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Independent statistics on public Rust serversNot affiliated with Facepunch Studios

Latest count: 35,785 players on 11,617 servers
Rust CensusThe census of every public Rust server, counted and refreshed.

Statistical profileOffline

testtest

EA 115.136.156.43:28015 checked 18d ago

Release date
Next release
In five minutes (08:00 UTC)
Source
Live server queries
Server address
115.136.156.43:28015
First recorded
14 September 2026

Connect to this server

Launch Rust and join

1. Main points

Players now

1/ 10

10% full

7-day average

0

peak –

Rank

#13,639

top 62% · #473 in EA

Last wipe

25d ago

no schedule published

Next wipe

–

too few wipes seen yet

Main points

  • The server is offline; at its last check there were 1 players on it, 10% of its 10 slots.
  • It ranks #13,639 of all ranked servers, the top 62%, and #473 in EA, on player hours over the last seven days.
  • Its current map went up 25d ago.

2. Players

Figure 1: Players on testtest

Players now and over time, UTC

No hourly history yet.

Hourly average and peak, UTC.

Source: Live server queries, Rust Census

3. Server performance

Figure 2: Frame rate, entities and memory

From asking the server directly; low fps and a climbing entity count mean lag

This server has not answered a direct query in the last 48 hours.

Note

48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.

4. Rank

Figure 3: Rank among all servers, daily

1 is best

RankRank in region
15k10k15k20k20 Sep25 Sep30 Sep6 Oct11 Oct16 Oct

Top 62% of all ranked servers, top 90% in EA. Ranked on player hours over the last seven days.

Source: Live server queries, Rust Census

5. Wipe schedule

Patterntoo few wipes seen yet

Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.

Usual gap

18.1 days

between real wipes

Wipe-day peak

1

players, last three wipes

Crowd held

0%

else halves by day 1

Figure 4: The first 48 hours of its last wipes

Players each hour, from the hour of the wipe

Fri 2 OctMon 14 Sep
00.250.50.751+0h+9h+19h+28h+38h+47h

Players each hour, from the hour of the wipe. The latest peaked at 1, 2 hours in.

Source: Live server queries, Rust Census

6. Wipes

Table 1: Wipes, newest first

Every wipe seen on this server

WipedPeakCrowdLastedPlayers before
Fri 2 Oct, 09:52 UTC25d ago 1 – running 1
Mon 14 Sep, 07:12 UTC43d ago 1 halved by day 1 18.1 days 1

Notes

  1. Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
  2. A new world less than six hours after a wipe is a restart, not a wipe of its own.

Source: Live server queries, Rust Census

7. Map

Figure 5: Map of testtest

No map picture published

Table 2: The world

As the server publishes it

MapProcedural Map
Size–
Seed–

8. Server characteristics

Table 3: Characteristics of testtest

What the server publishes and what was recorded

Address115.136.156.43:28015
RegionEA
Max players10
Group limit8, the default
Wipe schedule–
Last wipe2 Oct 2026, 09:52 UTC
Hostname–
First seen14 Sep 2026

9. Similar servers

Table 4: Servers like this one

The same kind of game, then region, group limit, rate and wipes

ServerCharacteristicsPlayers
Rustoria.co - SEA MainEA · groups of 16+ · weekly · 181 on average24 / 200
Japan Tokyo - Main|10/23|JP/KR/SEA|金曜日|JumpRust.comEA · groups of 16+ · weekly · 118 on average21 / 550
Rustoria.co - SEA LongEA · groups of 12+ · monthly · 109 on average43 / 200
Rustafied.com - SEA MainEA · groups of 16+ · weekly · 87 on average10 / 100
Rustoria.co - SEA Medium | JUST WIPED 28.10EA · no group limit · 65 on average64 / 100
Japan Beginner Server - BPwipe 10/23 [JP/KR/SEA|初心者]EA · groups of 8+ · weekly · 51 on average9 / 200

10. Quick answers

From the figures on this page.

Wipe details

This release records the wipe timetable for testtest: what is it?

The rhythm of testtest's wipes cannot yet be told: too few are on record. A force wipe takes place monthly for every Rust server, with the next on Thursday 5 November at 19:00 UTC. 25 days 18 hours have passed since this world was made.

What should you expect on wipe day at testtest?

Recent wipes drew an average peak of 1 players. On the latest wipe, 2 hours passed before the crowd peaked. Half that peak was held until the next wipe in 0% of its recent wipes. In the other cases, half the peak was lost by day 1.

About the server

What does the record show for the uptime and current status of testtest?

testtest is offline at the time of this release; it was last seen 18 days 19 hours ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. It was first seen by Rust Census on 14 September 2026.

In which location is testtest based?

With its EA tag, testtest lists itself in Asia. Rust Census does not look up where the machine stands; it shows where a server says it is. At 115.136.156.43:28015 it is addressed.

On which Rust version does testtest operate?

Rust network protocol 2634 and build 167231 on Windows is the version testtest runs. To join, your game has to be on the same protocol; Steam handles the update.

Population

What population has been recorded on testtest?

At this release testtest is offline, having last been seen 18 days 19 hours ago.

What position does testtest hold in the server rankings?

On player hours over the last seven days testtest stands at #13,639, #473 in Asia, in the top 62% of ranked servers.

Lists and tags

Which Rust Census filters and lists cover testtest?

Included in these Rust Census lists is testtest: Community servers. Under these filters it comes up on the server list: Region: Asia; Type: Community (not modded, not official) and No plugins at all; Group limit: 5 or more.

Which meanings do the tags on testtest carry?

Read by the game's server browser, testtest publishes these tags: gmrust (Game mode): The game mode is standard survival as Rust runs it; mp10 (Max players): 10 slots are available; ts8 (Group limit): 8 per team, which is the game's default limit; v2634 (Protocol): Protocol 2634 is required; a different version cannot join; cs167231 (Build): Game build: 167231; ptrak (Networking): RakNet is used, the standard network layer of the game; $r? (Region code): This server carries no region code; EA (East Asia): The server browser files this server under East Asia. Current players, queue length and world creation time are in the tags as well, and are shown at the top of this page.

Rules, map

What map is listed for testtest?

The game generates the procedural map on testtest.

On testtest, what rules and settings are in force?

The name of testtest carries no gather rate. The default applies: groups are capped at 8 players. survival is the game mode recorded, the standard game: gather, build, raid. Fighting other players and raiding are allowed. The server browser lists it under Community. The server runs VAC, Valve's anti-cheat.

Connecting

How can you connect to testtest?

You can open the console in Rust with F1 and enter client.connect 115.136.156.43:28015; or press Launch Rust and join on this page, and you are connected through Steam.

11. Server tags

What each tag this server publishes means: a glossary.

Published asmp10,ptrak,$r?,v2634,EA,gmrust,cs167231,ts8

Game

gmrustGame mode The game mode is standard survival as Rust runs it.
mp10Max players 10 slots are available.
ts8Group limit 8 per team, which is the game's default limit.
v2634Protocol Protocol 2634 is required; a different version cannot join.
cs167231Build Game build: 167231.
ptrakNetworking RakNet is used, the standard network layer of the game.
$r?Region code This server carries no region code.

Region

EAEast Asia The server browser files this server under East Asia.

Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.