

The latest count records CTZ-Local as offline, last seen 2 days 2 hours ago. A total of 6 of 168 hours were up over 7 full days, which is 4% of the time. First recorded by Rust Census on 11 October 2026.

Which location does CTZ-Local run from?

No region is published by CTZ-Local. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 115.69.181.94:28015 is its address.

What version of Rust has been recorded on CTZ-Local?

The version in use on CTZ-Local is Rust network protocol 2635 and build 168909 on Windows. Steam updates your game for you, but it has to be on the same protocol to join.

Population

How many players does CTZ-Local carry?

CTZ-Local is offline at present; its last recording was 2 days 2 hours ago. Averaged across seven days, the count is 0 players.

What position does CTZ-Local hold in the server rankings?

For seven-day player hours, CTZ-Local is ranked #15,399, placing it in the top 69% of all ranked servers.

Tag details

Where does CTZ-Local appear among the Rust Census lists and filters?

These Rust Census lists include CTZ-Local: Community servers. It appears under these filters on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

What is meant by each tag shown on CTZ-Local?

Read by the game's server browser, CTZ-Local publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp10 (Max players): The server holds 10 slots; ts8 (Group limit): This is the game default: 8 to a team; v2635 (Protocol): Protocol 2635 is required; a different version cannot join; cs168909 (Build): Build 168909 is installed; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): A region code has not been set. At the top of this page you will find the tags for current players, queue and world creation time.

Settings and map

Which map is in use on CTZ-Local?

Size 4,000 and seed 1234: that is the procedural map on CTZ-Local, generated by the game. Size and seed together fix the map, so you can view it on RustMaps from this page.

What settings and rules have been listed for CTZ-Local?

The name of CTZ-Local carries no gather rate. The default applies: groups are capped at 8 players. It runs survival, the standard game: gather, build, raid. Raiding and player combat are permitted. The server browser lists it under Community. VAC, Valve's anti-cheat, is enabled.

How to join

How can you connect to CTZ-Local?

Enter client.connect 115.69.181.94:28015 in Rust's console, opened with F1. Alternatively, use Launch Rust and join here: Steam opens the game and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2635,gmrust,cs168909,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp10Max players The server holds 10 slots.
ts8Group limit This is the game default: 8 to a team.
v2635Protocol Protocol 2635 is required; a different version cannot join.
cs168909Build Build 168909 is installed.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.