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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 53,885 players on 11,698 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

kokuu test

115.38.155.245:28015 checked 46d ago

Release date
Next release
In five minutes (04:59 UTC)
Source
Live server queries
Server address
115.38.155.245:28015
First recorded
13 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

3/ 50

6% full

7-day average

0

peak –

Rank

–

score 0

Last wipe

46d ago

no schedule published

Next wipe

–

no wipe seen yet

Main points

  • The server is offline; at its last check there were 3 players on it, 6% of its 50 slots.
  • Its current map went up 46d ago.

2. Players

Figure 1: Players on kokuu test

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

No rank history yet.

Source: Live server queries, Rust Census

5. Wipe schedule

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
No wipe seen yet.

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 4: Map of kokuu test

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of kokuu test

What the server publishes and what was recorded

Address115.38.155.245:28015
Region–
Max players50
Group limit8, the default
Wipe schedule–
Last wipe12 Sep 2026, 15:44 UTC
Hostname–
First seen13 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rusty Moose |EU Mondays|EU · groups of 12+ · weekly · 519 on average368 / 400
Rustoria.co - EU East LongEU · groups of 12+ · monthly · 319 on average328 / 350
Rusty Moose |EU Main|EU · groups of 12+ · weekly · 291 on average34 / 250
Rustoria.co - EU MainEU · groups of 16+ · weekly · 276 on average34 / 250
Rustafied.com - EU FridayEU · groups of 16+ · weekly · 275 on average48 / 100
Rustoria.co - EU East MediumEU · groups of 12+ · biweekly · 244 on average166 / 200

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for kokuu test: what is it?

Too few wipes of kokuu test are on record to establish its rhythm. On Thursday 5 November at 19:00 UTC the monthly force wipe arrives, and every Rust server wipes with it. The present world dates from 46 days 18 hours.

Server details

Is kokuu test up, and how well has it held up?

The latest count records kokuu test as offline, last seen 46 days 5 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. First recorded by Rust Census on 13 September 2026.

In which location is kokuu test based?

No region is given by kokuu test. Where a server says it is is what Rust Census shows; where the machine stands is not looked up. 115.38.155.245:28015 is its address.

What version of Rust has been recorded on kokuu test?

This release lists kokuu test on Rust network protocol 2633 and build 163794, running on Windows. To join, your game has to be on the same protocol; Steam handles the update.

Population

How many players does kokuu test carry?

kokuu test is offline at present; its last recording was 46 days 5 hours ago.

Tags, lists

Which Rust Census filters and lists cover kokuu test?

These Rust Census lists include kokuu test: Community servers. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

The tags on kokuu test: what do they indicate?

Read by the game's server browser, kokuu test publishes these tags: gmrust (Game mode): Survival play, in the standard Rust format; mp50 (Max players): The server holds 50 slots; ts8 (Group limit): This is the game default: 8 to a team; v2633 (Protocol): Your game must run protocol 2633 to join; cs163794 (Build): Game build: 163794; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): A region code has not been set. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Settings and map

Which map has been recorded for kokuu test?

A procedural map runs on kokuu test, generated by the game.

On kokuu test, what rules and settings are in force?

The name of kokuu test carries no gather rate. 8 players is the group limit, the game's default. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. It appears under Community in the server browser. The server runs VAC, Valve's anti-cheat.

Join details

What steps are needed to join kokuu test?

Enter client.connect 115.38.155.245:28015 in the console, opened with F1 after starting Rust; alternatively, Launch Rust on this page opens Rust through Steam and connects you.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp50,ptrak,$r?,v2633,gmrust,cs163794,ts8

Game

gmrustGame mode Survival play, in the standard Rust format.
mp50Max players The server holds 50 slots.
ts8Group limit This is the game default: 8 to a team.
v2633Protocol Your game must run protocol 2633 to join.
cs163794Build Game build: 163794.
ptrakNetworking Networking is handled by RakNet, which the game uses by default.
$r?Region code A region code has not been set.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.