Statistical profileOffline
TESTING SERVER
115.133.77.132:28025 checked 31d ago
Connect to this server
1. Main points
Players now
0/ 2
0% full
7-day average
0
peak –
Rank
#16,970
top 71%
Last wipe
31d ago
no schedule published
Next wipe
–
no wipe seen yet
Main points
- The server is offline; at its last check there were 0 players on it, 0% of its 2 slots.
- It ranks #16,970 of all ranked servers, the top 71%, on player hours over the last seven days.
- Its current map went up 31d ago.
2. Players
Figure 1: Players on TESTING SERVER
Players now and over time, UTC
Every five minutes, from the Steam server list.
Hourly average and peak, UTC.
Daily average and peak, UTC.
Source: Live server queries, Rust Census
3. Server performance
Figure 2: Frame rate, entities and memory
From asking the server directly; low fps and a climbing entity count mean lag
Note
48 hours: hourly readings. 30 to 90 days: one point a day, with the day's average and lowest fps, most entities and most memory. From asking the server directly; low fps and a climbing entity count mean lag.
4. Rank
Figure 3: Rank among all servers, daily
1 is best
Top 71% of all ranked servers. Ranked on player hours over the last seven days.
Source: Live server queries, Rust Census
5. Wipe schedule
Not enough wipes seen yet to tell when the next one is. Every server wipes at the monthly force wipe.
6. Wipes
Table 1: Wipes, newest first
Every wipe seen on this server
| Wiped | Peak | Crowd | Lasted | Players before |
|---|---|---|---|---|
| No wipe seen yet. | ||||
Notes
- Peak: the most players in the first 48 hours. Crowd: whether every day of the wipe kept at least half that peak, or the day it fell below.
- A new world less than six hours after a wipe is a restart, not a wipe of its own.
Source: Live server queries, Rust Census
7. Map
Figure 4: Map of TESTING SERVER
Table 2: The world
As the server publishes it
| Map | Procedural Map |
|---|---|
| Size | – |
| Seed | – |
8. Server characteristics
Table 3: Characteristics of TESTING SERVER
What the server publishes and what was recorded
| Address | 115.133.77.132:28025 |
|---|---|
| Region | – |
| Max players | 2 |
| Group limit | 8, the default |
| Wipe schedule | – |
| Last wipe | 28 Sep 2026, 16:03 UTC |
| Hostname | – |
| First seen | 28 Sep 2026 |
9. Similar servers
Table 4: Servers like this one
The same kind of game, then region, group limit, rate and wipes
| Server | Characteristics | Players |
|---|---|---|
| ABYSS | PvE | US | Vanilla | Noob Friendly | NA · groups of 8+ · monthly · 55 on average | 39 / 200 |
| [EU] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | EU · groups of 8+ · monthly · 32 on average | 33 / 200 |
| [US] RustEZ Pure PvE | Low Decay | No Killing | No Raiding | NA · groups of 8+ · monthly · 31 on average | 26 / 200 |
| [PvE] Skyline PvE - No Raiding/Killing, No Decay, Noob Friendly | groups of 8+ · monthly · 22 on average | 15 / 150 |
| 【云梦泽PVE】萌新学习|土味养老|死亡不掉|原倍 | EA · groups of 30+ · monthly · 22 on average | 19 / 200 |
| JP RustPvE kokuu Server No kill No raid beeginner | EA · groups of 8+ · monthly · 15 on average | 10 / 200 |
10. Quick answers
From the figures on this page.
Wipe records
This release records the wipe timetable for TESTING SERVER: what is it?
With too few wipes of TESTING SERVER on record, its rhythm remains unclear. The monthly force wipe on Thursday 5 November at 19:00 UTC is the next point at which every Rust server wipes. The present world dates from 31 days.
Server record
Is TESTING SERVER up, and how well has it held up?
TESTING SERVER is offline at the time of this release; it was last seen 31 days ago. 0 of 168 hours on across the last 7 full days gives an uptime of 0%. The first sighting of it by Rust Census was on 28 September 2026.
What location has been recorded for TESTING SERVER?
No region is published by TESTING SERVER. No lookup of where the machine stands is made by Rust Census; it shows where a server says it is. 115.133.77.132:28025 is its address.
What version of Rust has been recorded on TESTING SERVER?
Rust network protocol 2633 and build 165217 on Windows is the version TESTING SERVER runs. Steam updates your game for you, but it has to be on the same protocol to join.
Player figures
What are the current player figures for TESTING SERVER?
At this release TESTING SERVER is offline, having last been seen 31 days ago.
In the rankings of Rust servers, where is TESTING SERVER placed?
For seven-day player hours, TESTING SERVER is ranked #16,970, placing it in the top 71% of all ranked servers.
Tag details
On Rust Census, which lists and filters carry TESTING SERVER?
The Rust Census lists that TESTING SERVER fits are: Community servers and Rust PvE servers, listed. These filters bring it up on the server list: Type: Community (not modded, not official) and No plugins at all; Game mode: PvE; Server tag: PvE ^p; Group limit: 5 or more.
The tags on TESTING SERVER: what do they indicate?
gmvanilla (Game mode): This is vanilla survival; mp2 (Max players): The server holds 2 slots; ts8 (Group limit): Teams are capped at 8, the default the game ships with; v2633 (Protocol): To connect, your game version must match protocol 2633; cs165217 (Build): The server runs game build 165217; ptrak (Networking): Networking is handled by RakNet, which the game uses by default; $r? (Region code): No region code is set; ^p (PvE): Player-versus-player fighting is off; the world provides the danger are the tags TESTING SERVER publishes, and the game's server browser reads them. The tags also hold the current player count, the queue and the world's creation time, which appear at the top of this page.
Rules, map
Which map is in use on TESTING SERVER?
TESTING SERVER runs a procedural map, which the game generates.
On TESTING SERVER, what rules and settings are in force?
No gather rate is recorded for TESTING SERVER in its name. 8 players is the group limit, the game's default. pve is the game mode recorded, no fighting other players. Community is its section in the server browser. The server runs VAC, Valve's anti-cheat.
Connecting
How can you connect to TESTING SERVER?
You can open the console in Rust with F1 and enter client.connect 115.133.77.132:28025; or press Launch Rust and join on this page, and you are connected through Steam.
11. Server tags
What each tag this server publishes means: a glossary.
Published asmp2,ptrak,$r?,v2633,^p,gmvanilla,cs165217,ts8
Game
gmvanilla | Game mode This is vanilla survival. |
|---|---|
mp2 | Max players The server holds 2 slots. |
ts8 | Group limit Teams are capped at 8, the default the game ships with. |
v2633 | Protocol To connect, your game version must match protocol 2633. |
cs165217 | Build The server runs game build 165217. |
ptrak | Networking Networking is handled by RakNet, which the game uses by default. |
$r? | Region code No region code is set. |
Gameplay
^p | PvE Player-versus-player fighting is off; the world provides the danger. |
|---|
Players now (cp), the queue (qp) and the wipe time (born) are in the tag string too; they change every few minutes and are shown at the top of the page. Flag meanings are Facepunch's.